This isn't clickbait. This isn't some article cashing in on hypothetical fan art of an Xbox turning into Megatron or a post about those awesome Mega Drive/PlayStation Transformers. This is my life, you fools. I've spent time pouring over this existential question. The world needs to know: what if videogame consoles were Transformers? Here are the Transformers they would be, mostly framed through the IDW comics because those are rad.
You're welcome.
[...]
Megatron: Xbox One
It's not hard to see the parallels between Megatron (as written by James Roberts), Megatron (the character in More than Meets the Eye), and Phil Spencer's work on the Xbox brand. When you want to make a change, be it financially motivated, a creative decision, or an emotionally motivated faction change, there has to be some revisionism. You have to convince yourself that the past doesn't matter, and then you have to perform the Herculean task of convincing everyone else of the same. For the moment, it's almost impossible to tell whether Megatron or Microsoft were successful. We won't know how successful the Xbox One will be until well into the life cycle of the Xbox Two, and I honestly don't know where Megatron's character development could go from here. Either way, I'm looking forward to both.
[...]
Wii U: Tailgate
There's something futile about chasing old glories, especially when they're made up. Nintendo has never been good with third parties. Remember that "historic partnership" between EA and Nintendo? Remember when Call of Duty: Ghosts coming to Wii U was a big deal? Where's Advanced Warfare? Where's Battlefield 4? The Wii U was a joke back when it was trying to be just another videogame console; another machine for you to enjoy those big tentpole releases. Today, it's genuinely beloved, even if the rampant amiibo shortage threatens to overshadow Nintendo's recent successes. Is the Wii U selling well? Of course not, that door closed when it launched with a crappy Mass Effect port and didn't have a killer app until a year into the console's life cycle. And Tailgate lost any chance of becoming an Old Cybertronian legend the second he fell unconscious. But we've got Mario Kart 8 now, and Tailgate defeated a genocidal despot by sticking a finger in his robo-brain. (God, I love these comics.) Accept your limitations, and use them to move forward. Can't wait for whatever NX is!
Parallels Between Transformers Characters and Videogame Consoles
Parallels Between Transformers Characters and Videogame Consoles
Posted by Va'al Sun Mar 29, 2015 5:39 am
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Re: Parallels Between Transformers Characters and Videogame Consoles
Posted by D-Maximal_Primal Sun Mar 29, 2015 11:38 am
Wanna talk? Or Rollerblade? Click below and head on over to the D-Max Den!!

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Re: Parallels Between Transformers Characters and Videogame Consoles
Posted by grimdragon2001 Sun Mar 29, 2015 12:07 pm
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Re: Parallels Between Transformers Characters and Videogame Consoles
Posted by Megatron Wolf Sun Mar 29, 2015 8:42 pm
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Re: Parallels Between Transformers Characters and Videogame Consoles
Posted by Shadowman Sun Mar 29, 2015 10:40 pm
grimdragon2001 wrote:Honestly, I think there was a lot of thought put in when Sentinel and Takara made the MegaDrive Megatron, more to the point the Genesis version of that mold. Sega of America's ad campaign at that time was ruthless, much like our favorite Decepticon Leader. I could see Megs taking time between generations to run Sega for that campaign.
Sega is closer to Starscream. Constantly trying to take down the reigning champ, constantly failing, before dying an abrupt death, then existing only as a ghost of their former selves.
Steam Nickname: Big Chief Devil Hawk Fireball

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Re: Parallels Between Transformers Characters and Videogame Consoles
Posted by megatronus Mon Mar 30, 2015 12:08 am
Cobotron wrote:Hey! You seemed to have attracted a wild Megatronus. They're hard to find, but boy are they fun when you catch one!
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