TF Armada Game
TF Armada Game
Posted by NiteStar Wed Aug 19, 2009 5:05 pm
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Re: TF Armada Game
Posted by Name_Violation Wed Aug 19, 2009 10:04 pm

Fun Toy Banned Because Of Three Stupid Dead Kids
People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
disruptor96: I forgot how insane you were.
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Re: TF Armada Game
Posted by Duke of Luns Thu Aug 20, 2009 11:26 pm
Anyway, here's a tip: don't go crazy if you see a mini-con and can't get it. There are more than a few Mini-cons that can't be acquired your first time through a level. You may need to return to a level with various other mini-cons equipped that give you enhanced abilities: gliding, higher jump, turbo boost, etc. Also, late in the game you find a mini-con that will help locating those really hard to find mini-cons. Trust me, it works out pretty well.
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Re: TF Armada Game
Posted by NiteStar Sun Aug 23, 2009 7:35 am
Duke of Luns wrote:Yeah, I second gamefaqs. I don't think an offical strategy guide was ever made for the game, but I could be wrong.
Anyway, here's a tip: don't go crazy if you see a mini-con and can't get it. There are more than a few Mini-cons that can't be acquired your first time through a level. You may need to return to a level with various other mini-cons equipped that give you enhanced abilities: gliding, higher jump, turbo boost, etc. Also, late in the game you find a mini-con that will help locating those really hard to find mini-cons. Trust me, it works out pretty well.
Cool Thanks. I was wondering when you dont want to use a minicon and select
(x) Send to HQ
Where does it go and how can I switch them out? Can you give the minicons to other Autobots? Save them for later type of thing.......
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Re: TF Armada Game
Posted by Duke of Luns Mon Aug 24, 2009 10:32 pm
NiteStar wrote:Duke of Luns wrote:Yeah, I second gamefaqs. I don't think an offical strategy guide was ever made for the game, but I could be wrong.
Anyway, here's a tip: don't go crazy if you see a mini-con and can't get it. There are more than a few Mini-cons that can't be acquired your first time through a level. You may need to return to a level with various other mini-cons equipped that give you enhanced abilities: gliding, higher jump, turbo boost, etc. Also, late in the game you find a mini-con that will help locating those really hard to find mini-cons. Trust me, it works out pretty well.
Cool Thanks. I was wondering when you dont want to use a minicon and select
(x) Send to HQ
Where does it go and how can I switch them out? Can you give the minicons to other Autobots? Save them for later type of thing.......
You switch them out between missions, or if you go through one of the save portals. It's one of the options you can access when you select your character/mission.
Of course, that's really one of few big flaws with the game is that you can't swap mini-cons mid-missions. Like I said, you can hop through a save portal and go back to base, but that's pretty time consuing with all the loading and everything.
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Re: TF Armada Game
Posted by Doubledealer93 Thu Aug 27, 2009 10:45 am

check out my collection thread, updated 2/25/13, and i kinda lost count, i have to count them again....
doubledealer93-s-collection-as-of-2-25-13-t84309.php
my tumblr: https://www.tumblr.com/blog/doubledealer93
My deviant art, loads more pics there--> http://doubledealer93.deviantart.com/
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