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Va'al wrote:I keep track of everyone. Backwards.
There are atandarfs to maintain.
LOST Cybertronian wrote:Hey, If Mindmaster survived then you should do just fine.
craggy wrote:bleh, lets just agree to disagree about definitions. Fallout is a FPS, but it's got loads of roleplay elements and you could play it in third-person view if you like.
craggy wrote:Like I say, the "types" of games are just marketing speak anyway, like film genres.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
craggy wrote:bleh, lets just agree to disagree about definitions. Fallout is a FPS, but it's got loads of roleplay elements and you could play it in third-person view if you like. Like I say, the "types" of games are just marketing speak anyway, like film genres.
Instead, lets be excited by more WFC goodness and hopefully some word on a TF MMO (again, preferably a MMORPG)
-Kanrabat- wrote:TF-fan kev777 wrote:First-Aid wrote:Okay, did anyone else notice that we all get a wonderful shot of Starscreams crotch anytime he sits in that throne? That's unnerving. Couldn't they have put n extra flap in there? It's....weird.
Its kind of like Basic Instinct, but not in a good way...
Goddammit, now I can't unsee it.
First-Aid wrote:craggy wrote:bleh, lets just agree to disagree about definitions. Fallout is a FPS, but it's got loads of roleplay elements and you could play it in third-person view if you like. Like I say, the "types" of games are just marketing speak anyway, like film genres.
Instead, lets be excited by more WFC goodness and hopefully some word on a TF MMO (again, preferably a MMORPG)
wait...fallout can be played in third person? JOYGASM! I can't play first person shooters as I get violently sick. Out of curiousity, anyone else have that issue?
SlyTF1 wrote:First-Aid wrote:craggy wrote:bleh, lets just agree to disagree about definitions. Fallout is a FPS, but it's got loads of roleplay elements and you could play it in third-person view if you like. Like I say, the "types" of games are just marketing speak anyway, like film genres.
Instead, lets be excited by more WFC goodness and hopefully some word on a TF MMO (again, preferably a MMORPG)
wait...fallout can be played in third person? JOYGASM! I can't play first person shooters as I get violently sick. Out of curiousity, anyone else have that issue?
Nope. Didn't even know that was possible. But I perfer to play Fallout in 3rd person because I just suck at FPS's. And I like that you can zoom in close or out depending on where you want the camera.
-Kanrabat- wrote:TF-fan kev777 wrote:First-Aid wrote:Okay, did anyone else notice that we all get a wonderful shot of Starscreams crotch anytime he sits in that throne? That's unnerving. Couldn't they have put n extra flap in there? It's....weird.
Its kind of like Basic Instinct, but not in a good way...
Goddammit, now I can't unsee it.
Shadowman wrote:craggy wrote:bleh, lets just agree to disagree about definitions. Fallout is a FPS, but it's got loads of roleplay elements and you could play it in third-person view if you like.
Fallout 3 was an RPG with FPS or TPS gameplay, much like the Elder Scrolls series. It's even in the title of the first game "A Post Nuclear Role Playing Game."craggy wrote:Like I say, the "types" of games are just marketing speak anyway, like film genres.
The "types" of games are the genre, which can be combined. Action-adventure RPGs, first-person shooter puzzle games, whatever GTA counts as. It's not marketing speak, it's how you play the game.
craggy wrote:F-sake man, you don't understand that "agree to disagree" is internets for "ok, I'm wrong, shut up about it now" ?
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
dkreed7 wrote:C'mon Starscream figure![]()
Wish technically granted:Artakha Prime wrote:Also, Starscream STILL needs to be a figure.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
Except for the fact that WFC and Exodus precede the Prime cartoon and not the G1 cartoon.rotorstorm wrote:What could be interesting would be an exploration of the years AFTER Prime and the main Autobot forces leave. In the first episode(s) of the G1 cartoon, Shockwave was left to rule over the planet... and in the Exodus novel, Ultra Magnus and the Wreckers pledged to stay behind and fight while Prime and the others went off world while Cybertron 'healed'. It would allow other characters to come to the forefront and play a role in the story without being "protected" because of writer/editor/cannon caveat. Or even, what if a group of the Autobots and Decipticons get separated from Megs and Prime during their running firefight from Cybertron? We could see this "lost" group go to a bunch of other planets/environments as they try to regroup or just survive....
I think a Wreckers sidestory mixed with a little "lost in space" situation would be kind of intriguing... It would also give them the potential to free up the multiplayer and campaign environments as well.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
wigglez323 wrote:Also combiners. All five players on the team in the same area of the map and control whatever limb they turn into.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:wigglez323 wrote:Also combiners. All five players on the team in the same area of the map and control whatever limb they turn into.
I went over this before WfC came out: That won't work. No one wants to have control given up to someone else, and even if they do, good luck finding five people who can all agree on the same course of action. Finding TWO is a miracle itself, much less five.
009* wrote:Also, better handling for the turret guns. I've been in a few cases where I get one and have to get rid of it or the next part of the stage, like in stage four of the 'Con campaign, where I get the turret, than have to skip or ditch it to jump over the pits while dealing with Omega Supreme.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Burn wrote:Please don't clog this thread up with garbage. Either post a real picture of yourself, or tell Va'al how pretty he is.
Soundwave-version5.0 wrote:A good idea? what if WFC2 lets you make a character like in the mulltiplayer and you can play as that character you made in the campain.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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