Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
1337W422102 wrote: Man, I sure hope this game has strippers.
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:Gran Turismo 4:
Got past the first Coffee Break. Now I'm stuck on another 1-Lap guide.
This game is hard, but it's so....friendly. They don't scold you for failing a test, they just play the ending song from "Ferris Beuler's Day Off." And they don't go "DO THIS OR DIE, MOFO!" They say "Here, try this. No no, not that. This. Trust us, it'll work."
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
83457W422102 wrote:Shadowman wrote:Gran Turismo 4:
Got past the first Coffee Break. Now I'm stuck on another 1-Lap guide.
This game is hard, but it's so....friendly. They don't scold you for failing a test, they just play the ending song from "Ferris Beuler's Day Off." And they don't go "DO THIS OR DIE, MOFO!" They say "Here, try this. No no, not that. This. Trust us, it'll work."
Is that a problem? Sounds better than most 'You mess up, we mess YOU up' games out there.
83457W422102 wrote:One more thing, and this is off-topic: I like your sig, but if you're trying to emphasize the old-schoolness, you might want to use the 8-Bit NES sprites. It'd be more hardcore that way.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:83457W422102 wrote:Shadowman wrote:Gran Turismo 4:
Got past the first Coffee Break. Now I'm stuck on another 1-Lap guide.
This game is hard, but it's so....friendly. They don't scold you for failing a test, they just play the ending song from "Ferris Beuler's Day Off." And they don't go "DO THIS OR DIE, MOFO!" They say "Here, try this. No no, not that. This. Trust us, it'll work."
Is that a problem? Sounds better than most 'You mess up, we mess YOU up' games out there.
It's not a problem, it's one of the perks to the game.83457W422102 wrote:One more thing, and this is off-topic: I like your sig, but if you're trying to emphasize the old-schoolness, you might want to use the 8-Bit NES sprites. It'd be more hardcore that way.
I'm not trying to emphasize old-schoolness. I'm just showing my love for Nintendo and their top titles.
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
turbomagnus wrote:Mercenaries: Playground of Destruction;
Can't be exact on my status at the moment, but I've got all three characters hunting down the Diamonds suit.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:turbomagnus wrote:Mercenaries: Playground of Destruction;
Can't be exact on my status at the moment, but I've got all three characters hunting down the Diamonds suit.
Weren't the Diamonds second or third on the suit list? Its been a while since I played that.
That was a totally bitchin' game, though. I'd turn on God mode, infinite ammo, and do a trick I figured out to nab a chopper. Then I would KILL KILL KILL!
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
1337W422102 wrote: Man, I sure hope this game has strippers.
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