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This defective leader Brawl problem, is it with the automorph in the head?

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This defective leader Brawl problem, is it with the automorph in the head?

Postby Autobotic9 » Sun Sep 23, 2007 2:08 pm

if it is, then I had a defective one too :( , so i returned him yesterday, now I'm waiting for desert attack brawl
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Postby Tigertrack » Sun Sep 23, 2007 6:41 pm

Motto: "A good head and a good heart are always a formidable combination."
Weapon: Sniper Rifle
That's where the defect was in mine. Head would not stay down all the way, and the side fold out spring-loaded tank tracks would not stay folded out either.

Mine's gone now, resold to a collector last weekend.
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Postby i_amtrunks » Sun Sep 23, 2007 7:04 pm

That really blows, to have a Leader Class figure have such a simple (and obvious) defect, that must be a decent widespread one if 2 members of this site alone have experienced it.

Getting more and more glad that I stuck with FAB and Deluxe Brawl.
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Postby G1 Blaster » Sun Sep 23, 2007 11:38 pm

Motto: "When the music's rockin', I'm rollin'."
Weapon: Laser Rifle
Wait wait. For those of us who are stupid (me), can some one explain this defect in great detail?
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Postby Autobotic9 » Mon Sep 24, 2007 5:49 am

sure G1 blaster. Tigertracks and my leader brawls are defective when we pull the claw down to hide the head, a few seconds afterwards the head pops up, and the sounds play. and the head wouldn't stay down.
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Postby AlienQuiksilver » Mon Sep 24, 2007 8:27 am

mine does it as well. Most of the time it'll pop back up, but after about 10 attempts or so ... it'll finally stay down. The slightest bump and his head pops up again. It's definitely a defect, but I can live with it ... as long as it eventually keeps locking down.
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