WFC megatron arm fix?
WFC megatron arm fix?
Posted by MeGrimlockKing Thu Nov 04, 2010 9:34 am
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Re: WFC megatron arm fix?
Posted by MidAge Thu Nov 04, 2010 9:48 am
Remarkable WFC toy in my mind is the Optimus Prime with hug axe
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Re: WFC megatron arm fix?
Posted by kirbenvost Thu Nov 04, 2010 10:25 am
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Re: WFC megatron arm fix?
Posted by MeGrimlockKing Thu Nov 04, 2010 11:54 am
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Re: WFC megatron arm fix?
Posted by Valandar Thu Nov 04, 2010 4:19 pm
MeGrimlockKing wrote:Thats great, but does anyone know how to take the arm joint apart? There's no screws. Here's a picture of the toy:
http://www.tfw2005.com/transformers-new ... 575282.jpg
... Probably best not to hotlink, yannow.
And using THIS pic, which joint is it you're talking about?
http://www.seibertron.com/transformers/ ... 105/2/110/
From the split up:
The split is a dual-pinned dual hinge joint
Above that is a pinned swivel joint
Above that is the transform only "side to side" elbow, which is also pinned.
Above that is the "actual elbow. Guess what? Pinned.
Above that is the pivot INSIDE the shoulder for transforming. It's in place due to the shoulder pieces on either side. This joint can be disassembled by simply taking the screws out of the shoulder and can be tightened by tightening those same screws, no superglue trick needed.
Next up is the articulation shoulder up-down, which is pinned.
And finally we have the shoulder pivot, which is held in place by the two halves of the torso. Tighten the three screws on the back of the torso to tighten this joint.
If the joint you need to tighten is one of the pinned joints, there IS a way to do it, but it is VERY tricky, VERY difficult, and has a chance of permanently messing up the figure if your hand isn't steady enough.
1 ) Decide on what joint needs tightening.
2 ) Get a tube of liquid superglue that has "modelling tips" - you can probably get them at a hobby shop (of the type that carries model kits).
3 ) GENTLY release a LITTLE bit of the superglue directly on the gaps of the selected joint.
4 ) IMMEDIATELY start working that joint, and any other nearby joints, back and forth. Keep doing it until your hands get tired, then do it again, for at least 2-3 minutes.
If done wrong (too much superglue, miss the joint, don't work it enough), this CAN freeze one or more joints in place, making it no longer able to transform or pose, so take GREAT care when using this method - make SURE you knw what gaps are part of what joint, for example.
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Re: WFC megatron arm fix?
Posted by kirbenvost Thu Nov 04, 2010 8:49 pm
Valandar wrote:MeGrimlockKing wrote:Thats great, but does anyone know how to take the arm joint apart? There's no screws. Here's a picture of the toy:
http://www.tfw2005.com/transformers-new ... 575282.jpg
... Probably best not to hotlink, yannow.
And using THIS pic, which joint is it you're talking about?
http://www.seibertron.com/transformers/ ... 105/2/110/
From the split up:
The split is a dual-pinned dual hinge joint
Above that is a pinned swivel joint
Above that is the transform only "side to side" elbow, which is also pinned.
Above that is the "actual elbow. Guess what? Pinned.
Above that is the pivot INSIDE the shoulder for transforming. It's in place due to the shoulder pieces on either side. This joint can be disassembled by simply taking the screws out of the shoulder and can be tightened by tightening those same screws, no superglue trick needed.
Next up is the articulation shoulder up-down, which is pinned.
And finally we have the shoulder pivot, which is held in place by the two halves of the torso. Tighten the three screws on the back of the torso to tighten this joint.
If the joint you need to tighten is one of the pinned joints, there IS a way to do it, but it is VERY tricky, VERY difficult, and has a chance of permanently messing up the figure if your hand isn't steady enough.
1 ) Decide on what joint needs tightening.
2 ) Get a tube of liquid superglue that has "modelling tips" - you can probably get them at a hobby shop (of the type that carries model kits).
3 ) GENTLY release a LITTLE bit of the superglue directly on the gaps of the selected joint.
4 ) IMMEDIATELY start working that joint, and any other nearby joints, back and forth. Keep doing it until your hands get tired, then do it again, for at least 2-3 minutes.
If done wrong (too much superglue, miss the joint, don't work it enough), this CAN freeze one or more joints in place, making it no longer able to transform or pose, so take GREAT care when using this method - make SURE you knw what gaps are part of what joint, for example.
Huh. That's actually easier than I would've thought. I assumed you'd have to take it apart.
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Re: WFC megatron arm fix?
Posted by Valandar Fri Nov 05, 2010 1:52 am
kirbenvost wrote:Valandar wrote:If done wrong (too much superglue, miss the joint, don't work it enough), this CAN freeze one or more joints in place, making it no longer able to transform or pose, so take GREAT care when using this method - make SURE you knw what gaps are part of what joint, for example.
Huh. That's actually easier than I would've thought. I assumed you'd have to take it apart.
It CAN be easier... but it may not always work (it depends on cappilary action, and will NOT work with gel superglue), and has a MUCH higher chance of permanently freezing the joint if you don't keep working it.
There's a special, thinner consistancy superglue you can also get at hobby shops that works best, by the way. Just don't use very much at all - and do tiny amounts repeatedly if you have to. Too much, and it coats the entire part, and may freeze up multiple joints.
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Re: WFC megatron arm fix?
Posted by MeGrimlockKing Fri Nov 05, 2010 7:22 am
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Re: WFC megatron arm fix?
Posted by kirbenvost Fri Nov 05, 2010 9:43 am
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Re: WFC megatron arm fix?
Posted by Geekee1 Fri Nov 05, 2010 3:37 pm
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Re: WFC megatron arm fix?
Posted by MeGrimlockKing Sat Nov 06, 2010 7:30 am
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Re: WFC megatron arm fix?
Posted by MeGrimlockKing Sat Nov 06, 2010 8:54 am
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Re: WFC megatron arm fix?
Posted by Geekee1 Sat Nov 06, 2010 9:33 am
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Re: WFC megatron arm fix?
Posted by MeGrimlockKing Sat Nov 06, 2010 9:51 am
Valandar wrote:MeGrimlockKing wrote:Thats great, but does anyone know how to take the arm joint apart? There's no screws. Here's a picture of the toy:
http://www.tfw2005.com/transformers-new ... 575282.jpg
... Probably best not to hotlink, yannow.
And using THIS pic, which joint is it you're talking about?
http://www.seibertron.com/transformers/ ... 105/2/110/
From the split up:
The split is a dual-pinned dual hinge joint
Above that is a pinned swivel joint
Above that is the transform only "side to side" elbow, which is also pinned.
Above that is the "actual elbow. Guess what? Pinned.
Above that is the pivot INSIDE the shoulder for transforming. It's in place due to the shoulder pieces on either side. This joint can be disassembled by simply taking the screws out of the shoulder and can be tightened by tightening those same screws, no superglue trick needed.
Next up is the articulation shoulder up-down, which is pinned.
And finally we have the shoulder pivot, which is held in place by the two halves of the torso. Tighten the three screws on the back of the torso to tighten this joint.
If the joint you need to tighten is one of the pinned joints, there IS a way to do it, but it is VERY tricky, VERY difficult, and has a chance of permanently messing up the figure if your hand isn't steady enough.
1 ) Decide on what joint needs tightening.
2 ) Get a tube of liquid superglue that has "modelling tips" - you can probably get them at a hobby shop (of the type that carries model kits).
3 ) GENTLY release a LITTLE bit of the superglue directly on the gaps of the selected joint.
4 ) IMMEDIATELY start working that joint, and any other nearby joints, back and forth. Keep doing it until your hands get tired, then do it again, for at least 2-3 minutes.
If done wrong (too much superglue, miss the joint, don't work it enough), this CAN freeze one or more joints in place, making it no longer able to transform or pose, so take GREAT care when using this method - make SURE you knw what gaps are part of what joint, for example.
Do I put the superglue on the pin? Or directly on the joint?
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Re: WFC megatron arm fix?
Posted by kirbenvost Sat Nov 06, 2010 1:09 pm
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