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Official TRANSFORMERSTM PlayStation®2 Atari Websites

Atari's Official Transformers(TM) PlayStation®2 Game website for International countries   Atari's Official Transformers(TM) PlayStation®2 Game website for the US   Atari's Official Transformers(TM) PlayStation®2 Game website for Australia


TRANSFORMERSTM PlayStation®2 Quotes

With less than a week away before Atari's Transformers game starts shipping throughout the world, the buzz about the game continues! Here's what some of the official game magazines are saying about Transformers:

GamePro View Article

"One of the most notable aspects of the game is the ability to transform on the fly at any time. This makes it possible to execute some impressively slick combo attacks, such as plowing into a group of enemies as a vehicle, transforming and then shooting the rest with your blaster - all in one smooth animation.

"Whether you're an old-school Generation One Transformers fan or new to the fold, there is sure to be something appealing about the new game. With a few tweaks and a bit of polish, Transformers could easily become a surprise hit for Atari."

GMR View Article (Earned 5 out of 5 flames for it's "Hot Factor")

"Transformers and Atari. Two great tastes that taste great together are now joining forces to bring some major rock 'em, sock 'em robot action to PS2. With its massive locations, butt-kicking weapons and frenetic action, we think both gamers and Transformers fans alike will be very pleased."

OPM View Article (Pt 1), View Article (Pt 2)

"There's no doubt about it - Transformers is a visually impressive game. It's quite the feat on a few different levels. For one, may of the game's environments are absolutely massive, allowing you to see dozens (if not hundreds) of miles in every direction when you reach the area's highest point."

Play View Article (Also includes interview with Producer Jon Chmura)

"Atari's Transformers is more than just a game based on a popular license. The toy- and cartoon-based elements are all present - the war between the heroic Autobots and the evil Decepticons, authentic cartoon voice actors, characters like Optimus Prime, Megatron and Starscream - but there's more substance than that.

"Beneath all the big-brand gloss is a title that's shaping up to be a hardcore action-shooter with substantial challenge."

Wizard View Article (Pt 1), View Article (Pt 2) (Includes interview with Mark Morrison, design producer, Melbourne House)

"While the Transformers themselves are more than meets the eye, the excellent graphics are sure to please the eyes of even the most discriminating gaming aficionados. Every Autobot and Decepticon boasts a stunning level of detail, from the glossy sheen on the vehicle paint jobs to the smoking trails of missiles tracking their targets.

"The intricately crafted environments, with impressive effects like falling snow and life-like forest canopies, will keep curious gamers exploring for hours. And the cinematic cut-scenes look like they were pulled straight from a high-budgeted animated feature."

GameSpot

"This is easily one of the biggest and most impressive boss encounters we've seen in a game, and it's one good reason--among many--to check Transformers out."

PSE2

"Graphically, Transformers is one of the most impressive PS2 game I have seen to date. The levels are bursting with color and special effects...that it is hard to fathom how this is being achieved. Transformers is....."an extremely impressive and solid game."

Official PlayStation Magazine

"Transformers is a damn fine videogame."

Game Informer

"...Transformers is looking like one of the PS2's most exciting new action titles. Plus it has freakin’ Transformers in it!" -

Electronic Gaming Monthly

"Transformers is a supercharged, Halo-inspired shooter with slick exploration and custom robo-tinkering elements bolted on. The unlockable '80s public service announcements are gold, too. Fans of transforming robots, your ship (which also turns into a robot) has come in."

Eurogamer.net

"But all this would mean very little if it weren't for the impressive power of Melbourne House's game engine which seems capable of rendering an almost impossible degree of scenic detail at vast distances, not to mention immensely impressive character models - some of which truly have to be seen to be believed."

Gamesdomain.com

"This upcoming Atari title promises very attractive, colorful visuals and does an admirable job of staying faithful to the series' roots, while inviting the more seasoned gamer to interact with his inner child -- and, as Don Henley says, kick its little ass. Prepare to be transformed in May 2004."

Worthplaying.com

"This won't be your typical blast-everything-away shooter game; promising plenty of unlockable goodies, it will actually require you to think, strategize, and appropriately outfit your Autobot. Transformers is sure to please fans of the '80s cartoon series as well as gamers who are just discovering the franchise. "

Gamespy.com

"It's absolutely fantastic that Melbourne House is spending another couple of months spit-polishing Transformers, as it can only take what is already a solid game and improve on it. But quite frankly, even at this point in its development, it's already better than any other TF game ever released. "

Official Australian PlayStation 2 Magazine

"It's hard not to declare it one of the best looking games on the PS2, right up there with the likes of GT3 and MGS2."

"Transformers Armada is as satisfyingly deep as it is surprisingly well designed. It is unlikely that anyone will be left wanting when they play Transformers Armada."

© 2004 Atari, Inc. All Rights Reserved. All trademarks are the property of their respective owners. HASBRO and its logo, TRANSFORMERS and all related characters are trademarks of Hasbro and are used with permission. © 2004 Hasbro. All Rights Reserved.


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Transformers Podcast: Twincast / Podcast #397 - The Burden Hardest to Bear
Twincast / Podcast #397:
"The Burden Hardest to Bear"
MP3 · iTunes · RSS · View · Discuss · Ask
Posted: Wednesday, December 31st, 1969

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