- Weapon: Automatic Acid-Pellet Gun
Function: Technobot Commander
Alt. mode: Cybertronian Rocket Jet / Artillery Piece.
Weapons: Acid Pellet Rifle, Artillery Shells: Thermal, Sonic, Explosive, Electron Pulse Cannon
Special Abilities: Future Combiner, Capable of stopping transformation in mid sequence to become an Artillery piece.
Quote: "Decepticons are like rust spots, they're ugly and they pop up all over the place."
Tech Skill: 7
Profile: Scattershot needs no desktop generals or academy-trained slag skimmers to tell him how to fight. He just wades into a Decepticon patrol and doesn't come out until every last blade, every last round and every last Decepticon is left a broken wreck upon the ground. That is his idea of a strategy. Just keep pounding the enemy till they break, who needs complex tactics when you got fists of cybertronium?
Grimlock would certainly like his style, and even the tin-plated bucketheads that think he's a blustering buffoon must admit that Scattershot is uniquely tough, the sort that Rollbar would say "broke the mold he was poured in". He won't stop fighting until he's utterly spent, down to his last microjoule of energy and drop of energon. He expects no less from the Technobots under his command.
Abilities: A brawling, bragging berserker... he wades into a Decepticon patrol with all barrels blazing, doesn't stop until he's out of ammo. Calls those who disapprove of his methods 'tinplated bucketheads.' Rude, gruff, and direct. In vehicle and battle station Modes, has electron pulse cannon in nosecone; array of sonic, thermal and artillery shell guns. In robot Mode, has 500 rounds-per-minute automatic acid-pellet gun. He can fly at a maximum speed of over Mach 2, with a range of 10,000 miles.
Weaknesses: Quick to fight, even if he's out gunned and out classed, will bite off more than he can process and will not withdrawl unless dragged.