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Game Progress Thread

This is the forum to discuss all of those video games you love playing or that are coming out. From Transformers video games to Fighting games to Sports games ... whatever makes you a happy Seibertronian. Just keep it the topics and conversations game and console related.

Re: Game Progress Thread

Posted by Wigglez Fri Sep 14, 2012 3:29 pm

Motto: "*cough*"
Weapon: Dual Bladed Sword
The only thing that I don't like about DCUO on PS3 is that PC users get to pay for a lifetime subscription. The most we get is a year and then we go back to not getting DLC for free.
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Re: Game Progress Thread

Posted by Jelze Bunnycat Fri Sep 14, 2012 5:30 pm

Motto: "The only good is knowledge, and the only evil is ignorance."
BeastProwl wrote:
JelZe GoldRabbit wrote:And still no luck on finding Mega Man V. O well.

$19.99 on eBay for just the cartridge. Dont know how trustworthy it is, but its something.


Wrong one. I need the Game Boy one, which is a whole lot rarer. I've seen them for $80 for only the cartridge. >:oP

Thanks anyway tho :)
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Re: Game Progress Thread

Posted by Shadowman Fri Sep 14, 2012 5:56 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Wigglez wrote:The only thing that I don't like about DCUO on PS3 is that PC users get to pay for a lifetime subscription. The most we get is a year and then we go back to not getting DLC for free.


Uh, there is no Lifetime option for PC users. Unless you mean Autorenew, but they should have that for PS3.

Black Mesa:
It's happening it's happening IT'S FINALLY HAPPENING!! EEEEEEEEEEEEEEEEEEEE.

Up to Blast Chamber, in particular the part with the really huge fan.
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Re: Game Progress Thread

Posted by Wigglez Fri Sep 14, 2012 7:31 pm

Motto: "*cough*"
Weapon: Dual Bladed Sword
I thought there was. Oh well.

The Legend of Dragoon.
Well, I got the dragon block staff. And I even went back to kill that sub-Virage. And then I got to thinking, I could be WAY more powerful right now. So I decided to restart the game. I know, lame. But I decided to not run from half of the random fights that happen and to work on my addition attacks to raise my Dragoon level. And I got so far, but I decided that this is the right thing to do.
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Re: Game Progress Thread

Posted by Shadowman Fri Sep 14, 2012 7:51 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Wigglez wrote:I thought there was. Oh well.


I know for a fact Star Trek Online has that, a one-time payment for lifetime subscriber access, but DCUO doesn't.
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"Falling is really just flying downward and out of control."
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Re: Game Progress Thread

Posted by The Happy Locust Fri Sep 14, 2012 8:54 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
RAGE
GAME.OVER!
So... Rage... um... I feel somewhat let down. The game is technically well done and I did enjoy a lot of it, but by the end I felt somewhat empty. The pacing wasn't very good, so I somehow found 17 hours worth to be seeming a lot shorter. The final mission was a complete let down. No Uber-mutant boss battle (despite an NPC making comments about something 60 feet tall), no evil authority leader monologuing. As it stands, I still don't know what the Authority's command structure is.
Decent game, but really needed a better plot to make use of its well done game engine. Moving on to F3AR next
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Re: Game Progress Thread

Posted by Shadowman Sat Sep 15, 2012 12:04 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
The reason I haven't played Rage is because I already own all the Fallout games. And that's literally what Rage is, just replace a nuclear exchange with a meteor, and remove the 1950s charm, and all you have left is Rage.

Black Mesa:
Up to On A Rail. I just realized I haven't talked about how amazing this is yet, so I will.

They didn't just take the base game and add a shiny new coat of paint to it, they added to it, stuff that actually really works. Isaac Kleiner and Eli Vance both appear early on, referred to by name (Well, calling each other Eli and Izzy) and with unique models, tying it in to HL2 better. The original music is gone, due to licensing, but the new music is fantastic, and really captures the feel. (No crazy techno-beat when you put on the HEV for the first time, oddly enough) A lot of areas have been redesigned, but everything still fits together, and it looks more like an oversized science facility then, you know, a bunch of video game levels.

tl;dr version: It may have taken eight years, but it was more than worth the wait. They took Half-Life, gave it a face lift, a tummy tuck, a hair and make-up job, then, for good measure, they injected it with an extra bit of soul. A remake that's actually superior to the original, if you can believe that.
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"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
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Re: Game Progress Thread

Posted by The Happy Locust Sun Sep 16, 2012 2:34 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
I'd like to disagree with you on the Fo3 comparison, but the Ark/Vault and Authority/enclave comparisons do validate your argument to some extent. It's not the same game as much as the same setting though since Rage is a shooter whereas Fallout tends more towards RPG elements.

FEAR 3
Cleared the first level by escaping a prison facility with the help of my dead brother. Things blew up, I fell down a sewer and wound up in a slum in a nearby town. Shot my way out and commandeered a helicopter, which I abruptly crashed. Point man needs some pilot training review courses.
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Re: Game Progress Thread

Posted by Shadowman Sun Sep 16, 2012 3:13 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
The Happy Locust wrote:I'd like to disagree with you on the Fo3 comparison, but the Ark/Vault and Authority/enclave comparisons do validate your argument to some extent. It's not the same game as much as the same setting though since Rage is a shooter whereas Fallout tends more towards RPG elements.


I've heard Rage compared to a bunch of different games. The story is repackaged Fallout, and TVtropes almost constantly compares it to that and Borderlands, near the end admitting that game is pretty much Borderlands, Fallout, and Bioshock all fused together.

The Happy Locust wrote:FEAR 3
Cleared the first level by escaping a prison facility with the help of my dead brother. Things blew up, I fell down a sewer and wound up in a slum in a nearby town. Shot my way out and commandeered a helicopter, which I abruptly crashed. Point man needs some pilot training review courses.


That game makes me amazingly unhappy. Never mind the radical and unnecessary change in gameplay, it's that they build up story elements and never actually do anything with them. "Alma is pregnant, the baby is the Antichrist, the end times are near." Despite Alma's pregnancy being referenced frequently, and the biggest "Oh Crap" moment in the last game, and the focus of the marketing, the Third Prototype doesn't factor into the game at all. Oh, and never mind that Alma dies in the most anticlimactic way possible, the final boss is the manifestation of Harlan Wade, because apparently Alma still scared of a guy she effortlessly killed in the first game. Literally the whole game is a big slap in the face to Alma and the last two games.
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Re: Game Progress Thread

Posted by Jelze Bunnycat Sun Sep 16, 2012 4:53 pm

Motto: "The only good is knowledge, and the only evil is ignorance."
Mega Man Xtreme 2: Soul Eraser (GBC)
I just have to finish this game on Xtreme Mode before I can do any projects with it. Besides, I've had this game for 10 years or so and still haven't completed it. :oops:

With all 8 Mavericks selectable and being able to switch freely between X and Zero it's still no cakewalk. I managed beat these so far:

  • Neon Tiger (from X3)
  • Launch Octopus (from X1)
  • Volt Catfish (from X3)
  • Flame Mammoth (from X1)
  • Wire Sponge (from X2)

5 down, 3 to go: Blast Hornet, Overdrive Ostrich and Tunnel Rhino. And let me tell you: Sub Tanks are my friends.
The resident Rewind... well, half of one :lol:

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Looking for:
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- PotP Punch head
- TR Galvatron right arm (the gun one)
- CW Brake-Neck/UW Wildrider, CW Offroad
- TR Twinferno & Grotusque
- Greenlight, Lancer and PotP Elita-1
- Legacy Core Slug, Sludge & Snarl
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Re: Game Progress Thread

Posted by The Happy Locust Tue Sep 18, 2012 9:41 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Xenoblade Chronicles
I keep forgetting where I was when I last posted, but here goes. From the swamp region, climbed up and worked my way through the Bionis to end up on its back. Found a large forest there and rescued and unconscious girl. The main character left to get Ether crystals to save her, but was attacked by an enemy that could read his mind, thus negating his ability to see the future and plan accordingly. A stranger showed up, used my weapon with surprising skill, and taught me how to get past this enemy, only to disappear before I could introduce him to my teammates.
Returned to my team with the crystals and saved the girl. In thanks, she led us to the Nopon village (a giant hollow tree). The Nopon leader asked us for a favor and lent us their best warrior, a bouncing giggling Kirby-lookalike with big ears. This Nopon (Riki) joined us.
Took my new friends to battle against an even bigger mind-reading enemy called a Telethia. It was a suitably epic battle, but my team still defeated the creature. We returned heroically to the Nopon village and Riki was honored, then they made up an excuse to kick him out again. I'm stuck with him.
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Re: Game Progress Thread

Posted by BeastProwl Wed Sep 19, 2012 9:38 am

Motto: "Gravity Hurts"
Weapon: Razor Tipped Wing Swords
Skyrim
Finished the Alduin's Wall quest. Never thought id'e align myself with the Dragons, but if they are willing to question his rule in favor of greater power, like my own, then why not?

Catching what'shisface was a fun little step to the final fight.

Fighting my way to sovengard wasnt easy either, can you pack any more deathlords into one place?

Sovengard was amazing. Everything about it.
So, we killed alduin. Hopefully for good. I'm by no means done with the game, but wow, was the main story short.

Well, put into context, it was short.
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Re: Game Progress Thread

Posted by Shadowman Wed Sep 19, 2012 10:12 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
BeastProwl wrote:Skyrim
Finished the Alduin's Wall quest. Never thought id'e align myself with the Dragons, but if they are willing to question his rule in favor of greater power, like my own, then why not?

Catching what'shisface was a fun little step to the final fight.


Odahviing. And you can summon him now to fight for you. He's invincible, he cannot damage friendly NPCs, and he won't leave the battlefield until all enemies are dead. The only downside is that his Shout has a five minute long cooldown. (Meaning if you summon him, you should plan on not being able to Shout for the rest of the fight) And also he can only be summoned outdoors.

BeastProwl wrote:Sovengard was amazing. Everything about it.


By Azura yes it was. I made a save there the first time I got there, just so I could load that up in case I need to prove to people of just how freaking pretty Skyrim is.
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Re: Game Progress Thread

Posted by Jelze Bunnycat Fri Sep 21, 2012 3:52 pm

Motto: "The only good is knowledge, and the only evil is ignorance."
Mega Man Xtreme 2: Soul Eraser (GBC)

That's all 8 Mavericks down. And Sub Tanks are still my best friends :lol: Now I have the Berkana and Gareth stages to tackle. Pfff, Sigma couldn't be behind this...
The resident Rewind... well, half of one :lol:

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Looking for:
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- PotP Punch head
- TR Galvatron right arm (the gun one)
- CW Brake-Neck/UW Wildrider, CW Offroad
- TR Twinferno & Grotusque
- Greenlight, Lancer and PotP Elita-1
- Legacy Core Slug, Sludge & Snarl
- Spare CW HFGs (Air Raid/Skydive)
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Re: Game Progress Thread

Posted by The Happy Locust Fri Sep 21, 2012 8:27 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Dragon Age Origins: Awakening
Cleared out the Dwarven ruins with Sigrun at my side. Took out a darkspawn wizard, a giant Flaming golem, and a broodmother.
Cleared out the of my quests. Returned the Golem shell ingredients to Wade to get a good armor, found another merchant for the keep, and unlocked an avvar crypt in my basement. Returned to the Dwarven ruins with my rogue to unlock the locked treasures I missed earlier. Finally, ran Sigrun's personal mission (had to get a patch as a glitch prevents this mission from showing normally past a certain point). Wanted to help Oghren with his family problems, but another glitch in the save-game import means it's extremely hard to get him to the required approval level.

Finally hit endgame. Set out for Amaranthine only to find it already overrun. I decided the city was not yet lost and have chosen to clear out the city for the few survivors even as another army nears my home base. I've spent enough time fortifying the base so I'm sure it will be alright.
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Re: Game Progress Thread

Posted by Shadowman Sat Sep 22, 2012 1:29 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
So, I had $10 to spare, and I thought to myself, hey, you know what I could go for?

BloodRayne:
Hot redhead vampire chick with Laura Bailey's sexy sexy voice, slicing up Nazis. In the end, can you really ask for more? Yeah, you can, this game isn't great, but it's good enough for me to keep playing. It helps that feeding involves making sucking noises and moaning.

Just killed the hot Nazi scientist chick (Apparently only civilians are allowed to actually cover the entirety of their breasts. This is not a complaint) and now I'm trying to find my way to the mine where the Xenomorph's cousins are coming out of. They're like reverse Chestbursters.
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"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
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Re: Game Progress Thread

Posted by BeastProwl Sat Sep 22, 2012 2:35 pm

Motto: "Gravity Hurts"
Weapon: Razor Tipped Wing Swords
Skyrim
So I did the "House of Horrors" quest. This mace is awesome looking.
Hey, did you know that you can mine an ore vein, just be hitting it with attack strikes? Dual wield pickaxes and you can get the ore out in a couple seconds. That coupled with known mine locations and Transmute, and you've got a nice way to make some gold on the side.

i learned the Call Storm shout, or whatever it's called. What does it do exactly, besides call a storm? It doesnt really help me out all that much.

Apparently using the spell of fear on a chicken is considered a crime punishable by jail time, yet I can put a cauldron on a guard's head as he's walking along, and that doesn't do a thing.
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Re: Game Progress Thread

Posted by The Happy Locust Sat Sep 22, 2012 10:31 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
BeastProwl wrote:Skyrim

i learned the Call Storm shout, or whatever it's called. What does it do exactly, besides call a storm? It doesnt really help me out all that much.

Apparently using the spell of fear on a chicken is considered a crime punishable by jail time, yet I can put a cauldron on a guard's head as he's walking along, and that doesn't do a thing.


You must not be paying attention. Storm call's lightning effects aren't just for show. try it out in a town and watch your bounty skyrocket. :twisted:
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Re: Game Progress Thread

Posted by Jelze Bunnycat Sun Sep 23, 2012 7:30 am

Motto: "The only good is knowledge, and the only evil is ignorance."
Mega Man Xtreme 2: Soul Eraser
OK, that was painful. The first stage wasn't so bad with Velguarder as the boss but the second... That Tank (Isaz and Sowilo) was unfair at times. But I beat him and blazed through Gareth (Berkana was taken care of off-screen), only to find out Sigma was the instigator. Yeah, didn't see that coming. >:oP

Next up, boss rematches and Sigma himself!
The resident Rewind... well, half of one :lol:

- Jelze Bunnycat =:3

Looking for:
- TR Furos (Hardhead's head) and Crashbash (lost him :()
- PotP Punch head
- TR Galvatron right arm (the gun one)
- CW Brake-Neck/UW Wildrider, CW Offroad
- TR Twinferno & Grotusque
- Greenlight, Lancer and PotP Elita-1
- Legacy Core Slug, Sludge & Snarl
- Spare CW HFGs (Air Raid/Skydive)
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Re: Game Progress Thread

Posted by The Happy Locust Sun Sep 23, 2012 5:48 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Dragon Age Origins Awakenings
GAME.OVER!
Completed the expansion pack. Summary of final accomplishments:
Defeated the Mother, but let the architect live. Saved Amaranthine. Vigil's keep held its own thanks to the upgrades I invested in. No party members died (although Velanna was thought crushed but her body was never located). In general, a 'good' ending all around.
Just downloaded the Witch Hunt DLC. Once that's done, I will finally move on to DA2.
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Re: Game Progress Thread

Posted by BeastProwl Sun Sep 23, 2012 7:33 pm

Motto: "Gravity Hurts"
Weapon: Razor Tipped Wing Swords
The Happy Locust wrote:
BeastProwl wrote:Skyrim

i learned the Call Storm shout, or whatever it's called. What does it do exactly, besides call a storm? It doesnt really help me out all that much.

Apparently using the spell of fear on a chicken is considered a crime punishable by jail time, yet I can put a cauldron on a guard's head as he's walking along, and that doesn't do a thing.


You must not be paying attention. Storm call's lightning effects aren't just for show. try it out in a town and watch your bounty skyrocket. :twisted:

heh heh, see you tonight whiterun...
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Re: Game Progress Thread

Posted by BeastProwl Tue Sep 25, 2012 4:47 pm

Motto: "Gravity Hurts"
Weapon: Razor Tipped Wing Swords
Skyrim
Whenever I swim under water on the outside of Riften, I hear a voice saying things like "Why are you pursuing me?"
I cant find anything on this in the wiki, because I dont know who it is and/or what quest it's linked too. Anyone know anything?
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Re: Game Progress Thread

Posted by The Happy Locust Tue Sep 25, 2012 8:22 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
BeastProwl wrote:Skyrim
Whenever I swim under water on the outside of Riften, I hear a voice saying things like "Why are you pursuing me?"
I cant find anything on this in the wiki, because I dont know who it is and/or what quest it's linked too. Anyone know anything?


Could be a headless horseman sighting, although I don't know why you only hear it underwater.
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Re: Game Progress Thread

Posted by Shadowman Wed Sep 26, 2012 12:13 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
BloodRayne:
So the hot redheaded vampire chick used a stolen giant robot to blow up a bunch of Nazis, while flooding the radio with sarcasm while she does so. This is the best game ever made.
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Re: Game Progress Thread

Posted by Wigglez Wed Sep 26, 2012 9:18 am

Motto: "*cough*"
Weapon: Dual Bladed Sword
Shadowman wrote:BloodRayne:
So the hot redheaded vampire chick used a stolen giant robot to blow up a bunch of Nazis, while flooding the radio with sarcasm while she does so. This is the best game ever made.

It kinda is. Because no matter where you go, there's a health source everywhere. I liked the cheat "show me my guns" also because the guns are then not invisible when they're put away.
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