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CHUG weapons upgrades

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CHUG weapons upgrades

Postby Skyfire77 » Sun Jul 10, 2011 3:54 pm

Motto: "Science can't move forward without heaps!"
Weapon: Particle Beam Cannon
First up is Skullgrin. Didn't do much to him, other than modding his pickax. I wanted to give him a different weapon to further difference him from Straxus, so I first enlarged the channel on the back of his ax so it would stay on the tab on his back. Now his hands are free to hold Kotobukiya's Gatling gun!

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Next up is Wheeljack, sporting Reprolabels' upgrade sheet, and carrying the, well, I don't know what it's called in the MSG series, but here it makes a great Shock-Blast Cannon.

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Finally there's Wreck-Gar. I repainted the gray parts steel, added a license plate from Reprolabels' sheet for his Animated counterpart, and added a shotgun, which I painted to look suitably rusty.

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Skyfire77
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Re: CHUG weapons upgrades

Postby BeastProwl » Fri Jul 22, 2011 7:41 pm

Motto: "Gravity Hurts"
Weapon: Razor Tipped Wing Swords
thnx for the paint tips, i'll try to look around for thr right stuff this weekend. BTW Nice job on skullgrin. mine broke right out of his package, and he was the last one.... I ever saw...ever.... :-(
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Re: CHUG weapons upgrades

Postby Skyfire77 » Fri Jul 22, 2011 8:54 pm

Motto: "Science can't move forward without heaps!"
Weapon: Particle Beam Cannon
Well that sucks. What broke?
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Skyfire77
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Posts: 1127
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Joined: Wed Jul 08, 2009 4:03 pm
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Endurance: 6
Rank: 7
Courage: 8
Firepower: 8
Skill: 10

Re: CHUG weapons upgrades

Postby BeastProwl » Fri Jul 22, 2011 9:29 pm

Motto: "Gravity Hurts"
Weapon: Razor Tipped Wing Swords
Skyfire77 wrote:Well that sucks. What broke?

you know the red fold open panels on his legs? one of them broke, right off the hinge, I wanted to keep him, but I just kept his clip on weaponry for future customs, I sold what was left to my friend for like 8 bucks.
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BeastProwl
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Posts: 5611
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Strength: 10+
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Rank: ???
Courage: Infinity
Firepower: 10+
Skill: 9


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