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Dotm delux mechtech stay "out"?

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Dotm delux mechtech stay "out"?

Postby gavinfuzzy » Sat May 14, 2011 2:58 am

Motto: "Secrets are the foundations of success"
Weapon: Sub-Machine Gun
I just bought some dotm, actually only shockwave and roadbuster. But it buggs me how all the deluxes mechtech cannot stay open. Its not that bad in the case of roadbuster or skids, but it just looks like a brick for bee's weapon. I would also like to leave roadbuster's weapon extended, as the chainsaw looks a shiton nicer than that stubby gun. Right now, im using a piece of scrap plastic to jamm the weapon open. Any one has any mods/fixes to enable delux mechtech to stay open? :-?

Thanks!
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Re: Dotm delux mechtech stay "out"?

Postby RhA » Sat May 14, 2011 3:07 am

Motto: "BRING ME DANGER!"
I'm wondering the same thing. At first I thought mine was broke, then I realised mechtech is supposed to work that way.
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Re: Dotm delux mechtech stay "out"?

Postby gavinfuzzy » Sat May 14, 2011 4:02 am

Motto: "Secrets are the foundations of success"
Weapon: Sub-Machine Gun
Ok, After loads of messing around. I fixed it. starting a new tread soon

dotm-deluxe-mechtech-fixed-at-least-for-roadbuster-p1221756.php#p1221756

Here. I fixed roadbuster's weapon :D
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Skill: 7

Re: Dotm delux mechtech stay "out"?

Postby Hip-Hoptimus Rime » Sat May 14, 2011 9:03 am

Motto: "Nobody has to look for trouble."
Weapon: Reciprocating Laser Cannon
There are some clever people on this board, I think we'll see a few different ways to address this issue.
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