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Generation Kup's neck platform/panel

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Generation Kup's neck platform/panel

Postby paul053 » Tue Feb 08, 2011 11:57 am

For some of you who already got the Generation Kup, does your Kup's neck platform/panel have somewhere to keep steady or just stay there flopping? I am pretty annoyed by always have to push his head up from time to time because the platform doesn't stay. Looks like a peg there but it doesn't connect to anything. It's kind of hard to tell from Serbirtron's gallery also.

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Re: Generation Kup's neck platform/panel

Postby Down_Shift » Tue Feb 08, 2011 11:38 pm

Motto: "Everyone has a bad hobby or a bad habit and I'd rather have a bad hobby over a bad habit."
Weapon: Rust Ray Gun
Mine clips up every so slightly. But the head is as loose as a Thai hooker.
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Re: Generation Kup's neck platform/panel

Postby zonkers » Sun Feb 13, 2011 11:36 pm

Motto: "The problem with the illusion of free-will is that you have to live your life as though it exists ;-)"
Weapon: Stereophonic Sonic Blaster
Down_Shift wrote:Mine clips up every so slightly. But the head is as loose as a Thai hooker.


i just acquired kup, myself, & had the same problem with the loose head... luckily, it was an easy fix... unscrew the head & you'll find that the back half of the head has the ball-joint socket, which has popped loose... re-pop the back-half onto the ball joint & reassemble...nice tight head :)
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Re: Generation Kup's neck platform/panel

Postby zodconvoy » Mon Feb 14, 2011 1:26 am

Motto: "Freedom is the right to KNEEL BEFORE ZOD!"
Really? My Kup's head is too tight. I was actually worried that the cy-gar head wouldn't fit.
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Re: Generation Kup's neck platform/panel

Postby zonkers » Mon Feb 14, 2011 12:51 pm

Motto: "The problem with the illusion of free-will is that you have to live your life as though it exists ;-)"
Weapon: Stereophonic Sonic Blaster
zodconvoy wrote:Really? My Kup's head is too tight. I was actually worried that the cy-gar head wouldn't fit.


yeah, out of the package, on his 1st transform, the head wobbled around like he had a case of cyber-parkinsons... rattled around & spun with any movement of the figure... i wasn't immediately sure what to do about it so i searched the forums to see if anyone else had this problem & found this thread... at 1st, when i opened the head, it wasn't even apparent that the balljoint wasn't snapped in... it wasn't until i test-fitted the joint & realized that it was nice & snug when popped in...
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Re: Generation Kup's neck platform/panel

Postby ShardFenix » Mon Feb 14, 2011 12:57 pm

i have this same issue. Right now the head is currently i guess jammed in place on the joint but it definitely isnt connected...so screwdriver time for myself as well. I hate all these owner mods we have to do sometimes. I just got done filing the pegs on WFC Soundwave so the legs would plug into the roof in vehicle mode.
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Re: Generation Kup's neck platform/panel

Postby paul053 » Tue Feb 15, 2011 4:21 pm

Since all of you have problems about the wobbling neck, mine isn't. It's not tight but okay so far. Still the problem is the neck platform that annoys me. As seen on the picture above, it is slightly crossed with the chest peg so the neck platform lays on top of it. But mine has a tiny gap in between. I've tried to insert a tiny tape in between and seems like that can fix the problem but very difficult due to the small and narrow chest space. Any suggestions for any other way? I try not to disassemble the whole chest but if there are no other options.............
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Re: Generation Kup's neck platform/panel

Postby zonkers » Tue Feb 15, 2011 5:43 pm

Motto: "The problem with the illusion of free-will is that you have to live your life as though it exists ;-)"
Weapon: Stereophonic Sonic Blaster
mine's head platform doesn't click in well either, but its more tolerable than the head-wobble was... can't say i'm keen on opening up the chest either... the front fenders are spring-loaded & i'd dread those not going back together properly...
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Re: Generation Kup's neck platform/panel

Postby paul053 » Wed Feb 16, 2011 10:27 am

Last night while opening his head to tighten his neck, I got an idea and put another drop on the chest peg to increase the size. After it is fully dried, it does the trick! The neck platform now clicked and stayed over it! Very happy now. :grin: It could be worn after several transformation but now at least his head doesn't have to look up to look straight.
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Re: Generation Kup's neck platform/panel

Postby zonkers » Wed Feb 16, 2011 2:06 pm

Motto: "The problem with the illusion of free-will is that you have to live your life as though it exists ;-)"
Weapon: Stereophonic Sonic Blaster
paul053 wrote:Last night while opening his head to tighten his neck, I got an idea and put another drop on the chest peg to increase the size. After it is fully dried, it does the trick! The neck platform now clicked and stayed over it! Very happy now. :grin: It could be worn after several transformation but now at least his head doesn't have to look up to look straight.


what did you add a drop of?
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Re: Generation Kup's neck platform/panel

Postby paul053 » Wed Feb 16, 2011 3:06 pm

zonkers wrote:
paul053 wrote:Last night while opening his head to tighten his neck, I got an idea and put another drop on the chest peg to increase the size. After it is fully dried, it does the trick! The neck platform now clicked and stayed over it! Very happy now. :grin: It could be worn after several transformation but now at least his head doesn't have to look up to look straight.


what did you add a drop of?


Super glue. Since the head is off, it gave me a little bit more working space.
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Re: Generation Kup's neck platform/panel

Postby Counterpunch » Thu Feb 17, 2011 9:05 am

Motto: "Everything I do is divinely sanctioned."
Weapon: Jawbreaker Cannon
Mine seems ok. I transformed him without noticing any issue with the neck platform.
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Re: Generation Kup's neck platform/panel

Postby AutobotTrainer » Thu Feb 17, 2011 3:37 pm

Motto: "Rule number two: Double Tap."
Weapon: Twin Sonic Cannons
This is why I love this website. I haven't had Kup unpackaged for more than 5 minutes, cursed out Hasbro regarding their declining quality control, searched "Kup" in the Seibs Forums, read this thread, fixed the wobble, and am again in plastic-crack-bliss.

I :x you Seibertron.comians!
No thing that is created by humans is infallable.

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Re: Generation Kup's neck platform/panel

Postby AutobotTrainer » Thu Feb 17, 2011 3:40 pm

Motto: "Rule number two: Double Tap."
Weapon: Twin Sonic Cannons
zonkers wrote:
Down_Shift wrote:Mine clips up every so slightly. But the head is as loose as a Thai hooker.


...re-pop the back-half onto the ball joint & reassemble...nice tight head :)



That's...what...she....SAID!

I couldn't help myself.
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Re: Generation Kup's neck platform/panel

Postby zonkers » Thu Feb 17, 2011 6:45 pm

Motto: "The problem with the illusion of free-will is that you have to live your life as though it exists ;-)"
Weapon: Stereophonic Sonic Blaster
AutobotTrainer wrote:
zonkers wrote:
Down_Shift wrote:Mine clips up every so slightly. But the head is as loose as a Thai hooker.


...re-pop the back-half onto the ball joint & reassemble...nice tight head :)



That's...what...she....SAID!

I couldn't help myself.


somehow, i don't think its even out of character for kup... he's an old grizzled veteran, you'd think he'd visited a couple back alleys on ports of call before ;)
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Re: Generation Kup's neck platform/panel

Postby Prime Riblet » Thu Feb 17, 2011 7:08 pm

Motto: "Mottos! We need no stinking mottos!"
Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
I got mine just a few hours ago, and I have no problems to report at all. I think Hasbro did a good job with this one.
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