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Transformers Table-top games?

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Re: Transformers Table-top games?

Postby kuhlio » Thu Jan 12, 2012 11:20 am

You could always try to modify and combine D20 Modern with like StarWars RPG? I know they are somewhat similar but the starwars would give you some rules for vehicle combat
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Re: Transformers Table-top games?

Postby Name_Violation » Thu Jan 12, 2012 3:32 pm

Motto: "It is pitch black. You are likely to be eaten by a grue."
Weapon: Multi-Function Sword
actually if you're familiar with 3.5 I'd suggest using the BESM d20 book, and letting everyone gestalt the Giant Robot Class with anything else from 3.5
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Re: Transformers Table-top games?

Postby Psychout » Wed Jan 18, 2012 5:49 pm

Motto: "The Blackest Night Falls from the skies,
The darkness grows as all light dies,
We crave your hearts and your Demise
by my Black Hand-- --The Dead shall rise!"
Weapon: Sniper Rifle
Damn, I wish I knew enough people around here to be able to get back into Tabletop rpgs. They were so much fun. Living in the arse end of the sticks sucks sometimes.

I never got to play D&D past the AD&D stage (had moved away from it before Wizards bought it) so don't actually know how the D20 system works. Is it similar to the old D10 system White Wolf used for Vampire/Werewolf/etc. 2nd ed? (Now I'm showing my age lol) I wrote a whole bunch of stuff for that system, some of it got published online too. Sadly, I don't have copies as it died with GeoCities :(

Blackstreak wrote:Champions is a viable RPG system for transformers. If I knew how to create characters in that system I'd do it myself.
Champions/Risk/Palladium rpg-types translate near perfectly over to Transformers, but the game is so incredibly overpowered you need an exceptional GM for it to flow properly, even robot-on-robot combat was over in seconds.

Name_Violation wrote:i started tinkering with rules for a tf rpg.

initially it was for a forum based rob. I can link the google doc with the system I was working on.
Is that the one you linked me to on NeoKaon ages ago? Did you get any further with that?
It look complicated but had real potential.
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Re: Transformers Table-top games?

Postby Name_Violation » Wed Jan 18, 2012 8:42 pm

Motto: "It is pitch black. You are likely to be eaten by a grue."
Weapon: Multi-Function Sword
Psychout wrote:Damn, I wish I knew enough people around here to be able to get back into Tabletop rpgs. They were so much fun. Living in the arse end of the sticks sucks sometimes.

I never got to play D&D past the AD&D stage (had moved away from it before Wizards bought it) so don't actually know how the D20 system works. Is it similar to the old D10 system White Wolf used for Vampire/Werewolf/etc. 2nd ed? (Now I'm showing my age lol) I wrote a whole bunch of stuff for that system, some of it got published online too. Sadly, I don't have copies as it died with GeoCities :(

Blackstreak wrote:Champions is a viable RPG system for transformers. If I knew how to create characters in that system I'd do it myself.
Champions/Risk/Palladium rpg-types translate near perfectly over to Transformers, but the game is so incredibly overpowered you need an exceptional GM for it to flow properly, even robot-on-robot combat was over in seconds.

Name_Violation wrote:i started tinkering with rules for a tf rpg.

initially it was for a forum based rob. I can link the google doc with the system I was working on.
Is that the one you linked me to on NeoKaon ages ago? Did you get any further with that?
It look complicated but had real potential.

yeah, same one. I havent fleshed it out any more. may end up adapting it to another game.
Image
Fun Toy Banned Because Of Three Stupid Dead Kids :KREMZEEK:
People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
disruptor96: I forgot how insane you were.
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Re: Transformers Table-top games?

Postby Heavy B » Thu Jan 19, 2012 10:08 am

Motto: "The best weapon isn't one you never have to fire, It's the one you only have to fire once."
Weapon: Gattling Gun
I got the Beast Wars Mutating Card Game (http://tfwiki.net/wiki/Beast_Wars_Trans ... _Card_Game) its a pretty fun game. Takes like 5 minutes to play, which is geat, because anything longer then 5 minutes is NOT worth my time.
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Re: Transformers Table-top games?

Postby Psychout » Sat Jan 21, 2012 10:00 am

Motto: "The Blackest Night Falls from the skies,
The darkness grows as all light dies,
We crave your hearts and your Demise
by my Black Hand-- --The Dead shall rise!"
Weapon: Sniper Rifle
Name_Violation wrote:
Psychout wrote:
Name_Violation wrote:i started tinkering with rules for a tf rpg.

initially it was for a forum based rob. I can link the google doc with the system I was working on.
Is that the one you linked me to on NeoKaon ages ago? Did you get any further with that?
It look complicated but had real potential.

yeah, same one. I havent fleshed it out any more. may end up adapting it to another game.


If you do, shout me. Id be interesting in taking another look.
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Re: Transformers Table-top games?

Postby AdamPrime » Sat Jan 28, 2012 6:19 am

Anybody thought about making a Warhammer-tyle tabletop game using Micromasters?
They're virtually the same size, they'd fit onto the bases. And there's enough micros out there (or even mini-cons, but we all know they ain't the same thing) to ensure two players had a nice sized army.

You'd have to be pretty creative with the rules, and come up with some type of class system (maybe integrate transformations into it!), but it could work. Maybe. I'm not really that clued-up on the game.
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