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Junkheap troop building

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Junkheap troop building

Postby ubertenorman » Tue Dec 06, 2011 3:44 pm

Weapon: Double Beam Guns
Hey,

For those of you who want to use Junkheap to troop build some Junkions (if you can ever find more than one), here's a way to differentiate them a bit more.

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As you can tell, I switched the right and left legs. All I did was unscrew the upper thighs and put the right leg on the left upper leg piece and vice versa. Since the waist can be rotated fully, he can transform just fine. You just have to rotate the waist the other way.

The only problem with this mod is the rear wheel on the robot mode. With the legs switched the wheel ends up between the legs and gets in the way. I've fixed this by leaving it behind the leg as it is in alt mode. I figure since they're Junkions anyway it doesn't really matter if there's a bit more kibble. It does hinder that leg's articulation, however.

[Wasn't sure if this should go in the Custom forum or here; I figured more people could make use of it if it was here :) ]
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ubertenorman
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Re: Junkheap troop building

Postby Court Jester » Wed Dec 07, 2011 1:32 pm

While you're at it, try swapping the tire/wheel assemblies From JH to WG.

BTW they're back in stock at HTS (it being 12/7 @ 8:53 est right now):


Court Jester

Re: Junkheap troop building

Postby adamassc » Wed Dec 07, 2011 10:26 pm

Motto: "In one little corner of the universe, there's nothing more irritating than a misfire"
Weapon: Sniper Rifle
Junkheap's not as much of a McMotorbike as I thought he'd be. Not-yellow rims would be cool, but they aren't deal-breakers.
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