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Scorponok

Canon Decepticon character profiles are listed here.

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Scorponok

Postby Cryhavok » Mon Nov 08, 2010 2:07 pm

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
Scorponok

Allegiance: Decepticons
Function: High Commander of the Second Expansion Fleet
Alt. mode: Scorpion, Spacecraft
Weapons:
• Electron stinger
• Six twin photon cannons
• Support weaponry that includes lasers
Special Abilities:
• Enchanced sensors and radar equipment
Height: 56ft / 17.08m
Quote: "Kindness is no virtue... and cruelty is no vice."


Strength: 10
Intelligence: 09
Dexterity: 07
Speed: 10
Endurance: 10
Courage: 09
Firepower: 10
Accuracy: 09
Melee: 09
Tech Skill: 10
Charisma: 09
Rank: 09


Profile: A firm believer of Megatron's ideology and goal of galactic conquest to protect the lesser races through force, Scorponok has earned a reputation of a cold, cruel and calculating Decepticon villain with mind of a wicked genius and aggressive streak miles wide already during the early days of Megatron's campaign.

Scorponok is an accomplished soldier and military leader, second only to Megatron himself in his standing within the Decepticon hierarchy. A member of the Conclave and the leader of the Second Fleet, he spearheads the Decepticon Empire's expansion efforts, thus spreading Megatron's will across the known universe. A scientific genius in his own right and an opportunist student of other scientifically gifted beings, Scorponok has also rumored to been involved with many scientific experiments on both cybernetic and organic life. A good deal of these experiments have been bordering limits of acceptance even within the ranks of the Decepticons which is saying a lot. Even experimenting on himself is not beyond Scorponok's seemingly endless quest of keeping himself equipped with the most cutting edge technology available to Transformer science.

If only it were so simple to judge a being by his deeds. Being a commander in the Decepticon army requires a Transformer to be constantly on guard, physically and emotionally, while radiating an aura of fear and power. Thus, Scorponok actively works to hide a second, secret side of himself: the noble warrior who hopes the conflict will eventually be resolved to the benefit of all Cybertronians. He hides it well, but as time goes on and he has began to question the morality of his actions. Only time will tell if the vorns of projecting a cruel persona will completely overwhelm his more noble character, or finally break him down.

Abilities: In his robot mode Scorponok stands roughly twice as tall as Megatron, making him a giant in comparison to your average Cybertronian. The enormous sizes comes with enormous power. Scorponok possess monstrous strength and durability. Possessing power that would easily qualify him as a phase sixer, physically there are very few that can claim being match for him. Scorponok is also among the few mechanoids that have successfully gone through the senate's modifications to achieve ability to perform a secondary transformation - thus becoming a triplechanger, able to transform from robot into scorpion and spacecraft capable of traveling between star systems. In his scorpion mode Scorponok's main weapon is a powerful electron stinger mounted to his tail that can shoot up to 500 megavolt electric bursts. In this mode he also has six devastating twin photon cannons with enough firepower to level a city block in few seconds. Scorponok also has some weaker support weaponry like blinding fire laser cannons attached all over his massive frame. All of the photon cannons are usable to Scorponok in his all modes. In robot mode he uses a claw-held anti-gravity gun, called by black hole gun by many. His spacecraft mode has a full complement of scanners, communications equipment, offensive weapons batteries, and repair equipment. His main asset in melee combat are his enormously powerful xentronium claws which can crush even hardest of alloys with relative ease. Scorponok also possesses a remote controllable drone, Fast-Track, that he often uses to secure his back and perform functions he is not able to perform himself due to his claws.

Weaknesses: Scorponok's claws limit his functionality on tasks that require nimbleness. While fast in spacecraft mode, Scorponok is not very maneuverable - the exact opposite of his scorpion mode. In addition to the earlier, Scorponok has no serious physical weaknesses but his self-doubt may end up being the weakness that eventually brings the gargantuan warlord down.
User avatar
Cryhavok
RPG Admin
Posts: 4119
Joined: Tue Sep 25, 2001 5:49 am
Strength: 10+
Intelligence: 10
Speed: 5
Endurance: 10+
Rank: 9
Courage: 9
Firepower: 10+
Skill: 10

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