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Transmetal Cheetor fix

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Transmetal Cheetor fix

Postby ubertenorman » Sat Sep 11, 2010 6:29 pm

Weapon: Double Beam Guns
Hey, I'm new here, so I hope I'm doing this right. I've got an old Transmetal Cheetor that's rather playworn aged and now the chest plate won't stay in place in beast mode, making Cheetor look like he's constantly drifting off to sleep. I think this is a fairly common problem; my brother has the same figure, and it does the same thing.

Is there anything I can do to fix this short of taking out the pins (I'm afraid of breaking it)?
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Re: Transmetal Cheetor fix

Postby Skyfire77 » Sun Sep 12, 2010 12:27 pm

Motto: "Science can't move forward without heaps!"
Weapon: Particle Beam Cannon
You should be able to (carefully!) tap the pins out with a hammer and nail/awl/screwdriver, then paint a very thin layer of clear nail polish or super glue on the insides of the joint. Let it dry, then test the joint (though you really shouldn't need more than one coat). Then all you have to do is reassemble everything and tap the pins back in.
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Re: Transmetal Cheetor fix

Postby ubertenorman » Sun Sep 12, 2010 2:33 pm

Weapon: Double Beam Guns
Will the pins stay put after I reassemble it? I was assuming they were glued in.
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Re: Transmetal Cheetor fix

Postby Skyfire77 » Sun Sep 12, 2010 3:37 pm

Motto: "Science can't move forward without heaps!"
Weapon: Particle Beam Cannon
Actually, one end of the pin is knurled so it grips the plastic. That's why getting them out is a bit of a chore sometimes.
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Re: Transmetal Cheetor fix

Postby ubertenorman » Sun Sep 12, 2010 6:30 pm

Weapon: Double Beam Guns
Ah. I had the same problem when I was taking apart my Tigerhawk. I'll try that then. Thanks.
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