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loose joints?

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loose joints?

Postby Ninjatron » Fri Jul 13, 2007 1:02 pm

After playing for a while TF joints inevitably get loose and flimsy.

Anyone got a good fix for this? I've heard nail polish can work to thicken the male end of the joint. Anything else?
Ninjatron
Minibot
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Postby SnapTrap » Fri Jul 13, 2007 2:58 pm

I use a corner of tissue paper to wrap around the ball joint then pop the piece back on. Then tear off any extra bits of tissue sticking out. It's a quick, cheap fix and is probably better for your figures in the long run than using nail polish or super glue.
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Postby Spark Light » Fri Jul 13, 2007 3:34 pm

Superglue usually works for me, to be honest, but you have to keep moving it for 5 minutes, unless you can take it out like I did with Titanium Magnus, that figure is so much better when the arms don't keep falling out.

A good trick is to use glue but not superglue, something like "uhu", it will be soft and gooey, kind of like Cartilage or whatever it is in real joints.
Spark Light


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