Phaze wrote:Name: Skygrabber
Function: Covert Operative
Alt. mode: F-35 Lightning 2
Weapons: Thermal Sword, acid pellet rifle, Low powered Laser Pistol
Quote: “Jokers Wild”
Special abilities: Armour has stealth coating on it to defeat most standard radar with a muffler for silencing his engine note. -6 for stealth
Tech Skill: 4
The words watch your back have never been more appropriate when in the company of Skygrabber you’ll end up with spiked energon or your prized rifle missing several vital components. A prolific practical joker who will go to extreme lengths to create the perfect joke for his chosen fall mech. Even when he’s on missions he’ll unleash his special brand of humour on his targets leaving bombs hidden within packages or light fittings.
Skygrabber’s not afraid to get involved in the close up wet work but prefers to do his fighting from behind his more heavily armoured comrades. He’s harbouring a rivalry with the dominant aerial faction in the Decepticons the Seekers which stems from his creation when his design was considered the dominant aerial design before being superseded by the slower Seekers. He will roll in and steal the kill from one of his more illustrious colleagues much to their frustration as he disappears into the distance laughing all the way. Skygrabber’s known Crueljaw since he was released from his formatting bay he keeps himself busy creating mayhem then hunkers down while his more heavily armoured comrade demolishes his pursuing opponents.
Skygrabber is designed for stealth even his alternate mode is stealth orientated armed with a low powered laser pistol, an Acid Pellet Rifle and a thermal sword. In his jet mode he’s got a maximum speed of mach 3 in this mode he’s got access to all kinds of precision weaponry from laser guided bombs and missiles his acid pellet rifle is mounted beside the nose. Skygrabber’s armour has a stealth coating on it to defeat most radar with a muffler for silencing his engine note.
Moisture can affect his stealth coating making him visible to radar and other monitoring equipment. Skygrabber’s not the most well armoured making him unsuitable for heavy front line fighting, his eye for a practical joke has left him re-cooperating within the CR chamber on numerous occasions.
The air was clear at 40,000ft “nothing but clouds and turbulence to worry about” thought Skygrabber as the jet banked gently into his final approach on target. His jet mode was fairly stealth orientated compared to them irritating seekers that seemed to be cluttering up the skies over most battlefields. But much to his surprise he found himself with company three of them once exceptionally rare beasts airborne autobots. However since the seekers started to flood the airways the autobots had been upping the creation of high flying Autobots.
The first burst of fire from the autobots perforated his left wing and damaged his tail with his manoeuvrability was now limited. Now suitably irritated that he’d been caught unawares Skygrabber dropped like a rock his wing and tail section was giving him lots of encouragement to stop his current course of action. That wasn’t an option he was known as a joker and light hearted mech but he was in serious jeopardy of being wasted.
Skygrabber performed what humans called the cobra manoeuvre and strained his damaged wing even more “damn I’m gonna be feeling that in the morning” as he muttered the startled Autobots continued past desperately trying to slow themselves. One raced just above the trees and found himself being filled with shotgun blasts from the ground unable to keep his momentum the autobot slammed into the ground exploding violently. Skygrabber righted himself as he fired a pair of missiles into the rear of the second autobot destroying his rear and a few seconds later a second smoking crater. “Aargh!” the yell of pain was due to his wing threatening to remove itself from his frame transforming into his robot mode Skygrabber skidded to a halt and drew his thermal sword and acid pellet gun.
“Come on down twinkle-toes I want words with you” the autobot obliged transforming into his robot mode the autobot strode towards him bigger built than Skygrabber he wouldn’t have much trouble taking out the decepticon. Except Skygrabber wasn’t alone from the autobots right a flaming sword sliced through the upper chest of the autobot. Skygrabber looked at the hulking black and gold decepticon that was busying ending the existence of the Autobot flyer. “Good timing Crueljaw I would of been toast” the larger mech looked at Skygrabber with his long optic “yeah very good timing enjoy the walk back” with that Crueljaw transformed into his humvee alternate mode and drove past the grounded flier who slammed his hand onto the back of Crueljaw as he drove on by.
“Hey, Hey you’re not even gonna give me a lift at least call me a cab or the number of a good body work technician? ” to his dismay he watched Crueljaw drive on but was cheered up by the sight of the large red autobot symbol on his rear fender. “By Primus I’ll pay for that later oh well might as well start stretching my legs” with that the flyer started to walk back to the rendezvous point until his internal repair system fixed his wing enough for him to fly to it.
Well there are a couple of problems with this application. The whole thing could use a run through a spelling and grammar checker to help iron out a few problems. In the abilities section you mention how he can carry a variety of bombs and missiles, but this isn't listed under his weapons. His low firepower rating and stealthy profile lead me to believe that he wouldn't be equipped with heavy weapons like that. Also I would like you to remove the shared history with your other character. The idea of the RPG is to interact with other players and characters. You don't have to have a history with another character but I would rather you interact more with other players rather then just grouping the characters you play together.