Do The Nuts And Bolts Go Out After A While?
15 posts
• Page 1 of 1
Do The Nuts And Bolts Go Out After A While?
What I mean is, the toys, do they go loose in their joints or screws after a while?
- Bumbled
- Godmaster
- Posts: 1766
- News Credits: 1
- Joined: Sat Jun 02, 2007 12:16 am
Not if you don't play with them a lot. Plastic toys generally are quite durable, although obviously this movie line's toys are more vulnerable thanks to the automorph and their complex transformations.
If you only move them just to get them into certain poses, it should be no problem.
If you only move them just to get them into certain poses, it should be no problem.
Transformers 00, a Transformers/Gundam 00 fanfiction. Check it out if you're interested!

- Raymond101
- Brainmaster
- Posts: 1402
- Joined: Sat Jun 30, 2007 11:08 pm
my 70's BB's hip-to-leg joints have gotten loose, and ive transformed him like 4 times in total. but it was kinda there to begin with, transforming him made it worse. ahh.
For trade/want: viewtopic.php?f=36&t=56916&p=968140#p968140
-
tom brokaw - Gestalt
- Posts: 2336
- News Credits: 4
- Joined: Sat Jul 21, 2007 5:07 am
- Location: Los Angeles
what does MISB stand for?
Transformers 00, a Transformers/Gundam 00 fanfiction. Check it out if you're interested!

- Raymond101
- Brainmaster
- Posts: 1402
- Joined: Sat Jun 30, 2007 11:08 pm
- Motto: "Better than Michael Bay..."
- Weapon: Null-Ray Rifle
Bumbled wrote:So it does crack down after a while eh? If you play with it a lot. Thanks for the information guys.
No offence, but that's a bit of a silly question. EVERYTHING degrades with use.
But yes, joints get looser, as plastic is warn away by friction, there is therefore less plastic in contact and less grip, hence loose joint.
With modern tfs, unless you are transforming them CONSTANTLY, and giving them quite a rought time, they should be ok for a good long while.

Duly Appointed Representative in Chief of the Decpeticon Coprophage Accord.
Second class scavenger.
Better RED than DEAD!
Better still RDD!
-
Redimus - Guardian Of Seibertron
- Posts: 5729
- News Credits: 1
- Joined: Mon Apr 25, 2005 6:44 am
- Location: Neo Kaon, planing the domination of HMW:GD.
- Strength: 6
- Intelligence: 10
- Speed: 6
- Endurance: 7
- Rank: 7
- Courage: 8
- Firepower: 6
- Skill: 10
- Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
And even if they do start to get a bit loose, a coat of clear nail polish tends to fix things up.
- Burn
- Forum Admin
- Posts: 28725
- News Credits: 226
- Joined: Mon Jun 30, 2003 3:37 am
- Motto: "I once lost a battle. So long ago I can barely remember it."
- Weapon: Thermal Melters
Ball and socket these days they are more likely to be loose from the start. The old days of more sturdy construction they would go loose over time.
QFT!Die-cast construction. It's a lost art!
BWOP: "Die-cast construction...It's a lost art!"
Longs for the days of G1 where we only had to worry about Megatron, Soundwave and Laserbeak wanting to be Autobots, Swoop calling himself Tracks and Slingshot calling himself Slingslot!
Longs for the days of G1 where we only had to worry about Megatron, Soundwave and Laserbeak wanting to be Autobots, Swoop calling himself Tracks and Slingshot calling himself Slingslot!
-
Zeds - Gestalt
- Posts: 2120
- News Credits: 9
- Joined: Mon Oct 25, 2004 8:26 am
- Location: Canada
- Buy from Zeds on eBay
- Strength: 6
- Intelligence: 8
- Speed: 4
- Endurance: 8
- Rank: 7
- Courage: 10
- Firepower: 6
- Skill: 7
15 posts
• Page 1 of 1
Return to Transformers Toys Discussion
Who is online
Registered users: Bing [Bot], Bumblevivisector, Glyph, Google [Bot], Google Adsense [Bot], MSN [Bot], sprockitz, Yahoo [Bot]