This will probably not be the cutscene we get when Reactivate finally comes out but it gives a sense of the kind of game it is and its budget. More importantly, it reveals what the generic enemy is. It is a swarm of nanobots from space that can take the form of one eyed enemies. When that form is killed, the nanobots disperse to reform into another enemy at a later time. That’s the storytelling behind the gameplay loop to explain the endless enemy fodder.
https://twitter.com/PlaysTFR/status/1789047570997661916