MP MEGATRON
MP MEGATRON
Posted by dinojack86 Tue Feb 28, 2012 10:36 am
Haven't opened it yet and not sure that I will. What do you all think?
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Re: MP MEGATRON
Posted by SJ21 Tue Feb 28, 2012 11:31 am
Great- As an MP to display, he looks fantastic. Tall, mean-looking, cartoon-accurate. The gun mode is very detailed. His joints are very tight.
Not so great- He is a pain to transform. Tight joints combined with intricate movement of parts and how they all fit together makes for a long project. His metal feet also tend to discolor. Mine have turned the color of rust.
I opened mine, transformed him once, and put him on display in bot mode. He looks great next to the other MP's.
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Re: MP MEGATRON
Posted by Mkall Tue Feb 28, 2012 11:47 am
Apply clear lacquer to his feet and that should prevent them from rusting away. Do it now. Don't wait.
Why are you still reading my comment? Go and get the lacquer and do it now.
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Re: MP MEGATRON
Posted by Gauntlet101010 Tue Feb 28, 2012 1:35 pm
But beware: be careful when you transform him. The shoulder and the tabs on the handle of the gun (that hook into the chest) have been known to break if you apply too much pressure. Also there are tabs on the legs that I worry will break if I'm not too careful.
But I've transformed him quite a few times and haven't broken mine. Also note: the feet don't really rust; they tarnish. By now yours might very well be tarnished in the box; it's a flaw with all the figures.
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Re: MP MEGATRON
Posted by RhA Tue Feb 28, 2012 2:04 pm
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Re: MP MEGATRON
Posted by Motorthing Tue Feb 28, 2012 2:25 pm
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Re: MP MEGATRON
Posted by fenrir72 Tue Feb 28, 2012 4:53 pm
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Re: MP MEGATRON
Posted by RK_Striker_JK_5 Tue Feb 28, 2012 5:34 pm
fenrir72 wrote:Keep him in MP mode. Use the G1 version as the "gun mode". Save you a whole bunch of trouble.
Yeah, this is what I did. He looks great... but he's got flaws. I hope they do a new version of him like they did with MP Prime.
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Re: MP MEGATRON
Posted by SKYWARPED_128 Tue Feb 28, 2012 8:55 pm
That said, the whole orange cap thing puts me off the idea of a gun alt mode for him.
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Re: MP MEGATRON
Posted by Lapse Of Reason Tue Feb 28, 2012 9:04 pm
SKYWARPED_128 wrote:I'd love to see a redesign of Megatron that's in scale with MP-10, has either a less over-sized fusion canon or at least an extra smaller canon for bot mode that doesn't weigh him down.
That said, the whole orange cap thing puts me off the idea of a gun alt mode for him.
The orange cap comes off very easily.
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Re: MP MEGATRON
Posted by SKYWARPED_128 Wed Feb 29, 2012 2:37 am
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Re: MP MEGATRON
Posted by Mykltron Wed Feb 29, 2012 7:01 am
Weapon: tea cup."
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Re: MP MEGATRON
Posted by Wheeljack35 Wed Feb 29, 2012 10:40 am
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Re: MP MEGATRON
Posted by SKYWARPED_128 Wed Feb 29, 2012 6:35 pm
Transformed him just once, and left him in bot mode next to MP-1.
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Re: MP MEGATRON
Posted by Mykltron Thu Mar 01, 2012 6:37 am
Weapon: tea cup."
SKYWARPED_128 wrote:Well, the gun mode is super accurate in all but scale. Transformation took about a little less than an hour; he's got some rather soft plastic in his hips which I was afraid I'd snap if I forced it too much.
If it's soft it won't snap! Those hip panels pop off very easily, I don't think there's danger of that part breaking.
Wheeljack35 wrote:I have him ..Got him a few years ago.But I have never transformed him to his gun mode
Go on - try it! You're missing out of several hours of fun and agro. They should use him for a mensa test.
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Re: MP MEGATRON
Posted by fenrir72 Thu Mar 01, 2012 6:46 am
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Re: MP MEGATRON
Posted by thedistinctroom Fri Mar 02, 2012 11:14 pm
I don't transform him much though, as I've broken one of the tabs on his legs that connects to the chest in gun-mode. I'm scared the other one will break too. So, I am very careful with him.
Luckily, I was able to purchase mine un-modded, with no orange plug glued in the barrel.
And don't forget that MP Megatron comes with Kremzeek!
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Re: MP MEGATRON
Posted by SKYWARPED_128 Sat Mar 03, 2012 8:17 pm
thedistinctroom wrote:MP-5 Megatron is my favorite figure in my small robot collection, which is a little over 220 at this point.
I don't transform him much though, as I've broken one of the tabs on his legs that connects to the chest in gun-mode. I'm scared the other one will break too. So, I am very careful with him.
Luckily, I was able to purchase mine un-modded, with no orange plug glued in the barrel.
And don't forget that MP Megatron comes with Kremzeek!
They don't have that orange plug policy in Asia, and since it's a Japanese product, non-American/Australian[?] collectors can own the figure in its original state.
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Re: MP MEGATRON
Posted by Gauntlet101010 Sat Mar 03, 2012 9:07 pm
fenrir72 wrote:One disadvantage I'd say is, well since an import and I can't judge how helpful the manuals are, if it were in English, maybe no danger of breaking him. The USA Hasbro versions of any modern TF btw are as useful as a sheet of cr@p paper.
The manuals aren't too hard to understand. If all else fails I'm sure there's a video or something that'll help confused people out.
You just have to be real careful with getting the legs out of gun mode.
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Re: MP MEGATRON
Posted by fenrir72 Sat Mar 03, 2012 9:24 pm
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Re: MP MEGATRON
Posted by Evil_the_Nub Mon Mar 05, 2012 10:53 pm

NewFoundStarscreamLuv wrote:me and my friends combine all the time. Sometimes I even combine by myself if no one is around.
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Re: MP MEGATRON
Posted by Kibble Tue Mar 06, 2012 1:44 am
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Re: MP MEGATRON
Posted by RhA Tue Mar 06, 2012 1:53 am
Kibble wrote:I like him, but welcome the new scaled version assuming the bot will be more accurate.
They should do the purplefaced tank and me everybody poop a rainbow.
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