
Transformers FOC Gameplay on GT.TV
Posted by GetRightRobot
Feb 15, 2012 at 2:30pm CST
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Re: Transformers FOC Gameplay on GT.TV
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Comment by NatsumeRyu
Feb 15, 2012
I love the Helicopter UI.
Not sure if it will be good when playing, but it looks awesome here.
Also, anybody know when we first saw gameplay for WfC? For some reason I want to say it wasn't till much closer to release, which, if so, would make this quite promising. I have high hopes for FoC, and hope they continue, at least, to release character dlc's - even if only to be used in sequels that may or may not make it out (IE, I'm very glad Jazz, and Shockwave are used, and weren't just dlc for the last game...and I hope they manage to sneak Demolishor in!
)
Not sure if it will be good when playing, but it looks awesome here.

Also, anybody know when we first saw gameplay for WfC? For some reason I want to say it wasn't till much closer to release, which, if so, would make this quite promising. I have high hopes for FoC, and hope they continue, at least, to release character dlc's - even if only to be used in sequels that may or may not make it out (IE, I'm very glad Jazz, and Shockwave are used, and weren't just dlc for the last game...and I hope they manage to sneak Demolishor in!

Re: Transformers FOC Gameplay on GT.TV
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Comment by MasterSoundBlaster
Feb 15, 2012
Searched...set...annnddd recorded
So excited on seeing this and getting the game
So excited on seeing this and getting the game
Re: Transformers FOC Gameplay on GT.TV
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Comment by Sabrblade
Feb 15, 2012
What time does it air?
Re: Transformers FOC Gameplay on GT.TV
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For me it was on spike around 12:30am on Friday
Comment by MasterSoundBlaster
Feb 16, 2012
Sabrblade wrote:What time does it air?
For me it was on spike around 12:30am on Friday
Re: Transformers FOC Gameplay on GT.TV
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Comment by MINDVVIPE
Feb 17, 2012
Vortex's propellers are Bruticus's shield, and hes got a flamethrower from blast-offs arm. Sweet. I gota see how I can make that happen on my FP Bruticus.
Re: Transformers FOC Gameplay on GT.TV
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Comment by Wigglez
Feb 17, 2012
I MISSED IT!!! I got caught up in the Mass Effect 3 demo
Re: Transformers FOC Gameplay on GT.TV
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They didn't show too much. There's an Optimus level where you get to communicate and coordinate with Metroplex to attack targets you designate, and basically rampage across across the map.
Comment by MINDVVIPE
Feb 17, 2012
wigglez323 wrote:I MISSED IT!!! I got caught up in the Mass Effect 3 demo
They didn't show too much. There's an Optimus level where you get to communicate and coordinate with Metroplex to attack targets you designate, and basically rampage across across the map.
Re: Transformers FOC Gameplay on GT.TV
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Comment by MasterSoundBlaster
Feb 17, 2012
Words can not describe how excited I am for this game...
High moon studios: WHY U TEMPT ME WITH SUCH EPICNESS?!?!?!?
High moon studios: WHY U TEMPT ME WITH SUCH EPICNESS?!?!?!?
Re: Transformers FOC Gameplay on GT.TV
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Comment by El Duque
Feb 17, 2012
GameTrailers.com has posted last night's episode of GT.TV, which featured gameplay footage of Transformers: Fall of Cybertron. The episode can be viewed online by clicking here.
Update: Video embedded below!
Update: Video embedded below!
- Optimus Prime can take control of the mammoth city-former Metroplex
- Jazz uses his grappling hook more like a zip-line and also uses a sniper rifle
- Bruticus (who gets an entire level of gameplay) is an 80 foot giant who comes equipped with a flamethrower and used Vortex's whirling blades as a shield
Get More: GameTrailers.com, View this video on GT.TV, PC Games, PlayStation 3, Xbox 360
Re: Transformers FOC Gameplay on GT.TV
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Comment by daimchoc
Feb 17, 2012
Re: Transformers FOC Gameplay on GT.TV
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Comment by Sentinel Maximus
Feb 17, 2012
Looks sweet! Cant wait for it! The fall is too far of a wait 

Re: Transformers FOC Gameplay on GT.TV
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Comment by GuyIncognito
Feb 17, 2012
This game is going to kick ass.
That being said, I have one minor nit to pick: that guy said that Metroplex was "a city-sized Transformer" and that Optimus can control him on the battlefield. That doesn't make sense. If he's really the size of a city, then he's bigger than the battlefield itself. Maybe he's the size of a skyscraper, but he's obviously not as big as a city.
That being said, I have one minor nit to pick: that guy said that Metroplex was "a city-sized Transformer" and that Optimus can control him on the battlefield. That doesn't make sense. If he's really the size of a city, then he's bigger than the battlefield itself. Maybe he's the size of a skyscraper, but he's obviously not as big as a city.
Re: Transformers FOC Gameplay on GT.TV
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Comment by Sabrblade
Feb 17, 2012
Onslaught's voice sounds kinda like Scott McNeil's Beast Wars Silverbolt voice to me.
Well, he's definitely way more gargantuan in size than Trypticon and Omega Supreme (he dwarfs them both).GuyIncognito wrote:This game is going to kick ass.
That being said, I have one minor nit to pick: that guy said that Metroplex was "a city-sized Transformer" and that Optimus can control him on the battlefield. That doesn't make sense. If he's really the size of a city, then he's bigger than the battlefield itself. Maybe he's the size of a skyscraper, but he's obviously not as big as a city.
Re: Transformers FOC Gameplay on GT.TV
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Comment by kirbenvost
Feb 17, 2012
I gotta admit, since I still haven't finished WFC and I'm not really all that much into shooters, I was kind of thinking of skipping out on this one...but then I saw Bruticus combine, and Grimlock showed up and I was like 'WHOA.
'. So I think I'm gonna have to play this one too. 


Re: Transformers FOC Gameplay on GT.TV
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Comment by Starscream GaGa
Feb 17, 2012
I'm kind of disappointed that it looks like there's only one character per level instead of three.
I bet there's no split-screen co-op either. Which is just ridiculous. Grrr!
I bet there's no split-screen co-op either. Which is just ridiculous. Grrr!
Re: Transformers FOC Gameplay on GT.TV
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Between this and the utter 'shock' over the 'recent' info about the lack of a PC version, I have to ask... Has anyone actually been paying the least bit of attention to this game? I mean, prior to the announcement of Bruticus gameplay?
Because the lack of a PC version and the removal of story co-op were things decided long ago. And covered in the bloody GameInformer articles.
I mean, when I was at NYCC, waaaay back in October they covered the fact that there would be no PC version (which caused some guy to have a level 10 freakout) and that the co-op [at least for story mode] had been axed in favor of better storytelling. And while I find the latter somewhat disappointing (playing through WfC with my friends was great fun, I love co-op) I certainly understand the decision, given what we've learned about the gameplay.
For example it's pretty easy to design a level with Starscream's gameplay in mind and then set up the co-op with Thundercracker and Skywarp. Co-op levels involving say, Bruticus and Grimlock- who both have unique gameplay- would be ridiculously complicated, if not outright impossible. I mean, I suppose I could see setting Grim up with other Dinobots, but he's supposed to have entirely unique gameplay and the whole 'who gets to be Grimlock' debacle would be a pain. Bruticus on the other hand, there's just no way. I mean, what are you going to do, one guy controls the legs and one the arms? That would suck. Have multiple combiners? That would ruin in impact of playing as one.
The only solution I can think of is to have co-op sessions containing divergent parts/instances. So you'd have people playing as Swindle, Onslaught and Brawl, then when they combined each player would be controlling Bruticus on their own, in their own session, at the same time. Then they'd be playing together again afterwards. But that would create it's own host of problems and such. Gears of War had a few segments in a similar vein, and it was always a pain to have to wait around- unable to help- for the guy having trouble.
Personally I'd just like them to have a separate Co-Op mode. One with it's own missions tailored to co-op gameplay.
Comment by OmicronZero
Feb 17, 2012
Starscream GaGa wrote:I'm kind of disappointed that it looks like there's only one character per level instead of three.
I bet there's no split-screen co-op either. Which is just ridiculous. Grrr!
Between this and the utter 'shock' over the 'recent' info about the lack of a PC version, I have to ask... Has anyone actually been paying the least bit of attention to this game? I mean, prior to the announcement of Bruticus gameplay?
Because the lack of a PC version and the removal of story co-op were things decided long ago. And covered in the bloody GameInformer articles.
I mean, when I was at NYCC, waaaay back in October they covered the fact that there would be no PC version (which caused some guy to have a level 10 freakout) and that the co-op [at least for story mode] had been axed in favor of better storytelling. And while I find the latter somewhat disappointing (playing through WfC with my friends was great fun, I love co-op) I certainly understand the decision, given what we've learned about the gameplay.
For example it's pretty easy to design a level with Starscream's gameplay in mind and then set up the co-op with Thundercracker and Skywarp. Co-op levels involving say, Bruticus and Grimlock- who both have unique gameplay- would be ridiculously complicated, if not outright impossible. I mean, I suppose I could see setting Grim up with other Dinobots, but he's supposed to have entirely unique gameplay and the whole 'who gets to be Grimlock' debacle would be a pain. Bruticus on the other hand, there's just no way. I mean, what are you going to do, one guy controls the legs and one the arms? That would suck. Have multiple combiners? That would ruin in impact of playing as one.
The only solution I can think of is to have co-op sessions containing divergent parts/instances. So you'd have people playing as Swindle, Onslaught and Brawl, then when they combined each player would be controlling Bruticus on their own, in their own session, at the same time. Then they'd be playing together again afterwards. But that would create it's own host of problems and such. Gears of War had a few segments in a similar vein, and it was always a pain to have to wait around- unable to help- for the guy having trouble.
Personally I'd just like them to have a separate Co-Op mode. One with it's own missions tailored to co-op gameplay.
Re: Transformers FOC Gameplay on GT.TV
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Comment by Wigglez
Feb 17, 2012
I honestly don't think there was anything on FoC for a while 'till this. There was that month-long coverage from Gaeinformer and then it stopped 'till the trailer debuted during the VGAs. And since then, there was nothing 'till now. So I suppose their just making the game during them times. They do need to make it to show it off.
That's the reason of so little coverage on it. But what was shown and told, it was a pretty good amount of info on it. I'm personally just waiting to see what the customization is like in FoC. I barely play WFC MP now but that's because TDM gets boring after a while and nobody plays conquest or anything else anymore. HMS, please, PLEASE have better servers on this game. It's the only reason WFC didn't do so well after a while. I think WFC, in my opinion was even better than Call of Duty (CoD fanboys can go kill yourselves) just because I could fly in, transformer, EMP blast someone and then transform and fly out.
That's the reason of so little coverage on it. But what was shown and told, it was a pretty good amount of info on it. I'm personally just waiting to see what the customization is like in FoC. I barely play WFC MP now but that's because TDM gets boring after a while and nobody plays conquest or anything else anymore. HMS, please, PLEASE have better servers on this game. It's the only reason WFC didn't do so well after a while. I think WFC, in my opinion was even better than Call of Duty (CoD fanboys can go kill yourselves) just because I could fly in, transformer, EMP blast someone and then transform and fly out.
Re: Transformers FOC Gameplay on GT.TV
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yyyYEEAAAA!!
Its also better than GoW, even with WFCs problems.
Comment by MINDVVIPE
Feb 17, 2012
wigglez323 wrote:I think WFC, in my opinion was even better than Call of Duty (CoD fanboys can go kill yourselves) just because I could fly in, transformer, EMP blast someone and then transform and fly out.
yyyYEEAAAA!!

Re: Transformers FOC Gameplay on GT.TV
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Well, I say WFC was btter than CoD because WFC plays like CoD. The controller layout is the same except for the throwing grenades. Even the loadouts were kind of the same. You get to select your weapons and perks. Along with having killstreaks and bonus points for killing/assists and challenges. Gears is a whole different subject.
Comment by Wigglez
Feb 17, 2012
MINDVVIPE wrote:wigglez323 wrote:I think WFC, in my opinion was even better than Call of Duty (CoD fanboys can go kill yourselves) just because I could fly in, transformer, EMP blast someone and then transform and fly out.
yyyYEEAAAA!!Its also better than GoW, even with WFCs problems.
Well, I say WFC was btter than CoD because WFC plays like CoD. The controller layout is the same except for the throwing grenades. Even the loadouts were kind of the same. You get to select your weapons and perks. Along with having killstreaks and bonus points for killing/assists and challenges. Gears is a whole different subject.