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Fighting Games

This is the forum to discuss all of those video games you love playing or that are coming out. From Transformers video games to Fighting games to Sports games ... whatever makes you a happy Seibertronian. Just keep it the topics and conversations game and console related.

Re: Fighting Games

Postby PerfectVision » Thu Dec 22, 2022 6:33 am

Some infinite loops due to a special reset:

-Zero has an inblockable with his clone+the Dante's collumn blocked,add the tH+H+low,his ground tL is spammable and he is presumably hard to block,its goal is to give him a second combo with a cloned charged shot,not outside it.The reason he receives a lot of meter because of his H attacks,"2M+5H or tH+H".

-Felicia with her special grab H:her initial chain is "1H+5H",push during the combo with multiple catspikes,finish with the grab,continue with the rollM+M or the 3M,add two J2MH chains,regrab during the recovery.
Combo cross up:very close catspikeM+rollL.KO reset:"summon+5H+csH/+deltakickL"

The XcatspikeH X x is kind of her answer to anything with an extra spam of the L version for KO,that means that this special grab loop may be useless.

In general,this game is filled with combo-loop and spam,i suspect they took too much caffeine,certainly when programing the Lbeam of M.O.D.O.K,epileptic by the way.
PerfectVision
Fuzor
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