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CW Alternate Limb Transformations

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CW Alternate Limb Transformations

Postby Sigma Magnus » Mon May 02, 2016 3:04 pm

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Weapon: Sword
I've recently picked up a slew of CW limb figures, and...kinda disappointed with most of the car-bots' leg transformations. Is there any alternate transformations that can make the legs look more like the Offroad mold, with its car-hood-kneecap...thing? Specifically for the Dead End and Breakdown molds?
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Re: CW Alternate Limb Transformations

Postby Insurgent » Tue May 03, 2016 5:41 am

The deadend mould can be finagled to have the off road combined knee cap look. If I remember how to scribe this right:

Angle the front of the car over onto the back as if you're putting him into robot mode.
Keep the head panel up in line with the car as if it was car mode.
Swing the front of the car over the head and angle it a bit down at the front, so it's an angle. Push it flush against the torso thigh and it should hold in as a knee cap. May need some fudging to get it looking around over the head, but it's certainly doable. And looks good, I usually have them like that.


Unfortunately, not so with the breakdown mould. All you can do that is flip the car front up so it's sticking out at a 90 degree angle.
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Re: CW Alternate Limb Transformations

Postby Sigma Magnus » Tue May 03, 2016 5:56 am

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Weapon: Sword
Thank you for the instructions. Would you happen to have a picture of the end result?
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Re: CW Alternate Limb Transformations

Postby Insurgent » Tue May 03, 2016 7:35 am

If you can wait till I get home tonight, I can whack Breakdown on Defensor and take pics of him and streetwise like this.
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Re: CW Alternate Limb Transformations

Postby Sigma Magnus » Tue May 03, 2016 8:00 am

Motto: "You may not like it, you may not understand it. But that does not mean it cannot exist."
Weapon: Sword
Okay, thank you.
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Re: CW Alternate Limb Transformations

Postby Rodimus Prime » Tue May 03, 2016 8:03 am

Motto: "Individual freedom above all else."
I display my Menasor with Brake-neck and Dead End as the legs, with the front ends folded up. Looks like he has really knobby knees. :lol: Still looks better than exposed joints, though.
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Re: CW Alternate Limb Transformations

Postby Sigma Magnus » Wed May 04, 2016 4:48 am

Motto: "You may not like it, you may not understand it. But that does not mean it cannot exist."
Weapon: Sword
Rodimus Prime wrote:I display my Menasor with Brake-neck and Dead End as the legs, with the front ends folded up. Looks like he has really knobby knees. :lol: Still looks better than exposed joints, though.

I don't really mind the exposed joints, I just really like the look of the kneecap thing for some reason.
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Re: CW Alternate Limb Transformations

Postby Insurgent » Wed May 04, 2016 5:43 am

I havent forgotten the pics, just got ill last night. Will try tonight for ya.
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Re: CW Alternate Limb Transformations

Postby Sigma Magnus » Wed May 04, 2016 5:50 am

Motto: "You may not like it, you may not understand it. But that does not mean it cannot exist."
Weapon: Sword
Insurgent wrote:I havent forgotten the pics, just got ill last night. Will try tonight for ya.

Thanks again.
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Re: CW Alternate Limb Transformations

Postby Insurgent » Wed May 04, 2016 1:03 pm

I hope these pics are clear enough. I've taken two sets, one with matching kneecaps, and one with the streetwise folded up off road style. It's not as neat as I thought when I originally posted, but still does the job.

Image
Image
Image
Image


The windshields can still be left down as well, but I like to have them folded up to just add a nice slant to the kneecaps when I display them this way. I don't know if the SW remoulding means his front end doesn't sit as flush as Dead End would. I can't remember and DE is gonna be awkward to get and check.
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Re: CW Alternate Limb Transformations

Postby Sigma Magnus » Wed May 04, 2016 1:05 pm

Motto: "You may not like it, you may not understand it. But that does not mean it cannot exist."
Weapon: Sword
Oh, don't worry about it. I don't have Dead End himself, I have Smokescreen.
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Re: CW Alternate Limb Transformations

Postby Insurgent » Wed May 04, 2016 1:16 pm

there you are then. Hope these photos were helpful. :D
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Re: CW Alternate Limb Transformations

Postby Sigma Magnus » Wed May 04, 2016 1:16 pm

Motto: "You may not like it, you may not understand it. But that does not mean it cannot exist."
Weapon: Sword
Indeed! Thanks for the help.
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Re: CW Alternate Limb Transformations

Postby Optimum Supreme » Wed May 04, 2016 4:46 pm

Motto: "That's [not out yet/never came out] in my area."
Weapon: Nuclear Charged Fusion Cannon
Here's how I have them. (You can right click and Open image in new tab if you find them too small. Also, you probably should just ignore those VHS tapes in the background, heh)

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Image

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Image

Really you just gotta go ahead and try and finagle them around for yourself and see what makes you happy.
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Re: CW Alternate Limb Transformations

Postby Sigma Magnus » Wed May 04, 2016 4:58 pm

Motto: "You may not like it, you may not understand it. But that does not mean it cannot exist."
Weapon: Sword
Optimum Supreme wrote:Really you just gotta go ahead and try and finagle them around for yourself and see what makes you happy.

Right, I just wanted some suggestions.
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Re: CW Alternate Limb Transformations

Postby Optimum Supreme » Thu May 05, 2016 4:41 pm

Motto: "That's [not out yet/never came out] in my area."
Weapon: Nuclear Charged Fusion Cannon
Sigma Magnus wrote:
Optimum Supreme wrote:Really you just gotta go ahead and try and finagle them around for yourself and see what makes you happy.

Right, I just wanted some suggestions.


Hope the pics help in that regard, even if you don't go that way.
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Re: CW Alternate Limb Transformations

Postby Sigma Magnus » Thu May 05, 2016 4:56 pm

Motto: "You may not like it, you may not understand it. But that does not mean it cannot exist."
Weapon: Sword
Indeed. Thanks again!
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Re: CW Alternate Limb Transformations

Postby Sigma Magnus » Sat May 07, 2016 6:43 am

Motto: "You may not like it, you may not understand it. But that does not mean it cannot exist."
Weapon: Sword
Okay, so, I'm trying to make a good gestalt from Scattershot, Hound, Wheeljack, Trailbreaker, and Smokescreen. (I shall call him...REPAINTRON!! :lol: ) So, which limb arrangement would provide best stability as well as aesthetics?
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Re: CW Alternate Limb Transformations

Postby Sigma Magnus » Sat May 07, 2016 5:11 pm

Motto: "You may not like it, you may not understand it. But that does not mean it cannot exist."
Weapon: Sword
Sigma Magnus wrote:Okay, so, I'm trying to make a good gestalt from Scattershot, Hound, Wheeljack, Trailbreaker, and Smokescreen. (I shall call him...REPAINTRON!! :lol: ) So, which limb arrangement would provide best stability as well as aesthetics?

Uh...anyone there?
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Re: CW Alternate Limb Transformations

Postby Insurgent » Sat May 07, 2016 5:32 pm

Stability isn't really an issue, as everyone pegs onto the same foot, so each mould is as stable as all the rest. As for aesthetics, that's your call. Mix and match them, play around with them for a bit until you find the configuration you think is the best looking one.
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Re: CW Alternate Limb Transformations

Postby Sigma Magnus » Sat May 07, 2016 5:34 pm

Motto: "You may not like it, you may not understand it. But that does not mean it cannot exist."
Weapon: Sword
Alright...
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Re: CW Alternate Limb Transformations

Postby skidflap » Thu May 12, 2016 6:40 pm

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Sigma Magnus wrote:Okay, so, I'm trying to make a good gestalt from Scattershot, Hound, Wheeljack, Trailbreaker, and Smokescreen. (I shall call him...REPAINTRON!! :lol: ) So, which limb arrangement would provide best stability as well as aesthetics?


First of all, nice to see someone likes the sky reign limbs. :-D

Second: I find the best configuration is hound as a left arm, trailbreaker as a right arm (that claw knuckle is awesome) smokescreen as a left leg and wheeljack as a right leg.

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Re: CW Alternate Limb Transformations

Postby Sigma Magnus » Thu May 12, 2016 6:43 pm

Motto: "You may not like it, you may not understand it. But that does not mean it cannot exist."
Weapon: Sword
I see. At the moment, he has Sky Reign's normal configuration, but I'll give that a try.
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Re: CW Alternate Limb Transformations

Postby skidflap » Thu May 12, 2016 6:55 pm

Motto: ""Don't look at me; nothing on this planet makes sense. Hot dog, but it's not a pet!""
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To anyone who owns the brawl mold, is anyone aware of the proper way to turn him into an arm. The reason i ask is because i read his instructions and it has a different way of doing it. The ramhorn retool for Predacus uses a awkward transformation that gives him a wonky arm. However the official transformation gives him a more streamlined arm. Anybody knew that or did i just stumble into something new?
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Re: CW Alternate Limb Transformations

Postby Insurgent » Fri May 13, 2016 2:42 am

When I try to do the Brawl arm, I always find his arms can't go flush against his body, unless I'm doing something wrong.
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