SDCC 2015 - Activision Transformers: Devastation Screenshots Featuring Grimlock, Devastator and More
Saturday, July 11th, 2015 7:38PM CDT
Categories: Event News, Game News, Digital Media NewsPosted by: Va'al Views: 44,418
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Posted by UlsterMagus on July 11th, 2015 @ 7:54pm CDT
Posted by Deadput on July 11th, 2015 @ 8:21pm CDT
The only other game to do that for me was ROTF and the first movie game and I hated the first movie game.
Now my only problem is the lack of playable characters I realize its platinum and I'm not asking for a bloated cast that barley gets screen time like the Cybertron games...
But this is Transformers one of the appeals of the franchise is the huge amount of Characters on both sides that we get to see but part of that is ruined by the whole modern dynamic of making all the cast in recent media being the team of
Optimus Prime
Bumblebee (Although I like him when he talks)
Ratchet (I love him though)
The big green guy (Why are they always green?)
The girl (Just the role not the characters themselves)
And the Sixth ranger
It would be perfect if they had Prowl, Jazz and/or Cliffjumper as well as Ironhide just for the fact this is a brawler game.
I at least hope other Autobots are in the game as NPCs and its not just Op, Bee, Grim, Swipe and Wheeljack as that would be a very boring cast.
Part of it is the fact I always hate characters named Wheeljack (Don't ask me for whatever reason I just automatically hate characters with the name I always do and not because of the name its thier character I hate)
G1 Sideswipe never does anything worth remembering and is the most generic of the 1984 Ark Autobots yet he is beloved anyways even by me.
G1 Grimlock has always been boring to me I always preferred Swoop but I have been liking him more and more recently so there is hope but these days he is being lumped in with same group as Optimus and Bumblebee as the guys non fans remember.
Posted by Carnivius_Prime on July 12th, 2015 @ 7:17am CDT
Still I do like the cell shaded look of this. I bought a PS4 a few weeks ago so I may give this a go when it's available.
Posted by thedistinctroom on July 12th, 2015 @ 5:52pm CDT
But, to be fair, I must play it first-hand before I rush my judgment. This looks like it's still in production (?), so we'll see.
Posted by NiteStar on July 12th, 2015 @ 6:18pm CDT
Posted by Deadput on July 12th, 2015 @ 7:23pm CDT
thedistinctroom wrote:I keep thinking that those cities look awfully devoid of any actual Earth life, like people and birds, for example.
That's been the case with almost every Transformers game set on Earth except for ROTF (You could run them over even as Autobots!) and DOTM in Decepticon missions where they attack you in tanks and jeeps and such.
I feel that Hasbro doesn't want the games to have Humans due to the fear that players will try to slaughter them or something even as Autobots for irony.
Posted by Cyberpath on July 13th, 2015 @ 3:57am CDT
mirageandjazz1197 wrote:G1 Sideswipe never does anything worth remembering and is the most generic of the 1984 Ark Autobots yet he is beloved anyways even by me.
He only saved the world once. ;)
I don't think he was generic. Maybe a bit underused; he never got a showcase episode unfortunately.
Posted by Deadput on July 13th, 2015 @ 4:39am CDT
Cyberpath wrote:mirageandjazz1197 wrote:G1 Sideswipe never does anything worth remembering and is the most generic of the 1984 Ark Autobots yet he is beloved anyways even by me.
He only saved the world once.
I don't think he was generic. Maybe a bit underused; he never got a showcase episode unfortunately.
Yeah that's what I meant the only times I remember him is either with his brother and when he was pretending to be Breakdown.
And giving Optimus his hi and bye jetpack that was never referenced again.
Posted by NiteStar on July 13th, 2015 @ 5:52am CDT
MartianSpyGirl1996 wrote:We really need more '80s G1 crap? Ugh...
Well yeah I think we do cuz everything is Bayformers.
There isn't any G1 anywhere.
Posted by Deadput on July 13th, 2015 @ 6:14am CDT
NiteStar wrote:MartianSpyGirl1996 wrote:We really need more '80s G1 crap? Ugh...
Well yeah I think we do cuz everything is Bayformers.
There isn't any G1 anywhere.
That's not true like at all.
Bayformers have not been relevant since Are in 2014.
Lots of G1 more so then Bayformers.
Posted by NiteStar on July 13th, 2015 @ 6:40am CDT
Carnivius_Prime wrote:mirageandjazz1197 wrote:
The High Moon Transformers games age is over for good.
Thank god. I never tried FoC cos War For Cybertron was such a huge boring waste of time and money with terrible floaty altmode controls and blocky models and oh god the tediousness of fighting the large bosses like Trypticon. I want that thrill from hurtling down a mountain in vehicle mode dodging trees and then transforming into robot form and blasting away. The PS2 Armada game may have had some faults (like the annoying physics when knocked or killed) and was based on a bad series but I always thought it deserved a sequel with improvements. Also I'd like them to put that game on PSN so I could play it again on my PS3. I don't have a PS2 anymore.
I was gonna give FoC a try to see if it had been improved but friends told me it was pretty much the same as WfC.
I actually enjoyed WFC and FOC. I love the artwork, designs and the storylines. It was as close to G1 as we were gonna get, that is at least until now.
Both games were great but the mechanics and gameplay on the other hand I did have some issues with. It was like both had things missing from the other. For example in WFC things like movement in vehicle mode were great but the weapons and powers were unbalanced between classes. Then in FOC weapons and powers were balanced but moving in vehicle mode was all messed up. WFC had endless rounds of escalation but very little in customization in MP. Then FOC had expanded greatly in MP customization but then Escalation was given cap limit. Both games were always backwards and had things that the other game didn't. Almost as if like High Moon couldn't get it right. The story, concept and design....Excellent but the mechanics, gameplay and features....laggish and inconsistent. Not to mention them being 3rd person shooter games they were very limiting in terms of up close combat. It sucked out loud to only have one melee and half the time it had no affect really. We never had to transform for anything unless it was to move into the next room. I'm glad this new game has incorporated transforming as a part of the combat PLUS melee combos AND weapons. It looks like it's going to be awesome.
I still love both WFC and FOC deeply though for its story and design. It was like watching a movie when you played those games.
You almost just wanted to hurry up and skip past the combat so you could watch all of the cut scenes.
I am a little bummed that High Moon will not be continuing on with the series cuz I did want see what was going to happen next as we were left with a cliff hanger at the end of FOC, but I think I'd rather have High Moon just make an actual damn Transformers movie rather than another Transformers game.(maybe they need to get on that)
This new game though looks like it has all the right mechanics and is exactly G1 designed so I'll accept this.
Posted by NiteStar on July 13th, 2015 @ 7:10am CDT
mirageandjazz1197 wrote:NiteStar wrote:MartianSpyGirl1996 wrote:We really need more '80s G1 crap? Ugh...
Well yeah I think we do cuz everything is Bayformers.
There isn't any G1 anywhere.
That's not true like at all.
Bayformers have not been relevant since Are in 2014.
Lots of G1 more so then Bayformers.
How far back do you think 2014 was? 10 years ago? That was just last year. 6 months ago even. That's still right now we are in.
And it's been Bayformers really since 2007, since the first movie. Four Bayformers films already. A slew of Bayformers toys and games.Transformers Prime I liked but it was Bayformer inspired. TFA was cool and it made G1 references but it wasn't G1. The new transformers robots in disguise 2015 series......Bayformers. And Rescue Bots is something different all together.
The only thing that we have had that has been remotely close to G1 at all is WFC and FOC and now this new game.
Posted by o.supreme on July 13th, 2015 @ 9:27am CDT
https://en.wikipedia.org/wiki/Transform ... video_game)
You know when the last one was before that? -It was for the original Famicom, again only in Japan back in 1987. So yes, in North America, there has never, until now, been a proper video game released based on the original Transformers, which makes this all the more exciting.
The Movieverse games are mostly fails, and while WFC, FoC, and even TF:Prime were fun, remember, they were based on the current Aligned continuity, not "Original".
Posted by Sabrblade on July 13th, 2015 @ 9:43am CDT
o.supreme wrote:do you know when the last video game based on the Original Transformers was made? - 2003 - And it was only released in Japan. I happen to have it, and it is amazing, way better than the paltry "Armada" game North American fans got stuck with.
That Japanese G1 game was (and still is) garbage. The voices and acting were terrible, the story was weak, the gameplay was abysmal, the character selection was underutilized... no amount of fanwank could save such a travesty of a game. Who in their right minds thought it would be a good idea to make a game about those who often use guns and blasters and instead only have them go around kicking everything? Absolutely stupid stupid stupid game that was an insult to everything G1.
Posted by o.supreme on July 13th, 2015 @ 9:55am CDT
Posted by Sabrblade on July 13th, 2015 @ 9:59am CDT
They did that in hopes that it would get brought over here, but Hasbro said no because of how awful it was (Hasbro didn't even have any input on the game's development, being left out of it completely).o.supreme wrote:Hey man, that's your opinion. I get that the VA was bad. It was not marketed towards North America, so they were obviously not going to get the original actors, it was on par with the horrible English dubs of Headmasters etc. I'm actually surprised it had English dialogue at all, very rare for a Japanese game.
Even in Japan did it get so critically panned to the point of infamy over there.
Tell me truthfully, if one were to take all of the names and looks of the characters in the game and swap them all out for those of non-G1 (or even non-Transformers) characters, while leaving everything else about the game still intact, would you honestly still praise it as much as you do?
Posted by JazZeke on July 13th, 2015 @ 10:23am CDT
NiteStar wrote:MartianSpyGirl1996 wrote:We really need more '80s G1 crap? Ugh...
Well yeah I think we do cuz everything is Bayformers.
There isn't any G1 anywhere.
There's the G1-centric Generations line, the comics, the broad selection of T-shirts...
Don't get me wrong, I'm a G1 baby myself (well, more so Beast Wars, but it still counts) but G1 still has a massive, massive influence on the brand. New continuities come and go, but there will always be a version of G1.
Posted by Shadowman on July 13th, 2015 @ 2:38pm CDT
Sabrblade wrote:o.supreme wrote:do you know when the last video game based on the Original Transformers was made? - 2003 - And it was only released in Japan. I happen to have it, and it is amazing, way better than the paltry "Armada" game North American fans got stuck with.
That Japanese G1 game was (and still is) garbage. The voices and acting were terrible, the story was weak, the gameplay was abysmal, the character selection was underutilized... no amount of fanwank could save such a travesty of a game. Who in their right minds thought it would be a good idea to make a game about those who often use guns and blasters and instead only have them go around kicking everything? Absolutely stupid stupid stupid game that was an insult to everything G1.
Oh, good, someone said it so I don't have to.
And to answer the question in your second-to-last sentence, Platinum Games, apparently.
o.supreme wrote:I'm actually surprised it had English dialogue at all, very rare for a Japanese game.
Except for some Capcom games; Devil May Cry and Resident Evil have both used solely English audio since their first games.
Posted by Va'al on July 15th, 2015 @ 3:31pm CDT
Courtesy of Hasbro and Activision - for those who missed it, here's a clear view of the SDCC 2015 Transformers Devastation poster!
Posted by Va'al on July 15th, 2015 @ 3:32pm CDT
carytheone wrote:My phone needs a digital copy of that poster.
Wish... granted!
http://www.seibertron.com/transformers/ ... ter/33501/
Posted by Sabrblade on July 15th, 2015 @ 3:38pm CDT
Posted by r2d2drift on July 15th, 2015 @ 4:10pm CDT
Posted by YRQRM0 on July 16th, 2015 @ 10:19am CDT
Posted by Fireback on July 16th, 2015 @ 10:34pm CDT
YRQRM0 wrote:Does this mean Menasor is gonna be in the game too? That's awesome if so.
100% Guaranteed!!
These creators are all about G1 authentication.
They are far from false Atari & Nintendo design/promotion.
Yea I know what Im getting for myself come Christmas.
I just hope we can play with A variety of all Transformers in this game.
Including Combiners & having our own Gestalt War's.
Posted by Shadowman on July 17th, 2015 @ 3:06am CDT
Fireback wrote:They are far from false Atari & Nintendo design/promotion.
What does that even mean?
Fireback wrote:Yea I know what Im getting for myself come Christmas.
I just hope we can play with A variety of all Transformers in this game.
Including Combiners & having our own Gestalt War's.
We already know you can't. There are only five playable characters, they're all Autobots, and none of them are on combiner teams.
Posted by SlyTF1 on August 6th, 2015 @ 1:07pm CDT
Posted by Va'al on August 7th, 2015 @ 4:19am CDT
Here’s a sneak peek at Optimus Prime from Transformers: Devastation.
Posted by Carnivius_Prime on August 7th, 2015 @ 4:38am CDT
Posted by Sabrblade on August 7th, 2015 @ 10:50am CDT
Posted by SlyTF1 on August 7th, 2015 @ 8:11pm CDT
https://www.facebook.com/transformersga ... =2&theater
Posted by Va'al on August 8th, 2015 @ 2:01am CDT
In Transformers: Devastation, Optimus Prime mixes speed with power. And that Energon Axe makes all the Decepticons nervous.
Posted by Rainmaker on August 8th, 2015 @ 2:08am CDT
Posted by OptimalOptimus2 on August 8th, 2015 @ 8:39am CDT
SlyTF1 wrote:And now there's a trailer for Optimus.
This could be an excellent pun.
Posted by RodimusRex on August 8th, 2015 @ 9:12am CDT
OptimalOptimus2 wrote:I don't believe that this game will be successful. There's nothing extraordinarily unique about this game at all. It feels, generic.SlyTF1 wrote:And now there's a trailer for Optimus.
This could be an excellent pun.
I don't think a game has to be unique:
A) If it's just smoothly assembled, social, and cheap.
B) If it targets people who don't play that many games.
MMOs bank a lot on the social aspect and targeting people who don't play games much.
In my mind the success fo this game banks on three things:
- Does it effectively reach people who don't play a lot of games?
- Does it have multiplayer support?
- Is it smooth and relatively bug free?
My gut feeling is that they could seriously amplify the success of this if they lowered the price and had DLC. I expect fun mods will be developed for this game if they don't have major DLC plans.
I've already been looking into mod tools for this. G2 should be a no-brainer for DLC at least since four of the five characters can "become" G2 with a recolor and new faction symbol. Replace Wheeljack with Carzap. Throw in Rapido as a Prowl recolor.
Maybe a DLC G1 pack that swaps Cliffjumper for Bumblebee, Sunstreaker for Sideswipe, Ironhide for Grimlock, etc.
Or a 2k5 pack that replaces the Autobots with movie Autobots. Rodimus replaces Sideswipe, Arcee replaces Bumblebee, Springer or Kup replaces Grimlock, Ultra Magnus replaces Prime.
Posted by Shadowman on August 8th, 2015 @ 12:58pm CDT
RodimusRex wrote:MMOs bank a lot on the social aspect and targeting people who don't play games much.
No they really don't. The better MMOs out there use a subscription model, pay-to-play, and the casual gamer isn't really down with that.
RodimusRex wrote:In my mind the success fo this game banks on three things:
- Does it effectively reach people who don't play a lot of games?
- Does it have multiplayer support?
- Is it smooth and relatively bug free?
It doesn't have multiplayer. But then again, I don't know why you'd ever consider multiplayer a requirement for success.
RodimusRex wrote:My gut feeling is that they could seriously amplify the success of this if they lowered the price and had DLC.
Lowering the price doesn't really accomplish as much as you'd think. And DLC is already a very controversial subject for many, many gamers. Most people prefer not having to pay extra for things.
RodimusRex wrote:I expect fun mods will be developed for this game if they don't have major DLC plans.
Assuming they release the SDK for it, which not all developers do. You ever notice there's no proper mods for Borderlands?
Posted by RodimusRex on August 8th, 2015 @ 1:13pm CDT
So far, there seem to be mods for all of Platinum Games because while they deny that they use the same proprietary engine for all of their games, they seem to use the same tools. I don't know if physics mods will be very doable but I'd be surprised if re-skins pose an issue.
It isn't a matter of having the full SDK to decompile and crank out a few skins. I've done MMO mods and those aren't based on the SDK.
Posted by SlyTF1 on August 8th, 2015 @ 2:42pm CDT
RodimusRex wrote:OptimalOptimus2 wrote:I don't believe that this game will be successful. There's nothing extraordinarily unique about this game at all. It feels, generic.SlyTF1 wrote:And now there's a trailer for Optimus.
This could be an excellent pun.
I don't think a game has to be unique:
A) If it's just smoothly assembled, social, and cheap.
B) If it targets people who don't play that many games.
MMOs bank a lot on the social aspect and targeting people who don't play games much.
In my mind the success fo this game banks on three things:
- Does it effectively reach people who don't play a lot of games?
- Does it have multiplayer support?
- Is it smooth and relatively bug free?
My gut feeling is that they could seriously amplify the success of this if they lowered the price and had DLC. I expect fun mods will be developed for this game if they don't have major DLC plans.
I've already been looking into mod tools for this. G2 should be a no-brainer for DLC at least since four of the five characters can "become" G2 with a recolor and new faction symbol. Replace Wheeljack with Carzap. Throw in Rapido as a Prowl recolor.
Maybe a DLC G1 pack that swaps Cliffjumper for Bumblebee, Sunstreaker for Sideswipe, Ironhide for Grimlock, etc.
Or a 2k5 pack that replaces the Autobots with movie Autobots. Rodimus replaces Sideswipe, Arcee replaces Bumblebee, Springer or Kup replaces Grimlock, Ultra Magnus replaces Prime.
I'm pretty sure I read that the game's going to be $40. Also, DLC characters and missions would be nice. As well as retail "exclusive" DLC's.
Posted by Shadowman on August 8th, 2015 @ 3:22pm CDT
RodimusRex wrote:I'd maintain Call of Duty and World of Warcraft have two different demographics but almost no MMOs charge a subscription fee anymore.
First off, Call of Duty? Not an MMO. Second, Final Fantasy XIV? Actually an MMO, and the devs have said that no, they're staying pay-to-play until they have to shut the game down--it will never be free-to-play. And it's worth it.
RodimusRex wrote:It isn't a matter of having the full SDK to decompile and crank out a few skins. I've done MMO mods and those aren't based on the SDK.
That's impossible, MMOs don't allow people to mod them. Which ones are you talking about?
Posted by RodimusRex on August 8th, 2015 @ 4:29pm CDT
I was doing texture and model swaps in WoW long before they added transmogrification. There are varying levels to the exploit communities for these games. Most people serious about machinima are at least a couple of layers in, extracting models and sometimes tweaking the clientside 3D models and textures. You do need to bypass the warden software. There are generally several phases of anti-hacking/cheating software in an MMO. The first is file verification.
Changing music and textures is fairly easy, usually.
Also, I looked it up after my last post and found the texture swapping tools people use for Platinum's Korra game, which looks very similar. It should work for Transformers because it intercepts and replaces textures in memory on their way to being rendered. Shouldn't need to decompile the game. The biggest risk is that character parts and objects will share textures, ie. maybe with Optimus Prime using so much solid red that he won't have a unique texture for each part of his arm. He probably will though for ease of tinting/recoloring characters in the game on the development side.
And... just dug deeper into Korra modding because of the game engine similarity. Looks like there might be some mild texture sharing but a G2 repaint mod will probably be doable if the art is handled like Korra's.
Posted by mooncake623 on August 14th, 2015 @ 8:28am CDT
Remember keep your optics tuned to Seibertron.com for the latest in news and updates!
Posted by RainyDayMan2k on August 14th, 2015 @ 8:55am CDT
Posted by Sabrblade on August 14th, 2015 @ 9:54am CDT
For comparison, here's the Optimus Prime character model pages as seen in the first Ark book:
Compared to the cartoon model, the game model looks puffier in robot mode, the game head is rounder (being more like the cartoon's alternate head instead of its primary head seen above), while the truck mode looks like they just copied-and-pasted the truck mode from the Ark book into these new images.
Posted by Alpha Dominus on August 14th, 2015 @ 12:14pm CDT
Posted by SlyTF1 on August 14th, 2015 @ 6:57pm CDT
Posted by Sabrblade on August 14th, 2015 @ 10:49pm CDT
Also, why did Bumblebee suddenly go Super Saiyan for a sec in that trailer?
Posted by no-one on August 15th, 2015 @ 12:25pm CDT
Sabrblade wrote:Also, why did Bumblebee suddenly go Super Saiyan for a sec in that trailer?
Because video games.
Posted by LOST Cybertronian on August 15th, 2015 @ 10:40pm CDT
Bumblebee's your 'bot for lightning-fast beatdowns. Here’s a clip that shows off his fancy footwork in Transformers: Devastation.
Posted by BumbleDouche on August 16th, 2015 @ 6:20am CDT
Posted by frogbat on August 16th, 2015 @ 7:54am CDT
my dream game would still be a command and conquer style RTS game set in g1. Harvesting energon, using troops' particular abilities to upgrade and defend your base.For example the constructicons for building base upgrades, sound wave for the comms and radar... the seekers for aerial assault, shockwave for special weapons and supplies. The cassettes and reflector as scouts. On the autobot's side: wheel jack and ratchet, grapple and hoist, bumblebee and cliff jumper...
Then finally for the final level, armageddon ensues when you launch a final attack and have your base transform into metroplex or trypticon for a final all out assault. Maybe a 4x turn based game would work too methinks.
Posted by SlyTF1 on August 16th, 2015 @ 12:48pm CDT
http://www.dualshockers.com/2015/08/10/ ... 4xbox-one/