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Landmines Legs

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Landmines Legs

Postby FellintoOblivion » Thu Jan 10, 2008 8:17 pm

The front of Landmines legs (above the swiveling tanks) looks like it should be able to move but I cant figure out how and the directions dont mention anything about it. Anyone have any ideas?
Looking for the Megatron gun (or just the stock) that came with 20th anniversary MP Optimus Prime.
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Re: Landmines Legs

Postby UltraPrimal » Thu Jan 10, 2008 8:33 pm

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Yeah, I was wondering that too. There's a peg on the side of his legs that looks like it could move along a slot, but it doesn't seem to want to move.
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Re: Landmines Legs

Postby DeepWater » Thu Jan 10, 2008 9:11 pm

Push down on his back light-bar - it should move the leg section along that small slot.
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Re: Landmines Legs

Postby FellintoOblivion » Fri Jan 11, 2008 4:26 am

Ah more down and forward but I got it. Thanks!
Looking for the Megatron gun (or just the stock) that came with 20th anniversary MP Optimus Prime.
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Re: Landmines Legs

Postby Auto Bot » Fri Jan 11, 2008 11:42 am

The rear bumper should slide down to form his kneecap.
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Re: Landmines Legs

Postby Hip-Hoptimus Rime » Fri Jan 11, 2008 12:33 pm

Motto: "Nobody has to look for trouble."
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Auto Bot wrote:The rear bumper should slide down to form his kneecap.


This has the added benefit of helping to keep the rear bumper halves from popping off when you manipulate the legs. FWIW
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Re: Landmines Legs

Postby Auto Bot » Mon Jan 14, 2008 12:59 am

He doesn't look so bad without the rear bumpers in robot mode. You can actually take them out and use them as weapons.

Then pop them right in when he returns to car mode.
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