The Chaos Bringer wrote:Thanks for all the feedback. I'm taking you advice and starting over. Hope this one works better (Hope the name's not taken too!)
Name: Ruination
Allegiance: Decepticon
Function: Menial tasks back at base, destruction of small Autobot encampments
Alt. mode: Tank
Weapons: Giant wristblades (like Wreckage) Shoulder cannons, fists.
Height: 32 feet (9.76 M)
Quote: You are scrap, Autobot and to scrap you shall return.
STRENGTH: 8
INTELLIGENCE: 5
DEXTERITY: 4
SPEED: 7
ENDURANCE: 8
COURAGE: 9
FIREPOWER: 9
ACCURACY: 1
MELEE: 9
TECH SKILL: 1
CHARISMA: 1
RANK: Given by RPG moderators.
Profile: His name is Ruination. He couldn't tell you is that was always his name or if it was given to him by the Decepticon medics that rebuilt him. He lives in constant torment. He wonders how many promises he has not kept, due to not remembering them. He does not know how many dear friends he once had but has since forgotten. He does not know what he looked like, or what he was like. All he remembers is that the Autobots did this to him. He remembers a fateful battle that nearly cost him his life. He remembers shooting at Autobots from a low flying aircraft. He does not know who was on board with him. He remembers being shot down by an Autobot. This is his only memory. And he doesn't even know how much was left of him. From what he can guess, not much. A visor and a speaker are all that are left of his original head. A metal grate serves as a mouth. Everything else has recieved new armor. Nothing of his body remains. Everything has been replaced with new parts. He is told that none of it is his fault and that the Autobots attacked first that day. Ruination hates all Autobots and does not descriminate between those that might have been in the battle that nearly killed him, and those built afterwards. In his mind, anyone who supports the Autobot cause is quilty and therefore must be brought to justice. For him though, justice usually means death by impaling.
Abilities: Ruination is a nearly perfect fighter. He can run up to you, slice you in half with his wristblades, and run on to the next victim before anyone can sound an alarm. He is incredibly strong and can pick up an Autobot and throw it with ease. His new armor is very strong and can take quite a beating.
Weaknesses: Ruination's aim is so bad that the Decepticons are very hesitant about bringing him to a battle, as he is very likely to hit one of them. The fact that he will fire wildly untill his ammo is depleted when in the presence of even a single Autobot doesn't help. His hatred of Autobots is so strong that he would completely abandon any mission for the chance to kill even a single one. Because his hatred blinds him so much, no one gives him anything important to do. If the Decepticons need someone to storm an Autobot outpost and kill or capture everyone in it though, there is no one more willing to do the job. And he never needs reinforcements.
This one doesn't work better I'm afraid. I suggest checking out the rules again, especially rule 5 that says you only get 1 stat of 9. Also, the staff doesn't appreciate the min/maxing you are doing with the stats with three stats of 1 and all of those stats of 9 to make some sort of 'ultimate' warrior. With a tech skill of 1 he would be incapable of refueling himself, using any weapon above a club or opening doors. A charisma of 1 indicates that his fellow Decepticons would rather punch him than even look at him. An accuracy of 1 would mean he typically shoots himself in battle and never, ever hits his target. Also, dexterity of 4 is abysmally low for someone who is supposed to be skilled in melee fighting. Keep all of this in mind in the future.