JelZe GoldRabbit wrote:william-james88 wrote:JelZe GoldRabbit wrote:From the way I see it, Combiners have to be simpler than other equal-sized figures in order to make the combination gimmick work without sacrificing stability. Less moving parts means parts can be bigger and thus can make a figure more sturdy. Besides, the amount of steps do not reflect difficulty, just complexity.
I fully agree. But I ask you this: isn't complexity preferred over difficulty?
Yup, some complex figures can actually be quite easy because you intuitively know where some parts go. I will say tho, that the more steps a figure has, the greater the chance of it becoming complex to the point of frustration.
Well said. The first edition Prime figures come to mind, as well as Animated Rodimus Minor and MP 01/10. Of course, we can't compare this figure to those, but in a way I dont think its bad to have such high standards for the things we love. I would have liked more complexity to these generation figures,especially when I would not be getting that with the Robots in Disguise line.