Rogue-Primal wrote:I wanted to create a thread where we can share stories about those times you've bought a figure only to find out it had a quality control issue?
Here are some of mine
1- Power of the Primes Landmine: This one was one the most annoying cases i've had since i like him as a character. Bought him at a Toys'R'us and bought him and me and my friend went to a hamburger joint nearby. While i was eating and was unpackaging him. (i often open before getting home), i found out that i got one with bad shoulder joint because of plastic deficiency on the yellow plastic. So i went back and got him exchanged for a Submarauder figure the same day (which is a decent figure). Took me a week to buy a new Landmine and found one without bad joints.
2- War For Cybertron Siege Stakeout & Red Heat: Had a few annoying joint problems with Red Heat's hip balljoints although my friend warned me about them but i had hoped i didn't have the same bad luck but a bit of paperwad inside the joints made Red Heat more stable.
3- 2007 Movie Deluxe 1974 Camaro Bumblebee: The locking mechanism for keeping the car hood locked tight in vehicle mode never worked properly for me even if i did everything corectly. I never had one from any second production runs that got this fixed. So mine had "hair trigger" sensitivity and even if i left it untouched it would've untransformed at some point ranging from a few hours days or even looking at him causing him to unfold, fall off a shelf or knock something over.
Whats your stories of breakage or other problems?
JelZe GoldRabbit wrote:I have... quite a few of those actually. I must have the same luck as that one reviewer who keeps complaining about loose hip joints.
Rogue-Primal wrote:A few more minicon flaws. Minicon Draconis energon headpiece is too tight when your want to remove it. Tricerashot's horn cannons also get really stuck. One of regular red Slipstream arm bucklers just loves falling off.
Lastly black Bludgeon's tiny hands can be really loose sometimes.
JelZe GoldRabbit wrote:Rogue-Primal wrote:A few more minicon flaws. Minicon Draconis energon headpiece is too tight when your want to remove it. Tricerashot's horn cannons also get really stuck. One of regular red Slipstream arm bucklers just loves falling off.
Lastly black Bludgeon's tiny hands can be really loose sometimes.
I got one in that department: Beastbox's armor. One of the upper arm pieces broke in half (possibly after a fall) and one of the "knuckle dusters" has a stress mark down the middle, and looks ready to break too.
Rogue-Primal wrote:JelZe GoldRabbit wrote:Rogue-Primal wrote:A few more minicon flaws. Minicon Draconis energon headpiece is too tight when your want to remove it. Tricerashot's horn cannons also get really stuck. One of regular red Slipstream arm bucklers just loves falling off.
Lastly black Bludgeon's tiny hands can be really loose sometimes.
I got one in that department: Beastbox's armor. One of the upper arm pieces broke in half (possibly after a fall) and one of the "knuckle dusters" has a stress mark down the middle, and looks ready to break too.
Just googled him. It's a really good design for a minicon Tough luck with his arm design prone to being fragile.
Zeedust wrote:Studio Series Rampage. I bought one and the joint on the right shoulder was completely floppy. SO I returned it and got another one. Thatone had a completely floppy hinge where the left arm folds into the torso for transformation. So I took THAT one back, got a third one, which had the same problem as the first one. The fourth one ALSO had the same problem as the first one. Finally, I'm on my fifth, maybe sixth, Rampage (I lost track), and it has some looseness in the left side hinge, but not as much as Rampage number two did... SO I decide screw it, this is probably as good as I'm going to get.
My first thought when the Skipjack listing was revealed was "Oh no, not again." Seriously, if I have to go through this again with the yellow one, my Devastator's just gonna have a red leg, because I don't want to do that again.
EDIT: Also, my SS Long Haul doesn't fit together properly in vehicle mode, and I just got CW Devastator today and my Hook has two left hands. I have bad luck with Constructicons in general, apparently.
ZeldaTheSwordsman wrote:Floppy hinges can be tightened. My Studio Series Rampage, on the other hand, has two identical small tread sections instead of a mirrored set like he should.
ZeldaTheSwordsman wrote:...Does the guy in my avatar count?
Yup. Just make sure to wiggle them a bit while it's happening so that they don't fully freeze up. Or you can let them get stuck in place and then carefully wiggle them into motion again. Done it lots of times myself.Zeedust wrote:ZeldaTheSwordsman wrote:Floppy hinges can be tightened. My Studio Series Rampage, on the other hand, has two identical small tread sections instead of a mirrored set like he should.
Even pinned ones?
Fair enough.Zeedust wrote:ZeldaTheSwordsman wrote:...Does the guy in my avatar count?
I think we should count Gold Plastic Syndrome as its own thing, if only because this could otherwise turn into the GPS thread.
Nathaniel Prime wrote:Henkei Classics Voyager Optimus. Paid 80$ for him new, opened him up, and the loosest joints, and the door panels kept falling off
Overall, really soured me on the Classics mold.
ZeldaTheSwordsman wrote:Oh dear... What exactly was it that broke? I can't tell for sure.
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