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Thunderhead can't weaponize?

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Thunderhead can't weaponize?

Postby adamassc » Thu May 19, 2011 5:36 pm

Motto: "In one little corner of the universe, there's nothing more irritating than a misfire"
Weapon: Sniper Rifle
Having bought all of the DotM Basic Human Alliance toys(henceforth refered to as HA Targetmasters), and I fully enjoy them. Thunderhead was the last one I got. I've messed with him all day, and I cannot find a Mechtech peg on him anywhere. Am I missing something, or is Thunderhead the only HA targetmaster that is NOT useable as a larger toy's weapon?
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Re: Thunderhead can't weaponize?

Postby Twitchythe3rd » Thu May 19, 2011 5:37 pm

Motto: "Embrace the coming oblivion."
Weapon: Black Magic
His third mode is a mech suit for his driver buddy. He doesn't turn into a Giant Weapon of Doom.
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Re: Thunderhead can't weaponize?

Postby adamassc » Thu May 19, 2011 6:05 pm

Motto: "In one little corner of the universe, there's nothing more irritating than a misfire"
Weapon: Sniper Rifle
I know his third mode is a mech suit, I'm just suprised he's so different from the other four HA Targetmasters.
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Re: Thunderhead can't weaponize?

Postby Twitchythe3rd » Thu May 19, 2011 6:15 pm

Motto: "Embrace the coming oblivion."
Weapon: Black Magic
Personally I think he would be a great army builder, since his mech suit mode kinda looks like the ones from the Matrix Revelations.
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