More Like Optimus Prick
(Spoiler free-ish)
(Spoiler free-ish)
Synopsis
ALL HAIL OPTIMUS part 3! OPTIMUS PRIME has declared the Earth to be his territory… but even he can’t go it alone. Now he reaches out across the galaxy to form a coalition—of old friends and older enemies.
Story
We continue the ride of All Hail Optimus, in the third chapter of this fairly long arc, as positions and setting start shifting around, after the immediate fall out - in last month's issue - of the annexation of unwilling Earth to the Council of Worlds. And that means Starscream gets to do some things too, and he does them with words.
What is particularly pleasing in the issue, is how John Barber uses the actions of Starscream - from whom we've come to expect manipulative behaviour - to comment upon those of Optimus himself, as he just sort of casually wanders over to other potential allies and audiences. Being all complex-y and stuff.
There is another fairly intense narrative strand running alongside Optimus' manipulations - one that we might expect from the main cover, and that sees once precarious collaborators Arcee and Galvatron ..er, airing some concerns with each other. Think of it as a very heated (heh) conversation, with some more excellent writing for the former.
The scene above is also the main source of action for the book, so enjoy it if that is your dish. For the more politics and sleight of hand and tongue inclined readers, this is a full course meal, with weaving, waving, twining and a bit of a kick to the side - and some intriguing seeding happening in between.
Art
Art duties are brought back to Livio Ramondelli, after a long break, and I have to admit I had some difficulties this time round. The linework is what we have come to expect, and I am aware some readers are not fans. We do get some interesting cinematic layouts though, and clarity in more dynamic sequences - never a bad thing.
Where I had some issues was in the colouring, which, while lightening the usually fairly heavy look of Ramondelli's pages, has somewhat reduced my enjoyment of the art overall. This is not the case across the board, though, as there are some scenes that still work really quite well even in the lighter hues - but something struck me as different from the usual.
While there is little of prominent display for the lettering of Tom B. Long, sometimes that is just the mark of skill you need as a reminder of the craft. The covers, on the other hand, do something flashier, with Andrew Griffith and Josh Burcham covering Galvatron vs Arcee, Burcham all alone playing around with Age of Extinction and Skylynx, Casey Coller and Joana Lafuente homaging 'The Physical Impossibility of Death in the Mind of Someone Living' for Art History month, and the thumbnailed Phase6 exclusive sees a collaboration between Griffith and Naoto Tsushima, with Josh Perez on colours, as a tribute to Drift.
Thoughts
Spoilerish ahead
If the visual side of things had me distancing myself, on first read, from appreciating the story as such, but going back to it there are some really good advancements from both a contextual and world-building perspective, and for the narrative at hand itself, too. The political intrigue of early RID is back once again, though a lot more is clearly at stake at this point in the game.
In fact, think less Game of Thrones and more House of Cards, in how the various parts move around on the table, with some of the best Starscream and Arcee around (you know what I mean) and, I reluctantly say this, given his character, even some of the best Optimus writing for a while. To me, he never held any appeal as a leader - now, this new layer of whatever is going on with him? Yes, I want to see how far he'll go.
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out of









