gothsaurus wrote:The earlier article didn't have any verbal explanation, just photos. BUT it looks to me like there are clips that hold the engines in. Guessing you could access from the back and un-clip them to remove, but inserting them again would be permanent again — unless you did a mod.
Very much a bummer that Takara didn't stick with the POTP design to retain the play value of the accessories. I'd love to swap engines in and out of that thing, but since it means actually modifying a quite-expensive figure, guessing I'll just enjoy swapping engines in the Hasbro one.
I havent tried thisyet, but I THINK it's this:
1/ Unscrew the back of the jet mode.
2/ Locate the teal "clips" that "hold" onto the back of the Titanmaster/POTP port (the cavity which holds the heads/engines).
3/ Carefully unclip the clips OR yank/cut them (depending if you will mod the Headmasters later or not).
4/ Remove the engines and screw it all back together.
To do the Powermaster mod:
1/ Unscrew the faceplates from the Gigas/Mega.
2/ Cut/sand away the three/four "arms" that pegged into the back of the aformentioned Titanmaster/POTP cavity/port.
3/ POSSIBLY remove the teal "head" on the engine blocks (as the figures already have heads), although this is an aesthetic choice at this point (but might affect head articulation on the Headmaster figs).
4/ Either superglue the contact points between the Headmaster and the engine block (and call it a day), OR add modelling clay or equivalent (epoxy putty?) to the hollow rear of the engine block and wait to dry, painting if desired. Again, add superglue to the contact points between the engine and Headmaster and affix. Once dry, put the screew back in the Powermaster (with the dried clay, etc now giving the screw something to "bite" into).
For the faceplates:
1/ Glue one of them behind the helmet, inside it.
OR
2/ Find a spare POTP/Titanmaster figure (or sand down a POTP "engine block", use clay, etc) and affix the faceplate to that, then pop it into the space inside the helmet.
Sepending on your choices, you can then have a fully functioning Powermaster AND a Headmaster, or a regular head, depending on your preferences.
It seems like a fairly easy mod, IMO. No pins!