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Ironfist

Canon Autobot character profiles are listed here.

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Ironfist

Postby Marcus Rush » Wed Jul 20, 2011 4:11 pm

Weapon: Automatic Acid-Pellet Gun
Name: Ironfist
Allegiance: Autobot
Sub-group: Lightformers
Function: Weaponry Engineer
Alt Form: All Terrain Vehicle / Equivilent to a Humvee
Weapons: Visible Tracer Missile Launcher, Missile Launcher platform, High Caliber Automated Laser Rifle
Special Abilities: Weapon can be used in both vehicle and robot mode. In robot mode, Missile launcher becomes a free standing automated platform.
Height: 22 feet 11 inches
Quote: "A brilliantly designed piece of firepower is a work of art to me."

Strength: 6
Intelligence: 10
Dexterity: 5
Speed: 6
Endurance: 7
Courage: 9
Firepower: 9
Accuracy: 7
Melee: 5
Tech Skill: 10
Charisma: 5
Rank: 7


Profile: For Ironfist, there is no greater work of art than an ingenious piece of weaponry. Others can have their metamorphic rock sculptures of unclothed human males or oil-based images of smiling females, but a tracer cannon that can take out a Decepticon battalion a hic away is (almost) all that Ironfist admires. Unsurprisingly, this Autobot gun nut gets into the thick of a battle, no matter what the terrain, so long as the action is fast and furious. However, Ironfist still finds the time to silently regard the weapons of war. He makes no shame in making it known that he is a devout fan of the great heroes of lore, the Wreckers. They are his idols and will make sure any who doubt it a real believer.

Abilities: One of Cybertron's greatest weapon designers before the war. He is responsible for some of the most unique and devastating weapons in the Autobot Arsenal, from the Thermite bomb to the Acid Spraying Needle Missile Warhead. He is consistantly striving for the next best piece of art to turn the tide in this dark sadistic war. In vehicle mode he can handle nearly any and all forms of territory. His wheels are specially formulated to give him traction on nearly any surface. His weapon can be used as an individual automated or manually controlled Missile Platform.

Weaknesses: Sometimes he relies too much on the old addage of What Would Springer Do, or WWSD. His admiration for the Wreckers can often put him in a position where he is in a massive disadvantage in battle. While that is how he tends to like it, its not always a good thing. Add to that he isn't very communicative. Aside from telling tales of Wrecker exploits, he rarely converses with others... not that he is anti social, he just doesn't have much to say.
Marcus Rush
Matrix Keeper
Posts: 9101
Joined: Mon Jun 23, 2003 7:16 pm
Strength: 10
Intelligence: Infinity
Speed: 7
Endurance: 10
Rank: 8
Courage: 10
Firepower: 8
Skill: 9

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