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Anyone have problems with DOTM Voyager Ironhide

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Anyone have problems with DOTM Voyager Ironhide

Postby JohnOfTardis67 » Thu Sep 01, 2011 7:11 am

Weapon: Cluster Bombs
Has anyone had problems with the DOTM Voyager Ironhide?

On mine whenever you try to transform him the right arm always falls off and the attachment point won't hold it properly....
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Re: Anyone have problems with DOTM Voyager Ironhide

Postby Counterpunch » Thu Sep 01, 2011 7:28 am

Motto: "Everything I do is divinely sanctioned."
Weapon: Jawbreaker Cannon
My problem is that no one has offered to buy mine off of me.

:(

But, no, no mechanical issues with him. I just like the 2007 version better.
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Re: Anyone have problems with DOTM Voyager Ironhide

Postby JohnOfTardis67 » Thu Sep 01, 2011 8:45 am

Weapon: Cluster Bombs
Counterpunch wrote:My problem is that no one has offered to buy mine off of me.

:(

But, no, no mechanical issues with him. I just like the 2007 version better.



LOL love your aninated gif. What in the world is that girl doing LOL?

Where are you located I might buy yours if the price is OK
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Re: Anyone have problems with DOTM Voyager Ironhide

Postby iguanabytes » Sat Sep 03, 2011 11:11 am

Weapon: Energon Crossbow
bumpers pieces pop off during transform, and he seems to be made of a lower grade plastic than usual- a little chip in rear bumper where it pegs to the leg; I like the actual transformation
Everyone carries a bucket of crazy of some size. here is where I empty mine gradually:http://primordialbadgersmediahoard.blogspot.com/
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Re: Anyone have problems with DOTM Voyager Ironhide

Postby Doubledealer93 » Sat Sep 03, 2011 1:53 pm

Motto: "A logical mind is a healthy mind."
Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
i would love him if he were a bit bigger and the chest would lock in place properly but nooooooooo
he is ok.
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doubledealer93-s-collection-as-of-2-25-13-t84309.php
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Re: Anyone have problems with DOTM Voyager Ironhide

Postby Doubledealer93 » Sat Sep 03, 2011 1:53 pm

Motto: "A logical mind is a healthy mind."
Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
i would love him if he were a little bit bigger and his chest locked in place properly, but nooooooooo he is ok.
Image

check out my collection thread, updated 2/25/13, and i kinda lost count, i have to count them again....
doubledealer93-s-collection-as-of-2-25-13-t84309.php
my tumblr: https://www.tumblr.com/blog/doubledealer93
My deviant art, loads more pics there--> http://doubledealer93.deviantart.com/
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Re: Anyone have problems with DOTM Voyager Ironhide

Postby FullMetalGeth » Sun Sep 04, 2011 10:32 am

Motto: ""I like band- it's my day off from my day."
-Our 2nd Trumpet"
Weapon: Sniper Rifle
The chest doesn't stay together at all, mine sucks! :BOOM: :BOOM:
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Re: Anyone have problems with DOTM Voyager Ironhide

Postby Dogma » Sun Sep 04, 2011 3:23 pm

Mine has a loose left arm. The mech tech gun has to go on the right.
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Re: Anyone have problems with DOTM Voyager Ironhide

Postby Pontimax 01 » Sun Sep 04, 2011 6:37 pm

Mine had a loose shoulder pin that caused the arm to detached in a semi permanent fashion. I had to superglue the pin back in so the ball joint section would stay attached to him. It's really a shoddy design. His arms ruin a good figure.
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Re: Anyone have problems with DOTM Voyager Ironhide

Postby JohnOfTardis67 » Sun Sep 04, 2011 9:42 pm

Weapon: Cluster Bombs
Pontimax 01 wrote:Mine had a loose shoulder pin that caused the arm to detached in a semi permanent fashion. I had to superglue the pin back in so the ball joint section would stay attached to him. It's really a shoddy design. His arms ruin a good figure.



Is that the pins inside the body panels of the car where the shoulders sit? That's the problem I had only it was the right arm and the slightest touch had it falling off .
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Re: Anyone have problems with DOTM Voyager Ironhide

Postby Pontimax 01 » Mon Sep 05, 2011 2:13 am

JohnOfTardis67 wrote:
Pontimax 01 wrote:Mine had a loose shoulder pin that caused the arm to detached in a semi permanent fashion. I had to superglue the pin back in so the ball joint section would stay attached to him. It's really a shoddy design. His arms ruin a good figure.



Is that the pins inside the body panels of the car where the shoulders sit? That's the problem I had only it was the right arm and the slightest touch had it falling off .


Sounds like the same problem to me. The pin itself is an awful mix of a push in pin and a screw. It's sort of threaded but has no screw head on it. It's utter crap. Put some glue in where the pin sits, slide the pin back thru the round shoulder ball joint and reattach. Mine hasn't come back off yet, I'm just mindful his shoulders suck.
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Re: Anyone have problems with DOTM Voyager Ironhide

Postby JohnOfTardis67 » Mon Sep 05, 2011 2:22 am

Weapon: Cluster Bombs
Pontimax 01 wrote:
JohnOfTardis67 wrote:
Pontimax 01 wrote:Mine had a loose shoulder pin that caused the arm to detached in a semi permanent fashion. I had to superglue the pin back in so the ball joint section would stay attached to him. It's really a shoddy design. His arms ruin a good figure.



Is that the pins inside the body panels of the car where the shoulders sit? That's the problem I had only it was the right arm and the slightest touch had it falling off .


Sounds like the same problem to me. The pin itself is an awful mix of a push in pin and a screw. It's sort of threaded but has no screw head on it. It's utter crap. Put some glue in where the pin sits, slide the pin back thru the round shoulder ball joint and reattach. Mine hasn't come back off yet, I'm just mindful his shoulders suck.



On mine when the whole arm comes off there's a black thing on the inside of the body, kind of hard to describe but round with a bar going through it and a matching hole on the shoulder. Is that what you mean? I'll fish it out of the bin later and have a loook
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