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evilratbat wrote:nice work not sure on the face to smoke screen same less robot like
Niq wrote:evilratbat wrote:nice work not sure on the face to smoke screen same less robot like
Yeh I know what you mean - tbh I was using the alternators smokescreen head design - is hard finding that point at which you can put expression into what is ultimately a piece of metal!
Any tips?
Charger426 wrote:Nice! I like the Smokescreen. You did an excellent job on the hands (hate drawing hands)
BumbleScream84 wrote:I'm really diggin' the RID Ultra Magnus. It's like a Kollwitz style Transformer! Very nice!
evilratbat wrote:if your getting trouble on the hands draw the knuckles first and work the hand from there
GrimSqueaker wrote:evilratbat wrote:if your getting trouble on the hands draw the knuckles first and work the hand from there
That is pretty good advice![]()
The main thing with hands is to remember that although the have lots of individual moving planes they are a single unit (eg-it has to look like a hand not a bunch of bananas!)
To in that regard there are 2 tricks i will mention;
1-Try drawing the general postive space of the hand-then even if anatomical details are wrong, teh whole thing will look right.
Which ties into my second piece of advice......
2-Forget getting it perfect, if u need to fudge a bit-or hide it in shadow do.
Ultamitly drawing is deception, so u can lie a bit
Sherade wrote:Wow, I'm liking this art. Especially the smokescreen. In fact, may I color it for you?
GrimSqueaker wrote:evilratbat wrote:if your getting trouble on the hands draw the knuckles first and work the hand from there
That is pretty good advice![]()
The main thing with hands is to remember that although the have lots of individual moving planes they are a single unit (eg-it has to look like a hand not a bunch of bananas!)
To in that regard there are 2 tricks i will mention;
1-Try drawing the general postive space of the hand-then even if anatomical details are wrong, teh whole thing will look right.
Which ties into my second piece of advice......
2-Forget getting it perfect, if u need to fudge a bit-or hide it in shadow do.
Ultamitly drawing is deception, so u can lie a bit
Niq wrote:GrimSqueaker wrote:evilratbat wrote:if your getting trouble on the hands draw the knuckles first and work the hand from there
That is pretty good advice![]()
The main thing with hands is to remember that although the have lots of individual moving planes they are a single unit (eg-it has to look like a hand not a bunch of bananas!)
To in that regard there are 2 tricks i will mention;
1-Try drawing the general postive space of the hand-then even if anatomical details are wrong, teh whole thing will look right.
Which ties into my second piece of advice......
2-Forget getting it perfect, if u need to fudge a bit-or hide it in shadow do.
Ultamitly drawing is deception, so u can lie a bit
All good advice - am trying to find time to put it into practice now! I will post up more as soon as I can.
evilratbat wrote: if you draw the parts of the hands as sticks and joints you can build up from there
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