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Game Progress Thread

This is the forum to discuss all of those video games you love playing or that are coming out. From Transformers video games to Fighting games to Sports games ... whatever makes you a happy Seibertronian. Just keep it the topics and conversations game and console related.

Re: Game Progress Thread

Postby The Happy Locust » Mon Sep 10, 2012 5:45 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Dragon Age Origins: Awakenings
Phew, good run on this today. Okay, short version.
2 of my members officially performed the joining and are now official Grey wardens.
Returned to Wending woods to hit a statue searching quest I missed earlier. Hit amaranthine to turn in my quests. While there, Nathaniel caught up with a long-separated relative. I ran a final quest for the Chantry and then officially hit Blackmarsh.
This one gets complicated but I'll try to summarize. Searching for a missing Grey Warden. Found a haunted swamp and an abandoned village and lots of monsters, as well as a tear in the veil. Tracked down the grey warden but he was dead. A talking Darkspawn sent us into the fade, but found himself trapped as well. He took off and I took to fixing the veil tear from the Fade side. Hit a crypt to aid a scared woman who was actually a demon. I flexed my muscles and she backed down from the fight. Found a town that had been trapped on the wrong side of the face and controlled by an evil witch. A spirit calling itself justice showed them their state (they didn't realize they were dead) and led a small army against said witch, with my joining him. we killed the talking darkspawn and the witch sent us back to the real world.
Back in the swamp, found that the witch had crossed over too. Additionally, the justice spirit had been brought across ended up in the body of the dead Grey warden. With no better options, he joined us fighting the witch. She transformed to a pride demon but we took her out pretty handily. Phew....
Took up a side mission collecting dragon bones, but awoke a ghost dragon which ate us for lunch. I need to rethink this battle strategy... >:oP
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Re: Game Progress Thread

Postby Shadowman » Mon Sep 10, 2012 6:38 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
BeastProwl wrote:If they are required, then that's just bad game design. How do you make a game that requires something that not everyone will have?


By making a game that requires something everyone is supposed to have. Many third-party controllers have motion controls, there's literally no reason for them not to.
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Re: Game Progress Thread

Postby BeastProwl » Tue Sep 11, 2012 10:02 am

Motto: "Planet Exploder"
Weapon: Razor Tipped Wing Swords
Shadowman wrote:
BeastProwl wrote:If they are required, then that's just bad game design. How do you make a game that requires something that not everyone will have?


By making a game that requires something everyone is supposed to have. Many third-party controllers have motion controls, there's literally no reason for them not to.

Well, not every controller has it. Ive had at least three out of the five ive owned for the different ps3's ive had over the years that have had NO motion control.

Speaking of which.
MGS4
I Beat Screaming Mantis, without motion controls. Simple, actually. All you need to do is rotate the right stick, and she dropped like a fly.

and suddenly PSYCHO MANTIS! OH! Please move my controller! HE DID! AWESOME! And he blew up :-(

Ok, now that that's done, on to the Microwave tunnel.
Wow, that was intense...

After all that I ended up atop a tower on the Arc Colony, for a fight with Liquid. Pretty tough fight actually, and I love the Snake Eater throwback. After it was done, though, that was it. Like, it was done. Wow, really? Thats the end? I mean, wow. Pretty short game, all things considered. More cutscenes than gameplay. I'll play through it again, probably, but Im surprised.

Still, that one part, during the wedding, were Otacon's telling Sunny that snake is sick, but ok, I nearly lost it.

I was equally surprised to see Big Boss alive and well. Well, alive anyway. And now Snake doesnt have to blow his brains out. Groovy.
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Re: Game Progress Thread

Postby Shadowman » Tue Sep 11, 2012 1:40 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
BeastProwl wrote:Well, not every controller has it. Ive had at least three out of the five ive owned for the different ps3's ive had over the years that have had NO motion control.


The first-party ones do, and they're the only ones that really matter. It's not their fault for designing a game that requires something every player is supposed to have literally right out of the box. It's the player's fault for failing to realize a third-party device is rarely as good as a first-party one.

BeastProwl wrote:Still, that one part, during the wedding, were Otacon's telling Sunny that snake is sick, but ok, I nearly lost it.


...same here...

BeastProwl wrote:I was equally surprised to see Big Boss alive and well. Well, alive anyway. And now Snake doesnt have to blow his brains out. Groovy.


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Re: Game Progress Thread

Postby JelZe GoldRabbit » Tue Sep 11, 2012 2:07 pm

Motto: "The only good is knowledge, and the only evil is ignorance."
Weapon: Dual Bladed Sword
More retro gaming goodness:

Mega Man II (GB)
Cut down Wood Man and clogged up Air Man. The rushed nature of the game really shows now, with Wily Castle immediately following air Man's defeat. Wily Castle itself is nothing more than a Teleporter Room leading to 4 more stages: Hard Man, Needle Man, Top Man and Magnet Man. No Stage Select screen, no Stage Intro. Lovely.

Gods (PC)
Found my way through the Labyrinth and defeated its Guardian, which of course is a Minotaur. Looked rather gruesome after he was killed tho, I'll spare you the details. Put short, he only partially explodes. The next and final level is The Underworld, which is simply devious.
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Re: Game Progress Thread

Postby Rex Prime » Tue Sep 11, 2012 3:40 pm

Motto: "I Have Two Choices, Victory Or Death"
Weapon: Energo-Sword
Crysis 2

Reached the second chapter, Second Chance, i am at that point a bit after learning how to use maximum armor, i a feline which i find a better then scarab.

Half-Life 2 Episode one

finished, it was like....two hours? three hours? anyway it was short and lacked an awesome gunfight expect at the chapter urban fight. But best part, it's that moment in lowlife:

Me: walking towards a door in a dark underground area filled with zombie, but followed by my trusty companion Alyx...

[Groan like a Zombie]

Me: look behind me thinking to find a zombie

Alyx: Gotcha!


Half Life 2 Episode 2

i reached the beginning of Freeman Pointfex, had an awesome double Antlion Guard boss fight and before that i witnessed the powers that Vortigaunts bear, simply powerful

Batman Arkham City

yah...decided to replay that game, spend most of the time getting riddler trophies, i am at a continues search for them, i reached the point where i must go the that GCPD Building to get Mr.Freeze to make me and joker a cure for Titan, i forgot what Protocol Ten was, well, i will remember it again once when i finish that game.
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Re: Game Progress Thread

Postby Wigglez » Tue Sep 11, 2012 6:07 pm

Motto: "I refuse to breathe the breath of the failure!"
Weapon: Dual Bladed Sword
Have you guys seen anything on Metal Gear Solid Ground Zeroes? The Graphics for that game look nuts! I'd have to see more on the gameplay. Twin Snakes was a good remake so it could be updated with MGS2 graphics. But What I want is a remake of the original Metal Gear. It seems that most of the MG fans think that the first Metal Gear Solid was the first game throughout the entire series. Wrong.

The Legend of Dragoon
I beat the Gehrich gand and then the fake Princess Emille (I think her real name is Praxus, I forgot already). Now I'm on the ship Queen Fury and sailing through the Sea.
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Re: Game Progress Thread

Postby Shadowman » Tue Sep 11, 2012 9:34 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Wigglez wrote:Have you guys seen anything on Metal Gear Solid Ground Zeroes? The Graphics for that game look nuts! I'd have to see more on the gameplay.


It's a Metal Gear trailer, and if Raiden taught me anything, it's that Hideo is a filthy lair in regards to any game still in development.

Wigglez wrote:Twin Snakes was a good remake so it could be updated with MGS2 graphics.


Uh, Twin Snakes already had MGS2 graphics...

Wigglez wrote:But What I want is a remake of the original Metal Gear.


We already went over this, Hideo Kojima doesn't like remakes, and the only reason Twin Snakes was made was so Snake could get a leg-up for Super Smash Bros.

Wigglez wrote:It seems that most of the MG fans think that the first Metal Gear Solid was the first game throughout the entire series. Wrong.


Very few people think that, seeing as they go on about the first two games, at great length, in MGS1. Although maybe a bunch of people do, and I've just tuned myself to drowning them out. Although to be fair, Subsistence does include the original two MSX games.

DC Universe Online:
So, okay, holy crap. There used to be certain bits of currency required for Tier 2 or higher gear; Marks of Distinction for T2, Marks of Momentum for T2.5, and Marks of Krypton for T3. it's a rather common complaint to hear about how rare those are to get; you can get maybe 18 Marks of Momentum per day, and a single piece of armor costs something like 60 marks.

So they did away with them. Now, Marks of Triumph, which were so common people eventually stopped caring about them, but everything from T0 to T3 gear. You can trade in the obsolete marks for Marks of Triumph, even getting Feats out of it.

Marks of War are still required for the T4 gear, though. Can't win 'em all.

Also, new DLC drops tomorrow. "You gonna buy it?" Don't have to, I got a Legendary Account.
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Re: Game Progress Thread

Postby Wigglez » Tue Sep 11, 2012 10:39 pm

Motto: "I refuse to breathe the breath of the failure!"
Weapon: Dual Bladed Sword
I know Twin Snakes had MGS2 graphics. That's what I was trying to say. I'm still trying to get Fall of Cybertron. I just saw that the Dinobot DLC came out today and now I hate how North Carolinas unemployment rate is super high.
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Re: Game Progress Thread

Postby BeastProwl » Wed Sep 12, 2012 10:28 am

Motto: "Planet Exploder"
Weapon: Razor Tipped Wing Swords
Shadowman wrote:Also, new DLC drops tomorrow. "You gonna buy it?" Don't have to, I got a Legendary Account.

So, "Whattaya Buyin'?"

Skyrim
So I finally got around to stopping all the dicking around and did that quest were you infiltrate the thalmor embassy. Had to go find some old guy, who then told me about Alduin's wall. I guess thats the next step in this quest.

I got my enchanting level up fairly high. High enough to were armor enchantments are slightly above decent. Crafted another set of dragonscale armor, and used potions and enchanted smithing armor to up the armor rating almost as high as Daedric Armor. Pretty useful set of light armor now.
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Re: Game Progress Thread

Postby Wigglez » Wed Sep 12, 2012 3:18 pm

Motto: "I refuse to breathe the breath of the failure!"
Weapon: Dual Bladed Sword
Shadowman wrote:Also, new DLC drops tomorrow. "You gonna buy it?" Don't have to, I got a Legendary Account.

Isn't that the same DLC where we're now getting utility belts?
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Re: Game Progress Thread

Postby Shadowman » Wed Sep 12, 2012 4:03 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Wigglez wrote:
Shadowman wrote:Also, new DLC drops tomorrow. "You gonna buy it?" Don't have to, I got a Legendary Account.

Isn't that the same DLC where we're now getting utility belts?


Yes, yes it is. The day of having to choose between consumables and trinkets is coming to a close.

DC Universe Online:
Did the Brainiac Sub-Construct Raid, surprisingly easy, until after we beat the Avatar of Technology, we had to fight goddamn Brainiac. My two responses were "No one told me HE'D be here!" and "At least we're not fighting Darkseid."

We won, too, and it was a victory so amazing, Calculator and Oracle teamed up just to make it more amazing.

EDIT: Darkseid isn't in the game. I'm not sure why. I suppose it's because he'd end up stealing the spotlight from Brainiac.
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Re: Game Progress Thread

Postby Wigglez » Wed Sep 12, 2012 6:27 pm

Motto: "I refuse to breathe the breath of the failure!"
Weapon: Dual Bladed Sword
Shadowman wrote:EDIT: Darkseid isn't in the game. I'm not sure why. I suppose it's because he'd end up stealing the spotlight from Brainiac.

You just gave an idea for a fantasy battle.

Infamous
I startred playing this again. I'm trying to get the platinum trophy. But I didn't play it long for now. I had to mow the lawn but I'm as far as getting the supplies from ontop of the statue.
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Re: Game Progress Thread

Postby The Happy Locust » Wed Sep 12, 2012 8:05 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Dragon Age Origins: Awakenings
Went back and managed to take out the Spectral Dragon. It had a pretty big weakness. When weakened, it would turn into a defenseless ball of energy surrounded by energy wisps. If the wisps reached the ball, they would heal the dragon. The secret was to destroy most of the wisps but stun others, which keeps the dragon stuck in ball mode. Got great mage gear and a dragon bone which can be carved into a new sword.
Returned to my base to find a peasant protest ready to turn violent. Managed to dissuade the peasants peacefully, but it was all a distraction as a group of nobles and assassins tried to take me out. They didn't last long.
On a lighter note, Oghren's estranged wife barged in, angry that he left her and their baby to join my team again. After some awkward eavesdropping, she stormed off and Oghren's now trying to find the right thing to do. Rather than help him out, I let him get drunk and gave him a rocking horse to play with. :grin:
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Re: Game Progress Thread

Postby JelZe GoldRabbit » Thu Sep 13, 2012 8:22 am

Motto: "The only good is knowledge, and the only evil is ignorance."
Weapon: Dual Bladed Sword
Mega Man II (GB)
Either I was extremely lucky, or the game is easier compared to the rest of the series. Needle Man, Magnet Man, Top Man and Hard Man all went down without any major hickups.
And Quint is just laughable, I kid you not. all his jackhammer does is throw rocks that block your shots, that's it. Aside from jumping towards you, Quint doesn't attack you at all. Just sad... Wily Station is up next, and should be easy peasy.

It's a good I'm not Perfect running this (yet), the RNG decided to have a wacky moment and give me 5(!) 1-ups. That's a record for any game.
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5) BW Convobat (red) & Megalligator (purple)

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Re: Game Progress Thread

Postby Wigglez » Thu Sep 13, 2012 8:09 pm

Motto: "I refuse to breathe the breath of the failure!"
Weapon: Dual Bladed Sword
The Legend of Dragoon.
I beat the ghost ship and got to Prison Island after the whole accident with Rose and Dart. I regrouped with the gang and defeated Lenus and the sea dragon.
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Re: Game Progress Thread

Postby JelZe GoldRabbit » Fri Sep 14, 2012 8:21 am

Motto: "The only good is knowledge, and the only evil is ignorance."
Weapon: Dual Bladed Sword
Mega Man II (GB)
... and it's done. The final part of the game is just laughable: Wily Station is too easy (tho I have to give credit for the unusual graphics) and the Wily Machine... Think Mega Man 9 but extremely downsized. Poor Wily, he must have been so cramped in that tiny thing. :lol:

And still no luck on finding Mega Man V. O well.
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2) RiD Grimlock, Hightower & Wedge
3) Energon Sledge, Duststorm, Bonecrusher & Wideload
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5) BW Convobat (red) & Megalligator (purple)

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Re: Game Progress Thread

Postby Wigglez » Fri Sep 14, 2012 1:30 pm

Motto: "I refuse to breathe the breath of the failure!"
Weapon: Dual Bladed Sword
The Legend of Dragoon.
I'm on disk 3. I beat that wolf that was hurting people and made it to Deningrad. I spoke with the Bishop and looked through the library. The divine dragon woke up and I went through the Winglies forest, spoke with their ancestor and now am in the winglies' ruins about to get the dragon block staff. Oh! I also got the golden dragon spirit right before I got to disk 3. I don't know how I almost forgot about that but good thing I didn't.
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Re: Game Progress Thread

Postby Shadowman » Fri Sep 14, 2012 1:41 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
DC Universe Online:
So, the fourth DLC, Hand of Fate (I am so far the only person I know to make an MST3K joke) is out for Legendaries, and it taught me a few things:

1. Those 60 new missions they're advertising? Yeah, those are only available if you have a Combat Rating of at least 70.

2. Utility belts are cool, you can equip multiple consumables or trinkets or toys or what have you. All it did is teach me that I don't have that many trinkets.

3. I have an extremely creepy obsession with my main. To be fair, she is a major sexbomb.
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Re: Game Progress Thread

Postby BeastProwl » Fri Sep 14, 2012 1:43 pm

Motto: "Planet Exploder"
Weapon: Razor Tipped Wing Swords
JelZe GoldRabbit wrote:And still no luck on finding Mega Man V. O well.

$19.99 on eBay for just the cartridge. Dont know how trustworthy it is, but its something.
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And only then can you love mp 01 the way I have.
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Re: Game Progress Thread

Postby Wigglez » Fri Sep 14, 2012 2:29 pm

Motto: "I refuse to breathe the breath of the failure!"
Weapon: Dual Bladed Sword
The only thing that I don't like about DCUO on PS3 is that PC users get to pay for a lifetime subscription. The most we get is a year and then we go back to not getting DLC for free.
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Re: Game Progress Thread

Postby JelZe GoldRabbit » Fri Sep 14, 2012 4:30 pm

Motto: "The only good is knowledge, and the only evil is ignorance."
Weapon: Dual Bladed Sword
BeastProwl wrote:
JelZe GoldRabbit wrote:And still no luck on finding Mega Man V. O well.

$19.99 on eBay for just the cartridge. Dont know how trustworthy it is, but its something.


Wrong one. I need the Game Boy one, which is a whole lot rarer. I've seen them for $80 for only the cartridge. >:oP

Thanks anyway tho :)
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Re: Game Progress Thread

Postby Shadowman » Fri Sep 14, 2012 4:56 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Wigglez wrote:The only thing that I don't like about DCUO on PS3 is that PC users get to pay for a lifetime subscription. The most we get is a year and then we go back to not getting DLC for free.


Uh, there is no Lifetime option for PC users. Unless you mean Autorenew, but they should have that for PS3.

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It's happening it's happening IT'S FINALLY HAPPENING!! EEEEEEEEEEEEEEEEEEEE.

Up to Blast Chamber, in particular the part with the really huge fan.
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Re: Game Progress Thread

Postby Wigglez » Fri Sep 14, 2012 6:31 pm

Motto: "I refuse to breathe the breath of the failure!"
Weapon: Dual Bladed Sword
I thought there was. Oh well.

The Legend of Dragoon.
Well, I got the dragon block staff. And I even went back to kill that sub-Virage. And then I got to thinking, I could be WAY more powerful right now. So I decided to restart the game. I know, lame. But I decided to not run from half of the random fights that happen and to work on my addition attacks to raise my Dragoon level. And I got so far, but I decided that this is the right thing to do.
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Re: Game Progress Thread

Postby Shadowman » Fri Sep 14, 2012 6:51 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Wigglez wrote:I thought there was. Oh well.


I know for a fact Star Trek Online has that, a one-time payment for lifetime subscriber access, but DCUO doesn't.
Sidekick= Saiya_Maximal
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Shadowman's awesome site for cool people.
Shadowman's awesome comic for cool people.
"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
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Transformers Podcast: Twincast / Podcast #106 - McCarthyism
Twincast / Podcast #106:
"McCarthyism"
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