CW Alternate Limb Transformations
CW Alternate Limb Transformations
Posted by Sigma Magnus Mon May 02, 2016 4:04 pm
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Re: CW Alternate Limb Transformations
Posted by Insurgent Tue May 03, 2016 6:41 am
Angle the front of the car over onto the back as if you're putting him into robot mode.
Keep the head panel up in line with the car as if it was car mode.
Swing the front of the car over the head and angle it a bit down at the front, so it's an angle. Push it flush against the torso thigh and it should hold in as a knee cap. May need some fudging to get it looking around over the head, but it's certainly doable. And looks good, I usually have them like that.
Unfortunately, not so with the breakdown mould. All you can do that is flip the car front up so it's sticking out at a 90 degree angle.
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Re: CW Alternate Limb Transformations
Posted by Sigma Magnus Tue May 03, 2016 6:56 am
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Re: CW Alternate Limb Transformations
Posted by Insurgent Tue May 03, 2016 8:35 am
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Re: CW Alternate Limb Transformations
Posted by Sigma Magnus Tue May 03, 2016 9:00 am
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Re: CW Alternate Limb Transformations
Posted by Rodimus Prime Tue May 03, 2016 9:03 am
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Re: CW Alternate Limb Transformations
Posted by Sigma Magnus Wed May 04, 2016 5:48 am
Rodimus Prime wrote:I display my Menasor with Brake-neck and Dead End as the legs, with the front ends folded up. Looks like he has really knobby knees.Still looks better than exposed joints, though.
I don't really mind the exposed joints, I just really like the look of the kneecap thing for some reason.
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Re: CW Alternate Limb Transformations
Posted by Insurgent Wed May 04, 2016 6:43 am
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Re: CW Alternate Limb Transformations
Posted by Sigma Magnus Wed May 04, 2016 6:50 am
Insurgent wrote:I havent forgotten the pics, just got ill last night. Will try tonight for ya.
Thanks again.
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Re: CW Alternate Limb Transformations
Posted by Insurgent Wed May 04, 2016 2:03 pm




The windshields can still be left down as well, but I like to have them folded up to just add a nice slant to the kneecaps when I display them this way. I don't know if the SW remoulding means his front end doesn't sit as flush as Dead End would. I can't remember and DE is gonna be awkward to get and check.
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Re: CW Alternate Limb Transformations
Posted by Sigma Magnus Wed May 04, 2016 2:05 pm
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Re: CW Alternate Limb Transformations
Posted by Insurgent Wed May 04, 2016 2:16 pm
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Re: CW Alternate Limb Transformations
Posted by Sigma Magnus Wed May 04, 2016 2:16 pm
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Re: CW Alternate Limb Transformations
Posted by Optimum Supreme Wed May 04, 2016 5:46 pm




Really you just gotta go ahead and try and finagle them around for yourself and see what makes you happy.
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Re: CW Alternate Limb Transformations
Posted by Sigma Magnus Wed May 04, 2016 5:58 pm
Optimum Supreme wrote:Really you just gotta go ahead and try and finagle them around for yourself and see what makes you happy.
Right, I just wanted some suggestions.
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Re: CW Alternate Limb Transformations
Posted by Optimum Supreme Thu May 05, 2016 5:41 pm
Sigma Magnus wrote:Optimum Supreme wrote:Really you just gotta go ahead and try and finagle them around for yourself and see what makes you happy.
Right, I just wanted some suggestions.
Hope the pics help in that regard, even if you don't go that way.
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Re: CW Alternate Limb Transformations
Posted by Sigma Magnus Thu May 05, 2016 5:56 pm
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Re: CW Alternate Limb Transformations
Posted by Sigma Magnus Sat May 07, 2016 7:43 am
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Re: CW Alternate Limb Transformations
Posted by Sigma Magnus Sat May 07, 2016 6:11 pm
Sigma Magnus wrote:Okay, so, I'm trying to make a good gestalt from Scattershot, Hound, Wheeljack, Trailbreaker, and Smokescreen. (I shall call him...REPAINTRON!!) So, which limb arrangement would provide best stability as well as aesthetics?
Uh...anyone there?
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Re: CW Alternate Limb Transformations
Posted by Insurgent Sat May 07, 2016 6:32 pm
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Re: CW Alternate Limb Transformations
Posted by Sigma Magnus Sat May 07, 2016 6:34 pm
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Re: CW Alternate Limb Transformations
Posted by skidflap Thu May 12, 2016 7:40 pm
Sigma Magnus wrote:Okay, so, I'm trying to make a good gestalt from Scattershot, Hound, Wheeljack, Trailbreaker, and Smokescreen. (I shall call him...REPAINTRON!!) So, which limb arrangement would provide best stability as well as aesthetics?
First of all, nice to see someone likes the sky reign limbs.
Second: I find the best configuration is hound as a left arm, trailbreaker as a right arm (that claw knuckle is awesome) smokescreen as a left leg and wheeljack as a right leg.
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Re: CW Alternate Limb Transformations
Posted by Sigma Magnus Thu May 12, 2016 7:43 pm
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Re: CW Alternate Limb Transformations
Posted by skidflap Thu May 12, 2016 7:55 pm
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Re: CW Alternate Limb Transformations
Posted by Insurgent Fri May 13, 2016 3:42 am
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