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cybetron downshift's head

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cybetron downshift's head

Postby King Henrik » Fri Jul 31, 2009 11:09 am

Motto: ""It doesn't matter what you ask, it's who you're asking""
Weapon: Battle Blades
i am looking to remove this head in hopes to put in on a repainted universe sunstreaker as wheeljack. i'm having some trouble so far and i can't unscrew the bottom screws on the back of his head becasue the hood is in the way. can anyone give me any tips? or has anyone ever tried this? could the head even work on universe sunstreaker?
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Re: cybetron downshift's head

Postby King Henrik » Fri Jul 31, 2009 11:34 am

Motto: ""It doesn't matter what you ask, it's who you're asking""
Weapon: Battle Blades
ok update... i ended up unscrewing the whole hood (and probably breaking the figure) now the ball joint on sunstreaker is way too big...and downshift's head needs to be assembled around the joint becasue it's not really a ball joint head... so would i be better off carving down the ball joint or make the neck hole bigger on the head?
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Re: cybetron downshift's head

Postby Skyfire77 » Fri Jul 31, 2009 9:01 pm

Motto: "Science can't move forward without heaps!"
Weapon: Particle Beam Cannon
It's too tough get the ball to the right size and keep it round. Easier just to carve the hole bigger, a little at a time.
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Re: cybetron downshift's head

Postby Convotron » Thu Aug 06, 2009 12:18 pm

Motto: "When in doubt, transform and roll out!"
Weapon: Saber Blade
King Henrik wrote:ok update... i ended up unscrewing the whole hood (and probably breaking the figure) now the ball joint on sunstreaker is way too big...and downshift's head needs to be assembled around the joint becasue it's not really a ball joint head... so would i be better off carving down the ball joint or make the neck hole bigger on the head?


Instead of carving down the ball you could use something abrasive like sandpaper to gradually reduce the size. It would give you more control than carving, I think.
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