Moderator: RPG Support Staff
Cmdr. Trailblazer wrote:Misfire
Name: Misfire
Allegiance: Decepticon
Function: Interceptor
Alt. mode: Cybertronian Jet, If on Earth: Su-47 Berkut
Weapons: Double-barreled Ion Particle Blaster, Shoulder-mounted Pulsar Cannons (launchers)
Height: 17 feet/ 5.1 meters
Length: 45 feet/ 13.7 meters
Quote: “Keep shooting; eventually you're bound to hit something!"
Strength: 7
Intelligence: 8
Dexterity: 7
Speed: 7
Endurance: 9
Courage: 4
Firepower: 7
Accuracy: 1
Melee: 4
Tech Skill: 6
Charisma: 7
Rank: 6
Profile: When Misfire shoots, his fellow Decepticons run for cover. Misfire has truly terrible aim, but he says he's improving. Regrettably, none of his fellow Decepticons share his confidence. Indeed, it is said Misfire only graduated from the Decepticon military academy because of the need for new troops. Megatron, however, sees some value in Misfire, deeming his tendency to fire blindly a useful asset when Decepticon forces are limited. To best make use of this talent, Misfire is usually assigned to smaller squads and low level field commanders. Despite his abysmal aim, Misfire is fairly charismatic and friendly, and gets along well with his Decepticon comrades.
Abilities: Misfire can endure many attacks thanks to the strength of his vehicle's frame and design. Despite his bulk, Misfire is very fast, reaching speeds of Mach 2.1 in vehicle mode, and is very capable of maintaining formation and engaging enemies in ship to ship combat. He excels at squad tactics and unit cohesion, and is easily able to adapt new strategies or maintain battle patterns... at least as long as he has a few comrades left to support him.
Weaknesses: Misfire's aim is his greatest weakness, as even targets at point blank range seem capable of eluding his particle shots. In addition to his poor targeting, Misfire is a bit cowardly and is quick to retreat when left unsupported.
Sample Post:
The Decpticon Military Academy was grueling, harsh. It was so bad that some who went in, never came out. However, it produced the best warriors and marksmen, as the Great Megatron claimed.
Looking at the purple and red bot training as an interceptor proved the latter statement false and null. His fellow cadets were in fear of him. However, he wasn't ruthless or cruel. He couldn't hit a target to save his life.
The bot's original name was unknown for some reason. So until he graduated, he went by the nickname "Aimless", for obvious reasons. So it was of no surprise to him that when the Autobots attacked the Academy, he wasn't called in to defend it.
So the bot sat in his quarters, the sounds of battle in his auditory senses. He knew that his fellow Deceptions would hold then off. The Autobots were too weak.
His room shook from an explosion. The Autobots were getting closer! He could hear the gunfire. The shouts of the fallen Deceptions. So, the bit ran out, in the opposite direction, to the armory.
He saw a machine gun. The bot grabbed it and looked out to see at least a dozen Cybertronians heading his direction. He just knew it was the Autobots! He closed his optics and squeezed the trigger, hoping that he'd hit his targets....
He opened his optics to see all twelve of the bots dead. He got them...but in closer inspection saw that they all had on them. Another explosion rocked the base. He saw more bots heading toward him.
This time, the bot opened fire, only to miss every shot. Seeing the Autobots get closer, he ran, dropping the gun. He escaped the building, transformed and flew off. A few minutes later, the whole Academy went up.
Without anymore classes to attend, the bot got to graduate, even though it was only because the Academy blew up. Later, an impromptu graduation ceremony was held, and the bot got his name, Misfire.
SillySpringer wrote:Bonecrusher
Allegiance: Decepticon
Function: Demolitions
Alt. mode: Caterpillar D9T
Weapons: Concussion-bomb launcher, laser pistol
Height: 26 ft / 7.92 m
Quote: "Hit it till it stands no taller than the dust."
Strength: 09
Intelligence: 03
Dexterity: 06
Speed: 02
Endurance: 09
Courage: 08
Firepower: 06
Accuracy: 06
Melee: 07
Tech Skill: 05
Charisma: 05
Rank: 04
Profile: A rubble-strewn wasteland is Bonecrusher's idea of a beautiful landscape. Rare is the edifice that he feels is better off left standing. For him, demolition is not merely a job - it is a performance. He loves to show off for his comrades. And Megatron realizes that the fear and terror sowed by this Constructicon's wild ways are bonus by-products that can only help the Decepticon conquest of Earth's resources. Bonecrusher's attitude about the world around him can best be summed up by his personal credo: "Everything is dust - or it will be when I get through with it!"
Abilities: In vehicular mode, Bonecrusher can exert a force of over 800,000 pounds per square inch at a speed of 30 mph, enough to knock down all but the most heavily reinforced structures. His thick titanium-steel hide makes him virtually invulnerable to anything that might collapse upon him as a result of one of his charges. He can use a short-range concussion bomb launcher to aid his demolitions. In robot mode he carries a laser pistol.
Weaknesses: Bonecrusher's eagerness to wreak destruction if let unchecked, often results in the loss of structures that had potential value for the Decepticons. Although he is rarely harmed by the collapse of a building on him, he is sometimes buried and finds it difficult to free himself at those times.
SAMPLE POST
"DRAT!" shouted Bonecrusher "I was made to crush BONES, not BOULDERS!"
"Oh don’t worry buddy." said Hook, as they stood underground in a tunnel that Bonecrusher had been digging for 5 cycles.
"Don’t worry?!" said Bonecrusher, "we have every right to worry! We need to get the heck through, and under Autobot headquarters, and plant the bomb while they are gone!"
"if you use your intellect to come up with a plan other than being stupid, there is no worry!" said Hook.
"Stop messing around Hook and give me back my concussion bomb launcher!" shouted Bonecrusher, "if we are gonna get through, we gotta blow some scrap up!"
"I wouldn’t suggest that," says Hook, "that is quite dangerous, and could potentially get us buried down here, just waiting for the Autobots to dig us out."
"Nonsense!" scoffed Bonecrusher, "we have a giant boulder in the way, and the only way to destroy it, is to bomb the scrap out of it!"
"No Bonecrusher!" shouted Hook, "your crude ways are gonna get us killed!"
(And this is why you don’t send Hook and Bonecrusher on the same mission by themselves.)
Insidious wrote:Solid first pick and solid sample post to go with it. Gonna go ahead and call this approved. This character already has a profile posted, so if you just want to go add a reply to the "roll call" thread listing your approved character, you can feel free to start with him when you wish. He's aboard the Thanatos with the other Constructicons. Have fun!
SillySpringer wrote:Astrotrain
Name: Astrotrain
Allegiance: Decepticon
Sub-group: TripleChanger
Function: Military Transport
Alt. mode: U.S. NASA Space Shuttle/ General Electric U28C diesel-electric six-axle locomotive
Weapons: Ionic Displacer Rifle (deployable in all modes), small bombs (deployable in shuttle mode)
Height: 40ft / 12.20m
Quote: “In confusion, there's opportunity."
Strength: 09
Intelligence: 07
Dexterity: 06
Speed: 10
Endurance: 08
Courage: 07
Firepower: 07
Accuracy: 07
Melee: 07
Tech Skill: 06
Charisma: 07
Rank: 06
Profile: Astrotrain revels in the confusion he is able to cause as a TripleChanger. Flashing between robot, locomotive and space shuttle modes almost instantaneously, he is an expert at picking out the moment of utter perplexity in his opponent’s eyes. It’s at that moment that Astrotrain strikes without mercy. The fact that Astrotrain’s prey doesn’t have any idea what hit them is particularly pleasing to the murderous Decepticon. The idea that his victim’s last thoughts were a tangle of feat and panic keeps Astrotrain happy when performing his more mundane tasks, such as transport between battles.
Abilities: As a TripleChanger, Astrotrain is able to change between three alternate modes at almost twice the speed of an average Transformer. As a space shuttle, Astrotrain can achieve, under his own power, planetary orbit, where he can attain a maximum speed of more than 20,000 mph. He can launch weapons and satellites while in orbit, and carry other cargo as well. When traveling through space he can achieve speeds greater than 50,000 mph and, with sufficient energon, is capable of interstellar flight. As a train, his top speed on rail is 400 mph and he has a range of 2700 miles. In robot mode he has great strength and carries a powerful ionic displacer rifle, which destroys by disrupting molecular bonds in metal alloys with its beam.
Weaknesses: Astrotrain is prone to mechanical breakdowns as a train in his wheel assemblies. As a space shuttle his communications systems often fail him while re-entering the atmosphere.
Sample Post: "20, 19, 18, 17..." went the countdown for liftoff, of the perfect Shuttle to reach Mars. "This will be fun," chuckled Astrotrain, "I've never actually fooled humans into thinking I am one of their Shuttles before."
Astrotrain flashed back to when he took the real Shuttle, scanned it, and took the precious piece of technology back to Megatron.
"It worked out perfectly that it was a purple shuttle!" giggled Astrotrain, waiting in anticipation.
The humans were doing what they had long waited for, to send people to Mars, and make a giant leap for mankind.
"Mars is where a lot of Cybertronian treasures are. My mission, is to kill them, so they don't get to Mars." said Astrotrain, reminding himself of what Megatron told him to do.
Just then, Autobots surrounded the place, and shouted at the humans, "Danger! Astrotrain is going to kill you! Don't lift off! Get out of there!"
Astrotrain transformed into robot mode, crushing and killing all of the humans inside of him. "I KILL WHO I WANT TO KILL!" shouted Astrotrain, while guns blazing. "NO-ONE STOPS ASTROTRAIN!"
Autobots and humans were dying under Astrotrain's feet, guns were blazing, a city wide disaster, all because of Astrotrain.
Fear Astrotrain, or he WILL kill you.
Smokescreen85 wrote:Astrotrain is already taken by another player.
SillySpringer wrote:Slayrazor
(custom character)
Allegiance: Decepticon
Function: Spy/Assassin
Alt. mode: Dodge Viper
Weapons: one Sniper rifle, one machete, two concealed daggers, one pistol.
Height: 25 ft
Quote: "Hate is relative, but truth is not"
Strength: 6
Intelligence: 8
Dexterity: 8
Speed: 7
Endurance: 5
Courage: 4
Firepower: 6
Accuracy: 9
Melee: 6
Tech Skill: 6
Charisma: 3
Rank: (to be chosen by staff)
Profile: Slayrazor, once known as Stingrazor, trusts no-one. Vorns ago, he was a happy Autobot, and was part of a Duobot team. When his best friend, the other member of his Duobot team, was killed by an Autobot. He left the the Autobots, full of hate, and full of bloodlust.
Slayrazor still does not know why his best friend was killed by an Autobot, but one thing is for certain, Slayazor hates everyone.
He was a bright orange jet before, now he remains a black and purple Muscle-car. He was once a happy Autobot, who couldn't stand to pull the trigger, now he is an assassin seeking sparks.
Slayrazor knows first hand what hate can do to a sentient being, and he wears the wounds of his past with rage, and pride. And to anyone who he hates, a very deadly pride.
Abilities:
-Robot mode flight ability.
-He has smoke grenades for stealth.
-Radar/Sonar
Weaknesses: Slayrazor, has a very low charisma, he is a friend of no-one. He, although very intelligent, sometimes lets his anger get the best of him, which means sometimes he makes horrible mistakes.
Sample Post:
"Time to send some sparks to the allspark." said Slayrazor, as he was laying on a cliff at night, with his sniper rifle pointing at the unsuspecting Autobot leader, Rodimus Prime. "Revenge is sweet," whispered Slayrazor, "sweet sweet revenge."
Galvatron knew that Slayrazor was the perfect bot to kill Rodimus Prime. The Autobots where guarding a very special device, something Galvatron coveted.
"I love Autobots," said Slayrazor, "I love how they scream when I rip bullets through them, the way they gasp for life when I stab my machete into their sparks, oh how I love Autobots."
Slayrazor was considered a psychopath by both Autobots and Decepticons alike, but Galvatron, loved his madness, and how Slayrazor was easily manipulated, when Galvatron promises revenge.
"Rodimus is on his way outside of the boarder, where there are no Autobots gaurding him, now is my chance to go for the kill." observed Slayrazor, as he pointed his sniper rifle at Rodimus's head.
His hands shaking, Slayrazor about to pull the trigger, stopped. "Wait, something is wrong," said Slayrazor, "they seem to be expecting an attack."
Slayrazor quietly called Cyclonus via intercom, "something is wrong, I feel they know I'm here." "So something unexpected then." said Cyclonus.
Slayrazor thought for a bit, then said to Cyclonus, "I know, I'll call in an air strike, and while they are distracted with that, I'll shoot Rodimus." "That sounds like a good idea to me," said Cyclonus, "just be careful not to kill yourself by doing something insane."
Slayrazor called in the air strike, and the Autobots saw it coming, and got distracted just like he anticipated. "I am not satisfied with sniping the spawn of a glitch, I'm gonna go in for the kill, personally." said Slayrazor.
Then, Slayrazor headed down the mountain, and the Autobots saw him. "It's time to have some fun" said Slayrazor.
Slayrazor, the master of stealth, dropped a smoke grenade. He headed through the smoke, using his special sonar/radar ability to seek out exactly where Rodimus was. Then, when he was behind Rodimus, he stabbed Rodimus in the back. Rodimus turned around, bleeding energon, and shot Slayrazor in the chest. Rodimus crawled away, as Slayrazor painfully got up, wounded deeply, and flew towards the mountains. He barely flew away, while shooting at the Autobots below with his pistols. Slayrazor, had once again, let his rage get the best of him.
Note: This application may be subject to change, by Administrators and RPG Moderators. Final version of post will be posted under the Custom Decepticons character list. Application and drawing by me.
Stealth Claw wrote:The RPG looks like it would be fun and I'd like to try it out, not sure how well ill do, but I want to try it, I have a custom transformer which I made up as a kid, let me know how he is and if he needs changing let me know and ill make any changes needed
Name: Stealth Blade
Allegiance: decipticon, maybe joins the autobots
Function: assassin, spy, scout
Alt. mode: Cybertrion Jet
Weapons: Main: Dual Electro Katonahs
secondary: Electro curved Dagger & High tech Bow and arrows
Special Abilities: Invisibility (uses this ability to help with assntions and be a master of stealth)
Stealth skills
Height: 20 ft (I think he's around jazz's size,
Quote: "I will rid the universe from the tyranny of the decepticons"
STRENGTH: 6
INTELLIGENCE: 7
DEXTERITY: 9
SPEED: 5
ENDURANCE: 6
COURAGE: 7
FIREPOWER: 2
ACCURACY: 5
MELEE: 8
TECH SKILL: 7
CHARISMA: 4
RANK: ?
Profile: Stealth was an artist before the great war, and learned he stealth skills by exploring the ruins though out the sea of rust, forst to join the cons at the start of the war, stealth became an assassin and scout making few connections, he is not well none thought out the ranks due to solitude and hate for his own cause, he stays a con out of fear of the DJD
Abilities: Stealth is a master of stealth and the art of assignation, and a master swordsman, his daul swords can cut thought enamy fire its laser or soilid bullets if their not large, and can douage ranged attacks if he sees them coming
Weaknesses: Cant take direct heavy hits head on, and dose not belive in the decpiticon cause, will risk his own life to complete the job given, small transfromer can take large transfers head on
Foximus wrote:Synapse
Allegiance: Decepticon
Function: Psychotherapist
Alternate Modes: Cybernetic Horned Owl
Weapons: Laser Pistol, Energon Dagger, Beak and Talons
Height: 24ft/ 7.32m
Quote: ”Never take a life without a purpose behind it."
Strength: 05
Intelligence: 09
Dexterity: 06
Speed: 06
Endurance: 04
Courage: 08
Firepower: 05
Accuracy: 06
Melee: 05
Tech Skill: 07
Charisma: 09
Rank: 07
Profile: Ruthless. Unforgiving. Unyielding. Cruel. Savage. Synapse is none of these. What he is, however, is a very talented psychotherapist whose compassion is a rather rare and unique trait amongst Decepticons. He is an open minded and understanding listener who at least tries to reach some of the most unapproachable Decepticons. Very aware and self-aware of the monstrosities caused by the Decepticon armada in their galactic civil war, Synapse tries to preserve the decency in Decepticons. War has made monsters of many of them, and it’s his job to turn them back into people. Synapse always has his door open for anyone seeking help. Though it’s not too often that anyone comes by to see him. Willingly, anyway. He’s also a bit accident prone for whatever reason, and winds up in the medical bay more often than not. Also a bit of a studious sort, Synapse is always reading or studying in his field or others to expand the breadth of his knowledge.
Prior to the Great War, full scale re-engineering was a service only available to the elite Cybertronian classes. As such, the general masses were fixed in their alt-modes and unable to change them. At this time, Relinquishment Clinics were run by commercial enterprises and charged fees as high as 5,000 shanix to make use of a patented Sparkswap Technology to transfer a spark into a vacant bodyshell, using spark extraction equipment and whiteout vacuums. These bodyshells were from donors which allowed clients to experience life in a completely different alt-mode. Synapse worked at one of these clinics under a different name and alternate mode.
Formerly known as Mortican, his function at the clinic was to perform the spark extraction. His alternate mode had the unique capacity of being a spark extractor, and, with it, he could extract sparks fairly painlessly, even able to preserve sparks in his body for a short period until they entered a whiteout vacuum. Unfortunately, the side effect of being a literal soul sucker was to be ostracized socially by many who feared his natural abilities. Mortican was a quiet, withdrawn individual as a result, but took some pride in his work. He offered people a new outlook on life, even though it was only a temporary outlook. However, he had interests and pursuits outside of his function-locked assignment. He began to study psychology – most notable Rungian but others too – and develop his own theories about the psyche. Other readings that he stumbled across were the poetry and later works of a miner named Megatron with whom he began a correspondence, sharing theories and thoughts with him.
Things began to get unpleasant for him when Mortican was introduced to the Institute. His clinic was partially converted to an Institute facility. Dissenters against the Senate would be taken to another section of the building and were given an “attitude adjustment” by one of the specialists of the Institute. But other clients would receive the same service as before from Mortican, and he continued his work with only slight misgivings.
Following the dissolution of the ruling government and the outbreak of the Great War, most clinics ceased operation. As the corrosion of war without end wore on Cybertron's populace, the few remaining clinics began offering a new service for those who wished to escape the conflict but could not leave the planet: assisted suicide. Mortican’s clinic was one of those clinics. He became a death doctor, extracting sparks from their bodies painlessly and then watching them slowly flicker out and die.
Before long, this understandably took its toll on Mortican. One day, Megatron came to him and offered him a place by his side as a psychotherapist for the Decepticons. Mortican felt that he could actually make a difference. Choose a different life than the one assigned to him by the functionalist Senate. He assumed the name Synapse, resolved to help save lives and no longer take them needlessly, and became a determined and stalwart psychotherapist in the Decepticons. To this day, he has never forgotten the faces and names of those he senselessly killed in his time at the clinic.
Abilities: Synapse is entirely average at combat, which, in the Decepticons, means that most others could tear him apart. He is able to hold his own for a little while at least, but his weaponry is also not much to speak of. Synapse possesses a laser pistol and energon dagger for self-defense in combat scenarios. He’s not incompetent with them either, more than capable of taking a life against less armored foes. In his alternate mode, he exchanges his ranged weapon for his talons and beak, employing hit and run tactics to steadily wear down an opponent.
In alternate mode, Synapse can fly at speeds up to Mach 0.9 (~685 mph). However, his true power lays in his mind. Fiercely intelligent and fairly technically skilled as well, Synapse is more than capable of providing medical assistance to Decepticons in need thanks to his somewhat rudimentary medical training at the Relinquishment Clinic. Over the vorns of war, he has polished this skill as necessary, constantly reading and studying to further his knowledge. However, his focus resides firmly in psychotherapy, his excellent communication skills and charisma aiding him in his endeavors.
Weaknesses: Not especially adept at combat as compared to warriors, Synapse has a very weak armor composition, which makes him even more vulnerable if attacked. On top of that, he has a strange tendency to be accident prone through the virtue of some really awful luck and winds up in the medical bay often because of it.
Sample Post:
Semper Tyrannis – Medical Ward
“Mmm…" Synapse moaned softly from within a CR chamber. “What…what happened?" The door to the chamber hissed open as the nanite-rich fluid finished draining from it. The psychotherapist grasped the edge of the chamber weakly, glancing around the empty medical ward. “That’s odd…There’s usually someone here…I wonder how long I was out this time."
Stumbling out of the chamber uncertainly, Synapse cloaked his body with his metallic wings and walked over to a terminal. He pulled up his most recent medical records, skipping past his prior unfortunate encounters involving the oil reserve, and malfunctioning magnalocks. It seemed this one…was about a power cord…and an open service hatch? Oh dear. That seemed dreadfully thoughtless of him. He simply remembered walking down a corridor, minding his own business.
Well, now that that mystery was solved…On to the current situation. Last Synapse could recall, they had been docked at Nebulos prior to a large operation against the Autobot stronghold and penitentiary Garrus-9. Had that transpired yet? He would have to scroll through the field reports…Where…Synapse tapped away at the console until the information was displayed for him. He rubbed his chin thoughtfully at these new revelations.
“Ah ha! We’ve done it already?! Good show, Lord Scorponok, good show. I’d expect nothing less from our commander," Synapse chuckled to himself cheerfully, “Though…it seems Garrus fell with its own surprises…Omega Supreme…Oh, Overlord graced us with his presence, did he? But fell to Omega Supreme…That’s moderately surprising. I had thought one of the Warriors Elite might have been able to fell that titan…Though it could be that Overlord fell more to one of his own weaknesses rather than anything else. Who’s to say?"
“Hm…Lord Scorponok can’t be pleased that Omega Supreme escaped…We’re on borrowed time now. But it seems we did get what we came for…" Synapse deactivated the terminal and moved toward the exit. “I should let him know that I’ve returned to active duty. For how long that lasts this time, anyway."
>>”Lord Scorponok?"<< Synapse began as he opened the channel, >>”Ah, yes, Synapse reporting to tell you that I’ve made a full recovery. As you know, my most recent…ah…accident prevented our appointment, and I know you must be busy now…But I simply must insist that you do come to see me when you have a moment."<<
That task accomplished, Synapse continued through the enormous corridors of the Semper Tyrannis in search of a certain laboratory.
A Certain Laboratory
The doors to the lab hissed open as the avian Decepticon stuck his head into the room cautiously. “Lobe? Are you in here by chance? Old friend?" Synapse stepped inside with an incredible amount of caution trying to keep his limbs firmly tucked beneath his wings, which served as a kind of cloak. “I’m coming inside," he called.
And he did, but he stood a good deal away from the work benches and equipment scattered about. Many of his experiences with death’s door had come in this one room, it didn’t pay to tempt fate. Also Lobe could be quite cross if one of his accidents destroyed his equipment or specimens as it so often did. That was the primary reason that Synapse attempted to keep to himself. He simply felt terrible if his atrocious luck hindered his long-time friend and companion.
“Hm…I wonder if he’s gone down to the planet…" Synapse murmured thoughtfully.
Stealth Claw wrote:Hey gunna try agian, let me know if changes ate needed
Name: Stealth Blade
Allegiance: decipticon, maybe joins the autobots
Function: assassin, spy, scout
Alt. mode: Cybertrion Jet
Weapons: Main: Dual Electro Katonahs
secondary: Electro curved Dagger & High tech Bow and arrows
Special Abilities: Invisibility which turns Stealth completely invisible & Un-diectable by average radar. Stealth must be completely focused to use this ability, but if the focus is broken (uses this ability to help with assassinations and be a master of stealth)
Stealth skills, strategic, master spy
Can sneak into enemy territory/bases un-diected
Height: 26
Quote: "I will rid the universe from the tyranny of the decepticons"
STRENGTH: 5
INTELLIGENCE: 7
DEXTERITY: 9
SPEED: 5
ENDURANCE: 5
COURAGE: 7
FIREPOWER: 3
ACCURACY: 5
MELEE: 8
TECH SKILL: 7
CHARISMA: 4
RANK: ?
Profile: Stealth was an artist before the great war, who painted beautiful landscape paintings. When not painting Stealth would explore ruins of the sea of rust with his mini con Areo, due to a love exploring aceient and abandon places. He learned he stealth skills by exploring the ruins while trying not to be detected by any ghost from millina ago. His best friend Ross would join him during the adventures, they both practiced the art of sword fighting under the eye of a aceint bot living the the sea of rust.
At the start of the war Stealth and Ross lived near Altihex Casino. When the Cons attacked Altihex Casino both Stealth Blade & Ross forced to join the cons or be executed. Stealth used his experience from exploring to became an assassin. Stealth became a deadly weapon for use by the cons until Ross left to join the autobots. Stealth left to search for his friend with his mini con Areo's help. They tracked Ross's Location only to find she was tracked down by the DJD. Stealth assassinated the current Vos to get to Ross. But Stealth was too late as he watched Tyran talk Ross to Death.
After Stealth went into hiding making as few connections as he could. Once well know though out ranks of the cons, Stealth is now barely known due to his solitude. His greatness as an assassin forgotten. Stealth had grew hatred for his own cause. Stealth plans on recruiting to join the Autobot Wreakers, but cant. His Fear for being hunted by the DJD keeps Stealth on the side of the cons. He now despises who he has become.
Abilities: Stealth is a master of stealth and the art of assassination. He's a master swordsman, able to keep up with the likes of Bludgeon and Drift. His dual swords can cut thought enemy fire its laser or solid bullets if their not large, and can douage ranged attacks if he sees them coming
Weaknesses: Cant take direct heavy hits head on. Dose not believe in the decpiticon cause, but. His fear of the DJD keeps him from showing his true colors. Stealth will risk his own life to complete the job given, due to no care for his own life. He's a small transfromer & cant take large transfers head on.
Sample Post:
Ruins of Crystal City
Standing on a ruined tower, Stealth looks unto the ruins of Crystal City,
"Were can you be hiding Ross?" Stealth asked him self, and leaped off the tower while transforming into jet mode. Stealth flew off above the city. He turned invisible and started scanning for Ross.
Stealth opened comm with >Areo<
"Find any traces of Ross around? Reply Back if you do?" comm ended.
Stealth located Ross but realised the DJD were in the location. Stealth spoke to himself "I see a member of the DJD is in my way from reaching Ross" Stealth transformed behind a pillar, still invisible. Stealth noticed >Vos< was watching guard, "I need to take him out" Stealth crept forward and pulling out a Katuna, he crept behind >Vos< about to peirce though to sever his spark.
Ember wrote:Lobe
Function: Scientist
Alt Mode: Neurosurgery Operating Table with restraints. Now Alt Mode-exempt as decreed by the Funcionist Counsel.
Weapons: Mnemosurgery needles, concealed push daggers, laser pistol.
Abilities: mnemosurgeon, cerebrosurgeon, Shadowplay, Mechaforensics
Height: 27ft = ~ 8.22m
Quote: “If you don’t control your mind I will."
Strength: 06
Intelligence: 09
Dexterity: 08
Speed: 03
Endurance: 05
Courage: 07
Firepower: 04
Accuracy: 06
Melee: 05
Tech Skill: 10
Charisma: 07
Rank: 07
Profile: Two separate robots with one mind. That is who Lobe is. Each bot represents two separate functions of his brain. One encompasses Lobe’s artistic side while the other is a physical representation of his scientific side.
In the past, before the start of the war, Lobe had established himself as the head of the Iaconian Mechaforensic Division. He accomplished great leaps in the study of the Cybertronian mind. During his tenure with Mechaforensics Lobe was responsible for finding a way to retrieve live data from the brain modules of dead Cybertronians. The feat caught the attention of the Functionist Counsel.
In the eyes of the Functionists Lobe’s revolutionary scientific breakthrough was worthy of its highest reward. His contribution for the betterment of the Cybertronian race, the scientist was declared alt mode- exempt. In conjunction with the reward, Lobe was made the head of the newly established Institute, a Senate facility whose purpose was to reprogram dissidents.
He ran the Institute and remained with the Iaconian Mechaforensic Division as its head during the Functionist regime.
The work performed with the Institute included Shadowplay, a horrific procedure used to alter the personality of Cybertronians. At times the use of the age-old custom of Empurata was also employed.
Soon after the war began Lobe sided with the Decepticons. The promise of plenty of leeway to perform his work was likely the selling point.
Abilities: Lobe’s field of scientific study was directed towards mnemosurgery, cerebrosurgery, brain dissection, Empurata and Shadowplay. He is able to rework a Cybertronian’s personality with relative ease molding them into whatever, or whomever, his superiors’ desire.
Being of the scientific class, Lobe is not well schooled in the art of battle. He carries concealed push daggers which he can utilize if confronted by an attacker in close proximity. Lobe would prefer to avoid a close encounter which is why he carries a standard laser pistol. Using the weapon keeps him at a safe distance making it easier to “hit and run”.
Along with his daggers and pistol, Lobe can also use the needles in his fingertips as rudimentary weapons. But these would be a last resort as their use would require his assailant to be too close for his comfort.
To compensate for his lack of fighting skills Lobe is very maneuverable. He’s lean and limber making his escapes quick and quiet.
Lobe was declared alt mode-exempt…he has retained his alt mode but uses it rarely.
Weaknesses: Lobe is not a warrior. He has little knowledge in the way of fighting. He is capable of defending himself but not for very long. He is likely to find an easy escape route than pick a fight. Since his alt mode is only useful in a lab or surgical room he is quite slow as he can only rely on walking or running to get where he needs to go.
Sleek wrote:Cutthroat
Allegiance: Decepticons
Sub-group: Terrorcons
Function: Shock Trooper
Alternate Modes: Vulture Monster
Weapons: A double-barreled magnetizer rifle, Flamethrower
Special Abilities: Unknown or none
Height: 31ft/ 9,46m
Quote: “Compassion is the currency of losers."
Strength: 08
Intelligence: 04
Dexterity: 08
Speed: 04
Endurance: 09
Courage: 08
Firepower: 07
Accuracy: 07
Melee: 08
Tech Skill: 06
Charisma: 05
Rank: 05
Profile: [Intelligence Report C121733: Punch, Autobot Undercover Agent] Let me be perfectly clear here. Subject T103, aka Cutthroat is beyond redemption. I recommend this monster to be shot on sight. With not a trace of mercy to be found among his microchips, Cutthroat, not surprisingly, enjoys a reputation for mindless savagery and excessive destruction. He is as emotionally filthy as Blot is physically. The subject's antics even shock some of his fellow Decepticons in their extremeness. His preferred fighting style is lashing out with wings, beak and claws until he's reduced his adversary to metal ribbons. Though many of his allies privately bemoan the energy wasted in Cutthroat's lethal zeal, none has had the courage to attempt to talk to him about it. They know that if they antagonize Cutthroat, he might just as soon turn his insatiable lust for destruction on them as on the Autobots. The subject preys on signs of weakness and shows no mercy in his cruel words. Too often only Hun-Grrr's presence keeps this murderous mechanoid from tearing his own allies apart.
Abilities: Subject possesses great strength and even more impressive physical endurance. In creature mode, the subject can leap up to four miles and, if he catches the right breeze, has been known to glide for considerable distances. Less known is the fact that the subject is actually equipped with engines he can use to propel him even to speeds of 1200 mph. The subject hardly ever utilizes his engines as it removes the advantage of approaching his victims silently - for Cutthroat despises nothing as much as a fair fight. Like all the other Terrorcons, the subject is equipped with a flamethrower inside his mouth. His beak, wings and claws can slice through all but a few rare metal alloys. In robot mode, the subject carries a double-barreled magnetizer, which charges any metal target it hits with powerful, opposite magnetic fields so that the target literally tears itself apart.
Weaknesses: Subject often recklessly uses his difficult-to-control leaping and gliding abilities, and consequently, often ends up in situations where he does not have the advantage. His excessive use of force often leaves him depleted of energy and vulnerable to attack, however even in these situations the subject is extremely dangerous to approach.While attacking, he destroys everything around him, including Decepticon facilities. Known to attack fellow Decepticons during an intense battle, usually leaving them badly injured.
Sample Post:
The stream of curses pouring from Cutthroat's vocaliser almost equalled the energon cascading from the wounds he was inflicting on the Autobots. Removal of limbs. Disembowelling strikes. Decapitations. Cutthroat alternated between his lethal options, taloned servos thrashing about in a blur of unrelenting fury.
He was the storm and the elements that augmented its power – a physical tempest composed of cold metal and a burning rage. Like leaves flying through the air at the mercy of a vicious wind, the Terrorcon's berserk blows launched body parts about him as Cutthroat's attacks cleaved and tore through the group of Autobots.
An arm, severed at the elbow articulation point, spun over his shoulder joint, showering him in fluids and oil. A leg, decorated with splits and gashes, skidded past his own. Even a pair of cracked optical lenses found themselves evicted from their residency and crushed under the Terrorcon's feet mercilessly.
While the shock trooper was thrilled with the carnage he was producing – the horror of mass amputations carried out by a psychotic surgeon – he was more thrilled by their fragility. They were cut down easily, their armour plating submitting willingly to the swift descent of his claws. It brought a grin to his psychotic features.
Their weaknesses caused him to chuckle.
Then laugh.
Then cackle.
Cutthroat roared at the Autobots – at those who remained, anyway. “You pieces of scrap! This is it? This is the best you can do? Hopeless. Useless. Worthless." The Terrorcon smashed a balled fist into an unfortunate Autobot's face. "Worthless."
Die. Die. Die.
The command erupted within his mind instantly. His logical cogitator demanded no less. With the Autobots before him, the solution presented to Cutthroat was obvious and had been stalking the confines of his central processor the moment the Autobots entered his field of vision. Still...
Die. Die. Die.
...it invaded his thoughts and took over, speaking irresistible words the Terrorcon could not ignore.
Snarling, he kicked an Autobot's legs out from underneath him. As he crashed to the ground, the Terrorcon slammed his foot on the Autobot's chest plate, pinning the wretch to where he had fallen. Splaying the talons on a servo, he thrust them into the Autobot's torso, extracting a moan that caressed his audio receptors and made him grin again.
“Time to die, little mech!" he shouted.
Die.
Cutthroat knew he was dreaming. His dreams often contained the same characteristics: fuelshed, evisceration and death. As he returned to a conscious state, he found all the usual things waiting for him. His quarters. And disappointment.
Rising from his berth, the Terrorcon flexed his razor-edged digits, imagining they were stiff and sore from mangling, and crushing, and slashing, and slicing. A growl slipped through his clenched fangs.
>>“Cutthroat,"<< Hun-Grrr said over the Terrorcons' unit channel. >>“Get rrrrready. Garrus-9 approaches."<<
His leader closed the channel. Hun-Grrr didn't need an acknowledgement from Cutthroat to confirm he had received his order. He knew that his subordinate had.
Garrus-9. Finally.
For the first time since LV-117, the shock trooper felt his anger and frustration abate slightly. With so much carnage to be enjoyed only a mere few cycles away, Cutthroat allowed himself to smile and indulge in the fantasies that had been harassing him since visiting LV-117.
Those fantasies, as he entertained them, merged into a single idea. An intent. An obsession.
He was going to unleash hell on Garrus-9.
Foximus wrote:Arclight
Allegiance: Autobot
Function: Weapons Engineer
Alternate Modes: Starfighter
Weapons: Energo Glaive, Explosive Slime Gun
Height: 27ft/ 8.2m
Quote: “Blades, guns, gadgets galore! I’ll make all of them and more."
Strength: 04
Intelligence: 08
Dexterity: 06
Speed: 09
Endurance: 05
Courage: 07
Firepower: 06
Accuracy: 05
Melee: 04
Tech Skill: 09
Charisma: 07
Rank: 05
Profile: Hailing from Caminus, Arclight found life with the Autobots to be a refreshing change of pace from her rather devout – and stuffy – homeworld. A weapons engineer from a planet that has known peace instead of war for four million years, Arclight was always fascinated by Cybertronian advancements in weaponry. She found it difficult to justify her work on Caminus. Some of her less destructive inventions made their way into law enforcement, but most were locked away, never to see the light of day.
Despite her upbeat and cheerful demeanor, Arclight almost prefers war to peacetime, something that has always troubled her. The thrill of battle. Seeing her inventions being put to their intended use. It makes her feel alive. Arclight would join in on the fighting herself, but she’s quite aware that she’s not very adept at being a frontline warrior. So instead, she likes to observe the battles play out whether in person or if it’s recorded. She specializes in melee weapons, but also designs guns and gadgets. Anything to give the Autobots an edge in battle.
Abilities: Subject is fiercely intelligent and creative. Her intelligence is put to good use whenever she sets her minds to a new weapon design. In her alternate mode, Arclight can reach speeds almost up to escape velocity. She is equipped with lasers to shoot down an aerial opponent. In robot mode, she utilizes an energo glaive, which is a bladed staff with a handle in the middle. Arclight also utilizes an explosive slime gun of her own design. The gun splatters enemies with sticky, volatile gel that will automatically detonate after a few seconds. If the victim moves or thrashes around, then the gel’s reaction accelerates and the detonation occurs sooner.
Weaknesses: Subject is physically weak. Her energo glaive requires more strength than she has to handle properly, which makes very average at wielding it despite its potential. Subject also possesses a love of battle, which can get her into many a prickly situation.
Sample Post:
Bounce Chamber
Wedged underneath the control console for the orbital bounce chamber, the upper part of a torso was obscured from sight. A hand shot out of the hole and groped around blindly. It found a toolbox, positioned next to the lower half of the mechanoid currently submerged in the inner workings of the machinery. The hand felt the ends of each of the tools, moving on to the next quickly. After a moment, the hand seemed to find what it was looking for.
Snatching up the tool, the hand disappeared back beneath the compartment. The owner of said hand, Arclight began to hum to herself as she worked away on the machines. The teal femme was in her element. Her oil and energon. Well, she was covered in it anyhow. But she didn’t mind. Adjusting the light so that it illuminated the next section that needed work, Arclight pushed herself further and continued to make her calibrations.
"♪~Oh, darkness is at bay.
But not, for long this day.
Yet toil I must through fire and flames
And find a way~♪"
“Doo doo dum~♪," Arclight hummed cheerfully, having initially missed the sound of the doors to the bounce chamber opening. Her humming died off as she began to hear footsteps. Pretty heavy ones too. This wasn’t Bumblebee strolling in. And she had been…singing. Oh, may the Primes help her.
"…Uh…" Arclight uttered involuntarily, her processor suddenly blanking. “Uhhhhhhhh….WAIT!" Arclight suddenly tried to sit up – also involuntarily – to stop whoever it was from accessing the console while she was still jammed up in it.
CLUNK!
“Ouch! Of all the blasted…" the teal femme muttered reproachfully as she stuck a hand out from under the console. “Hello! You out there! Doing calibrations! Won’t be long, promise," she called with a little wave. Her hand retreated back under the machinery as she grumbled to herself, trying to fix the damage she’d done by smashing her head against this module. ”It’ll be longer now…Gah, Arclight. Why’dya have to be such a ditz…" she mumbled to herself.
ctrlFrequency wrote:Smokey, I'm using the already approved profile for Bludgeon with only one teeny tiny minor change... I gave him an extra sword, simply because it feels right for him to have a second sword. Wanted to mention it just because a [very minor] change was made.
Name: Bludgeon
Allegiance: Decepticon
Function: Electric Warrior
Alt. mode: Cybertronian Tank
Weapons: Energo-Sword (2), Shield, Electric Cannon, Electric Fireballs
Height: 30 ft / 9.14 m
Quote: “To know your own limits, you must first know your foe's limits.”
Strength: 6
Intelligence: 8
Dexterity: 9
Speed: 2
Endurance: 9
Courage: 9
Firepower: 7
Accuracy: 9
Melee: 10
Tech Skill: 7
Charisma: 7
Rank: 6
Profile: Bludgeon is calmed and prepared, always giving the disconcerting impression that he knows something no one else does. He frightens other Decepticons with his emotionless demeanour during combat. One of few Decepticons who could be described as honourable, the aloof Bludgeon adheres to an archaic code which only he understands. He feels that each worthy opponent he conquers adds to his own abilities, bringing him closer to his ideal of the “ultimate warrior.” His superstitious ways and eerie religious practices disturb many Decepticons, but none can deny his effectiveness in combat. Nor would they try, lest he turn his seemingly supernatural abilities against them.
Abilities: Bludgeon is one of the most skilled hand-to-hand combatants from Cybertron and is a master of the forgotten art of Metallikato. He has generators in his legs that produce disorienting clouds of black smoke. In robot mode, Bludgeon is armed with a high-powered energo-sword and accompanying shield, as well as an electric cannon (also the main weapon in tank mode). He possesses the ability to internally create electric fireballs that can be directed through his body with a range of over 400 yards.
Weaknesses: Bludgeon has no known physical weaknesses, but adherence to his superstitious beliefs and code of honour can hamper his battlefield effectiveness.Sample Post
The battlefield was thick with smoke... fires ignited by the aerial bombing runs had lent an eerie aire; which, admittedly, was exactly the way Bludgeon liked it.
Emerging from a swirling patch of smoke, the Electric Warrior methodically drew out his swords. His menacing gait and the effect of the smoke obscuring the light, gave Bludgeon's visage an unsettling aura.
He stopped at a small group of Autobots; frozen in place by the scene. He looked at them for a measured moment before speaking.
"Your actions today... have not been honorable." He said, though not needing to raise his voice, his commanding tone cut through the din of the battlefield. He raised his swords into an attack stance. "This is not acceptable. And for that you must pay."
With no more words wasted, the Metallikato master was in motion. The closest Autobot's cranial unit was deftly removed from his body in one slice from the deadly sword.
The second charged at him, only to receive a slice to his midsection as Bludgeon pushed forward into him, his second blade swung from the other direction, cutting clean through the Autobot's armor, his foe collapsing in a pool of his own energon.
The remaining three Autobots stood stark still. Bludgeon's faceplate was emotionless, cold hard steel, no signs of doubt... remorse... or caring as he stared them down.
Without a word, the remaining Autobots fled.
Again nothing showed on Bludgeon's faceplate as he watched his foe's flee. "Cowards." He muttered. "Unworthy opponents."
He gained no satisfaction from the skirmish. The truly were unworthy opponents. The martial arts master found no satisfaction in easy defeats, battling lesser foe's tested no skill, gained no insights, furthered his art in no way.
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