Video Review DOTM Jolt
Video Review DOTM Jolt
Posted by El Duque Mon Mar 14, 2011 3:00 am
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Re: Video Review DOTM Jolt
Posted by NatsumeRyu Mon Mar 14, 2011 9:10 am
The legs I'm not completely sold on, but the hood feet (reference, as it were) I can take.
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Re: Video Review DOTM Jolt
Posted by kirbenvost Mon Mar 14, 2011 9:39 am
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Re: Video Review DOTM Jolt
Posted by Genocide G2.0 Mon Mar 14, 2011 9:46 am
Im not gonna pick up any character that was in the ROTF thats not going to be in DOTM i only want new characters.
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Re: Video Review DOTM Jolt
Posted by Mykltron Mon Mar 14, 2011 9:48 am
Weapon: tea cup."
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Re: Video Review DOTM Jolt
Posted by alexison Mon Mar 14, 2011 9:59 am
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Re: Video Review DOTM Jolt
Posted by wilcosu35 Mon Mar 14, 2011 10:43 am
Wordt in Utrecht zeer terecht, al eeuwenlang het brood belegd'
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Re: Video Review DOTM Jolt
Posted by Rated X Mon Mar 14, 2011 1:05 pm
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Re: Video Review DOTM Jolt
Posted by OptiMagnus Mon Mar 14, 2011 5:28 pm
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Re: Video Review DOTM Jolt
Posted by Pr1meSuspect Mon Mar 14, 2011 8:52 pm
So to start off on a good note, I do like him in various ways. The light blue paint seems to be a fault to most but I do like it with the blackmcarbonfiber paint. Speaking of the carbonfiber deco, this might be this Jolt's greatest attribute. It is surprisingly realistic and makes for a nice glossy cover. The paint on this guy is superb, which includes various blue and black paint apps, making it probably the best scheme I've seen out of Dark of the Moon yet.
Another great detail is his proportions. He is not one of those weird designs to come out of the movieverse, but but to look lime a heroic Autobot, a d very much human like. It gives him a sense of character in one way, and he's not just a hulking giant for show. (Strange how I derived "character" from Jolt, lasting a whole 10 seconds in ROTF) His feet are REMARKABLE, very G1 esc and a nicy classy touch, brought into the movieverse. He also has a nice looking head sculpt, which complements the figure quite well.
Now onto the faults. To start off, the unnecessary gimmick of mechtech. I think you can agree with me by saying that mechtech is a gimmick that, muchike Armada, limits the figures true potential. The mechtech clearly limits the figure in more than one ways. Without the mechtech, Jolt wouldn't have those two dumb holes on his roof, that just about ruins the carbon fiber appeal with baby blue gaps in the paint. Not to mention the plastic melted into that stupid gun, could easily be used as tabs, to lock in his arms and connect the head to his chest, which could of widely increased the figure.
Now the biggest gripe I have with Jolt are the zigzag arms. For whatever reason Hasbro has gone with this trend it needs to end with Jolt and leader Bumblebee. What's worse is the clip gimmick implemented in his arms could of easily solved the problem. The pin used to flip out the clip connector could of been used in his arm to extend the arm, and getting rid of the zigzag and add an extra point of elbow articulation.
Now, Hasbro is not venturing back into their Armada days, but with these gimmicks sucking up the budget and hindering the figures it almost seems like it. Instead of having glossy and vivid paintjobs and more articulated figures, we are getting giant useless guns and swords.
I am still on the fence with Jolt but so far, Hasbro's faults are somewhat outweighing the great things about this figure. I am a huge fan about the Transformers: Prime esc wings, but the arms and mechtech are so disappointing.
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Re: Video Review DOTM Jolt
Posted by Valandar Mon Mar 14, 2011 10:43 pm
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Re: Video Review DOTM Jolt
Posted by DJLazer Mon Mar 14, 2011 11:45 pm
Death to all autobots!
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