Transformers and More @ The Seibertron Store
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Wolfman Jake wrote:Very nice! I love comparison pics like these. Would you mind making some featuring the Takara Tomy versions of some of these guys? They tend to be even more accurate to the G1 cartoon animation models. I see that you do have the Takara version of Devastator, at least. That is my quintessential "Classics" version of the character.
TK415 wrote:Dude, this is very cool! Thank you.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
Logan79 wrote:Thanks William-james.
I have made my models galleries and then these comparisons, I like using my pics and my models therefore, not only internet pics; but, if you wanted to create a list with a precise direction, I would be happy to accomplish using internet or seibertron pics(as soon as possible).^^
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
Sabrblade wrote:Takara's versions would be the ones to do these comparisons with since, when asked at BotCon 2016 about Takara's more show-accurate Computron, Hasbro basically stated that they care far less about accuracy to older cartoons than Takara does, with Hasbro wanting to change things more and liking their own less-accurate Computron better than Takara's.
Wolfman Jake wrote:Sabrblade wrote:Takara's versions would be the ones to do these comparisons with since, when asked at BotCon 2016 about Takara's more show-accurate Computron, Hasbro basically stated that they care far less about accuracy to older cartoons than Takara does, with Hasbro wanting to change things more and liking their own less-accurate Computron better than Takara's.
Hasbro: "We do whatever the heck we want, because it's our stuff. You'll still buy it, anyway."
Takara Tomy: "We do whatever we can to please Transformers fans so you'll keep coming back for more."
william-james88 wrote:Wolfman Jake wrote:Sabrblade wrote:Takara's versions would be the ones to do these comparisons with since, when asked at BotCon 2016 about Takara's more show-accurate Computron, Hasbro basically stated that they care far less about accuracy to older cartoons than Takara does, with Hasbro wanting to change things more and liking their own less-accurate Computron better than Takara's.
Hasbro: "We do whatever the heck we want, because it's our stuff. You'll still buy it, anyway."
Takara Tomy: "We do whatever we can to please Transformers fans so you'll keep coming back for more."
You know what I find hilarious? Its Hasbro saying they like their own version better. Thats like voting for yourself to be class president.
Q: What goes into the decision-making process of things like for the figures’ prime character still having a Superion head versus a few months later Takara comes out with a Generation 1-accurate Computron head?
John: That’s a good question. A complicated question.
Ben: Yeah, I don’t think it’s something we can get into the full details here, it’s something we definitely know and acknowledge for you guys it can be confusing, but it’s a decision we make on, a lot of it is timing-based, what we kinda wanna get on the market certain things and in our stories. And some of it may have to do with what we’re doing outside of toys and video games, you know, stuff that’s influencing and impacting how we approach our characters and our stories, so we often have an eye to the future that the things we introduce here we expect to see that kind of evolution of that character and that look in other spaces. So, a lot of what you see here is an homage to the past, but as John and Eddie have talked about, a lot of what we’re doing too is an eye towards the future of bringing new fans in and kind of giving us a chance to tell a new story versus kinda being chained to only the old stories. Hopefully you guys all see that big part of the new Machinima Combiner Wars story is there’s a lot of story that’s untold, a lot of gray area, a lot of gaps in our continuity, and that’s part of what we see the opportunity to do with the toys. Like, let’s fill in some gaps, let’s do some cool things that kind of open up the freedom whether it’s a comic or animation just to introduce something new.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
Sabrblade wrote:Here's my transcription of the answer given by John Warden and Ben Montano when they were asked about the Hasbro vs. Takara Computrons at BotCon:Q: What goes into the decision-making process of things like for the figures’ prime character still having a Superion head versus a few months later Takara comes out with a Generation 1-accurate Computron head?
John: That’s a good question. A complicated question.
Ben: Yeah, I don’t think it’s something we can get into the full details here, it’s something we definitely know and acknowledge for you guys it can be confusing, but it’s a decision we make on, a lot of it is timing-based, what we kinda wanna get on the market certain things and in our stories. And some of it may have to do with what we’re doing outside of toys and video games, you know, stuff that’s influencing and impacting how we approach our characters and our stories, so we often have an eye to the future that the things we introduce here we expect to see that kind of evolution of that character and that look in other spaces. So, a lot of what you see here is an homage to the past, but as John and Eddie have talked about, a lot of what we’re doing too is an eye towards the future of bringing new fans in and kind of giving us a chance to tell a new story versus kinda being chained to only the old stories. Hopefully you guys all see that big part of the new Machinima Combiner Wars story is there’s a lot of story that’s untold, a lot of gray area, a lot of gaps in our continuity, and that’s part of what we see the opportunity to do with the toys. Like, let’s fill in some gaps, let’s do some cool things that kind of open up the freedom whether it’s a comic or animation just to introduce something new.
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