TF:DOTM and TF:WFC simularities
TF:DOTM and TF:WFC simularities
Posted by Wigglez Fri May 27, 2011 7:40 am
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Re: TF:DOTM and TF:WFC simularities
Posted by Varia31 Tue May 31, 2011 11:10 am
wigglez323 wrote:maybe escelation mode will be on dotm also? idk. what i do know is that dotm might be as good or mayb better than wfc, even under the condition of it being a movie game. i hope for brtter killstreak attacks this time
There is no Escalation in DoTM unfortunately, due to time budget restrictions, and no co-op campaign since the missions will be centered around and focus on one, singular character at a time. However, I have read several hands on reviews of multiplayer and most of them agree on the fact that the multiplayer is improved over WFC's. As for killstreaks, they're mostly the same from what I've seen. I just hope that they've ironed out the server issues for the most part, that was the only real killer for me.
Here's a video of some solid multiplayer footage:
http://www.youtube.com/watch?v=WJvhEE8JGeI
It looks really good to me.
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Re: TF:DOTM and TF:WFC simularities
Posted by Wigglez Tue May 31, 2011 9:28 pm
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Re: TF:DOTM and TF:WFC simularities
Posted by Varia31 Wed Jun 01, 2011 12:20 pm
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Re: TF:DOTM and TF:WFC simularities
Posted by Wigglez Wed Jun 01, 2011 6:52 pm
Varia31 wrote:One thing worth noting is the fact that DoTM has an auto regenerating health system almost exactly like RoTF's. You simply have to go a few moments without taking damage and you'll start recharging.
That's pretty cool. It sucks looking for a cube to find out it's not at it's spot or to watch someone swipe it while you're going right at it
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Re: TF:DOTM and TF:WFC simularities
Posted by Varia31 Wed Jun 01, 2011 9:47 pm
wigglez323 wrote:Varia31 wrote:One thing worth noting is the fact that DoTM has an auto regenerating health system almost exactly like RoTF's. You simply have to go a few moments without taking damage and you'll start recharging.
That's pretty cool. It sucks looking for a cube to find out it's not at it's spot or to watch someone swipe it while you're going right at it
Yeah, it got pretty cumbersome during tight situations going out of your way for an Energon cube, and somewhat broke the pace of the battle. RoTF's health system (and now DoTM's as well) was much more fluid and seamless.
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Re: TF:DOTM and TF:WFC simularities
Posted by Wigglez Thu Jun 02, 2011 11:38 pm
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