Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
The Happy Locust wrote:And yes, this is pretty much every experience I have with Steam.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:The Happy Locust wrote:And yes, this is pretty much every experience I have with Steam.
That's really weird, I've never once had a problem with Steam before.
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
1337W422102 wrote:Also, Shadow, did you turn down GTA IV's settings far enough? Some settings can go from "Low" to "Off," yielding higher framerates. I'm running it on a laptop, so...
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
SlyTF1 wrote:Though I died in the process too...but 'twas the point!
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:SlyTF1 wrote:Though I died in the process too...but 'twas the point!
I thought the point was to have an awful save to transfer over to ME3? Because you can't transfer a save where Shepard doesn't survive.
SlyTF1 wrote:Mornith is another problem entirely. I just wish you could kill them both and be done with it.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
1337W422102 wrote:Ghostbusters: The Video Game [PC]:
So much love, here. SO much. The little touches, the involvement of the original cast, and the fact that it's written by Dan and Harold MAKE this game. Little things like Onionhead using one of Venkman's ESP cards, Louis' helmet on the table where you start, the "Happy Birthday" banner in the background, the Ghostbusters II logo in the back of the office, the guy in the hotel lobby asking if you're a cosmonaut...
Unf. Just... just unf.
But, the PC version is held back by lack of the multiplayer mode and the combination of mouse acceleration, deceleration, and smoothing. Playing it is a pain in the ass.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
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