Metal Gear Solid V The Phantom Pain

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Metal Gear Solid V The Phantom Pain

Postby MemphisR56 » Wed Sep 02, 2015 4:00 am

Motto: "An inconvenience is just an adventure wrongly viewed!"
Weapon: Crossbow
It's out, it's arrived for a lot of people.

I just received my shiny new diamond dogs PS4 and a Day One edition copy of the game. (Add me on PSN if you like: MemphisR56).

Who's playing it? How far are you? What do you like, what do you dislike?


I'm currently about 3 hours in, I got an S rank on the prologue (was really surprised, as I didn't really give it my best, but I *did* switch off reflex mode before starting the game in the options menu, which gives you a score bonus).

I started the first chapter and I made my way across the map capturing guard posts. After taking 3 with no alerts and only non-lethal takedowns, I found myself in the middle of a comms outpost with only 4 tranq bullets left, surrounded by at least 7 marked guards (and one evasive so-and-so I couldn't locate with the binos) when my suppressor broke and I proceeded to be repeatedly shot to death until the game recommended I wear the chicken hat (I politely declined).

Ammo is SCARCE for your tranq weapon. I'd recommend CQC takedowns on enemies whenever you can to conserve supplies.

Also... you should probably not waste precious suppressor integrity by repeatedly shooting at sheep and wolves for fun. #-o
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Re: Metal Gear Solid V The Phantom Pain

Postby Shadowman » Wed Sep 02, 2015 11:43 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
I can't get it just yet (I'm not willing to get the PS3 version because I hear it doesn't run terribly well, and I don't have the money to upgrade either my PC or get a PS4) but considering how they practically went out of their way to make non-lethal runs a major pain in the ass in Peace Walker and Ground Zeroes compared to all the prior games, I'm declaring "Kill 'em all, let God sort it out."

Also, I actually did check up on spoilers, don't read this, because it's the big one: You're actually playing as whoever your favorite soldier from Peace Walker was, given facial reconstructive surgery to act as a body double while the real Big Boss--Ishmael, in fact--sets up Outer Heaven in privacy.
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Re: Metal Gear Solid V The Phantom Pain

Postby Stuartmaximus » Thu Sep 10, 2015 1:51 pm

Motto: ""i hate to love....& love to hate!""
Shadowman wrote:I can't get it just yet (I'm not willing to get the PS3 version because I hear it doesn't run terribly well)


well..I've had no problems with my PS3 version! but then...I'm not very far into the game yet, but it kinda resembles Fallout in terms of shear size of the gameplay area, with the exception that you have a horse to ride about on(dunno if you get to use vehicles or aircraft later on in the game?).
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Re: Metal Gear Solid V The Phantom Pain

Postby MemphisR56 » Thu Sep 10, 2015 2:50 pm

Motto: "An inconvenience is just an adventure wrongly viewed!"
Weapon: Crossbow
you get tanks, APCs, jeeps, trucks and a mini metal gear
PSN: MemphisR56
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Posts: 760
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Joined: Thu Aug 08, 2013 4:36 am
Location: Liverpool, UK
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Skill: 6

Re: Metal Gear Solid V The Phantom Pain

Postby Henry921 » Mon Sep 14, 2015 7:08 am

Motto: "All I have to be is exceptional."
Weapon: Battle Blades
I'm about 12 hours in. Roughly 5% of the game completed. Actively avoiding spoilers.

And not actually very far through the story, because I mostly just do side ops and dick around in the open world in Afghanistan. I ended up insta-completing a story mission because I took out all the local Soviet military bases' comm systems before I was supposed to, which I thought was really neat.
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