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Concept Art for Titans Return Twinferno

Posted by william-james88 May 9, 2017 at 11:41am CDT 18,357 views
Hasbro artist Ken Christiansen has posted an image of his concept art for Titans Return Twinferno's toy. You can see what made it and didn't make it to the final toy. For instance, we can see the stark contrast for the organic arms and legs in dragon mode. However, the dragon heads do not have an underbite and the the torso is more wide than it is long.

Enjoy!

Transformers News: Concept Art for Titans Return Twinferno

More Bots. More News. More Awesome.

Re: Concept Art for Titans Return Twinferno (view post)
Comment by Qwan May 9, 2017
I do wonder how it was intended to transform, though - assuming it would use the same transformation scheme as the final TR toy would make for an extremely wonky robot mode. I have to admit that the monster mode does look fantastic there... but where was the TM cockpit originally, I wonder? There doesn't seem to be one on the chest.
Re: Concept Art for Titans Return Twinferno (view post)
Comment by Kurona May 9, 2017
Qwan wrote:I do wonder how it was intended to transform, though - assuming it would use the same transformation scheme as the final TR toy would make for an extremely wonky robot mode. I have to admit that the monster mode does look fantastic there... but where was the TM cockpit originally, I wonder? There doesn't seem to be one on the chest.

Maybe this was like the original Galvatron and Alpha Trion designs; where they weren't initially designed for Titans Return but got co-opted in? It would certainly go some way in explaining why he's randomly there and his two cohorts don't get the same treatment.
Re: Concept Art for Titans Return Twinferno (view post)
Comment by Qwan May 9, 2017
Kurona wrote:
Qwan wrote:I do wonder how it was intended to transform, though - assuming it would use the same transformation scheme as the final TR toy would make for an extremely wonky robot mode. I have to admit that the monster mode does look fantastic there... but where was the TM cockpit originally, I wonder? There doesn't seem to be one on the chest.

Maybe this was like the original Galvatron and Alpha Trion designs; where they weren't initially designed for Titans Return but got co-opted in? It would certainly go some way in explaining why he's randomly there and his two cohorts don't get the same treatment.

Hmm, that might be right. Given that the final product doesn't exactly have the greatest TM integration (cockpit on the front, two pegs on the back), it doesn't seem far off that the design could have been altered to accommodate them - plus possibly some other changes.

In fact, if the original transformation scheme involved rotating the beast heads out to the sides, rather than downward on a single panel as in the final, that could also explain a) what the hypothetical chest space could be used for in robot mode (to store the beast arms that may rotate in there to hide); and b) why the torso is so short, since if there's no need for a cockpit or that huge long folding chest-flap, the body can be as short and stocky as they'd want! That would also explain why the neck bases/robot shoulders seem to be attached directly to the top of the torso, rather than to the inner-front of the chest and then pegged into the top of the torso, if the panel they're attached to was intended to be there (instead of above and in front). :-?

Man, I don't even know if I'm articulating this well at all. It's definitely not an obvious change, more something I'm just sort of constructing in my mind, but at the same time I wouldn't say it's too impossible for that to have been the case originally. TL;DR Hypothetical alternate transformation schemes are fun! I still don't know what they'd do about those teensy robot legs, though...
Re: Concept Art for Titans Return Twinferno (view post)
Comment by Nexus Knight May 9, 2017
I love this artwork. My Twinferno is my new fave and I like this beginning to the design process.
Qwan wrote: Hmm, that might be right. Given that the final product doesn't exactly have the greatest TM integration (cockpit on the front, two pegs on the back), it doesn't seem far off that the design could have been altered to accommodate them - plus possibly some other changes.

In fact, if the original transformation scheme involved rotating the beast heads out to the sides, rather than downward on a single panel as in the final, that could also explain a) what the hypothetical chest space could be used for in robot mode (to store the beast arms that may rotate in there to hide); and b) why the torso is so short, since if there's no need for a cockpit or that huge long folding chest-flap, the body can be as short and stocky as they'd want! That would also explain why the neck bases/robot shoulders seem to be attached directly to the top of the torso, rather than to the inner-front of the chest and then pegged into the top of the torso, if the panel they're attached to was intended to be there (instead of above and in front). :-?

Man, I don't even know if I'm articulating this well at all. It's definitely not an obvious change, more something I'm just sort of constructing in my mind, but at the same time I wouldn't say it's too impossible for that to have been the case originally. TL;DR Hypothetical alternate transformation schemes are fun! I still don't know what they'd do about those teensy robot legs, though...


Maybe they'd still unfold from the tail end? I do like how they managed to turn him into a TR if this was a previous design. To those that have this toy, I have a question. What is the purpose of his crotch plate being able to flip up? Just for added leg articulation?
Re: Concept Art for Titans Return Twinferno (view post)
Comment by Qwan May 9, 2017
Nexus Knight wrote:Maybe they'd still unfold from the tail end?

Heh, yeah you're probably right. I'd somehow forgotten how Twinferno's lower body transforms (despite having owned him for like four months :oops: ), and had this idea that the puny little lower-monster-body was what turned into his entire lower legs. But yeah, now that you've reminded me how the thing actually works, the tail's probably still big enough to retain fine leg proportions in robot mode.

Nexus Knight wrote:To those that have this toy, I have a question. What is the purpose of his crotch plate being able to flip up? Just for added leg articulation?

Yeah, it seems to be pretty much for articulation only. It certainly doesn't do anything for beast mode - in fact, if you have it in any position other than default-straight-down, it gets in the way of a bunch of connections for the legs and tail. So yeah, probably just to let him move his robot hips more than like 10 degrees forward.
(I'm pretty confident on the above, but I understand if you don't trust me on it, seeing as I'm the same guy who totally forgot how the toy even worked an hour ago. :P )
Re: Concept Art for Titans Return Twinferno (view post)
Comment by Nexus Knight May 9, 2017
Haha, no prob. I just found out something cool about one of my toys I've had for a long while (don't remember which, so lotta good that did me). Though, I did notice that I'm not the only one who thinks his torso is a bit on the short end. His proportions seem fine in bot mode, but something about it just feels off.
Re: Concept Art for Titans Return Twinferno (view post)
Comment by Jason5billion May 9, 2017
william-james88 wrote:If we are taling about female TFs, I would rather we get a Nickel before Glyph.

EDIT: I realize we are rather talking of redecos for this BB mold, oops.


A Nickel would be good, and it would be really good if I could get one for a nickel.
God bless, Jason Scott Irelan
Re: Concept Art for Titans Return Twinferno (view post)
Comment by Bronzewolf May 9, 2017
hurricane567 wrote:http://neworleansicecream.com/

Can you please explain what this has to do with the current discussion and/or topic?
Re: Concept Art for Titans Return Twinferno (view post)
Comment by Nexus Knight May 10, 2017
Can't let this one go by...

Bronzewolf wrote:
hurricane567 wrote:http://neworleansicecream.com/

Can you please explain what this has to do with the current discussion and/or topic?


There's ice cream there for a Nickel or someone's Twinferno is having a cold spell.

Go ahead and delete this if irrelevant, even though you'll do it anyways.
Re: Concept Art for Titans Return Twinferno (view post)
Comment by Jelze Bunnycat May 10, 2017
Nexus Knight wrote:Can't let this one go by...

Bronzewolf wrote:
hurricane567 wrote:http://neworleansicecream.com/

Can you please explain what this has to do with the current discussion and/or topic?


There's ice cream there for a Nickel or someone's Twinferno is having a cold spell.

Go ahead and delete this if irrelevant, even though you'll do it anyways.


I think it's a late response to a certain someone's Ben & Jerry's purchase. Don't be surprised, it's pretty good ice cream.

Back to Titans Return toys. Uhm...

I was comparing my Broadside to pictures of Alpha Trion and am quite surprised at the amount of parts they share:

- the Titan Master
- the feet
- the outside of the lower legs plus the panels
- upper arms
- hip joints
- "stand" of ship mode

Not a retool in my book, just worth noting.
Re: Concept Art for Titans Return Twinferno (view post)
Comment by Qwan May 10, 2017
JelZe GoldRabbit wrote:I was comparing my Broadside to pictures of Alpha Trion and am quite surprised at the amount of parts they share:

- the Titan Master
- the feet
- the outside of the lower legs plus the panels
- upper arms
- hip joints
- "stand" of ship mode

Not a retool in my book, just worth noting.

I bet we'll be seeing more and more parts-sharing moving forward, as designers/HasTak start pushing the limits of exactly how many parts they can share and in what ways they can be used (e.g. thigh parts as upper arms, etc). Not that I think this is a bad thing either; seeing cost-recouping measures evolve from straight repaints, to dual-purpose molds, to consistent remolding, to pretooling, to now parts-sharing, is really cool to see and I love the ever-increasing individuality and 'fitting-ness' of each character's toys.

Compare, say, Armada Blurr/Universe Swerve or Cybertron Landmine/Movie Grindcore to something like A3/Broadside nowadays, and I just can't help but feel amazed at how good HasTak has become at getting their money's worth out of a mold without making it feel like just a cost-saving strategy.

(Of course new-head redecos aren't obsolete quite yet - Chromedome and Breakaway testify to that - but they're in the minority now, and they definitely aren't nearly as clumsy about it as they used to be.)
Re: Concept Art for Titans Return Twinferno (view post)
Comment by Bronzewolf May 10, 2017
Nexus Knight wrote:Can't let this one go by...

Bronzewolf wrote:*Snip because we don't need the Link reposted several times*


There's ice cream there for a Nickel or someone's Twinferno is having a cold spell.

Go ahead and delete this if irrelevant, even though you'll do it anyways.


Don't worry, at least your comment had something to do with Transformers. ;)
Re: Concept Art for Titans Return Twinferno (view post)
Comment by Va'al May 10, 2017
While we had seen the packages at Toy Fair Australia (see here), fellow Seibertronian Primeultimus brings us in-hand looks at new kid on the beach Seaspray and repackaged (from Generations) spaceboy Cosmos from the Titans Return toyline Legends class! Check them out below, and keep your optics peeled for more news soon!

Image
Re: Concept Art for Titans Return Twinferno (view post)
Comment by frogbat May 10, 2017
Was glad that cosmos turned out to be a reissue. Was already quite pleased with this version and yay one less tf to hunt for. Sea spray looks awesome and will be a fine addition to my legends collection
Re: Concept Art for Titans Return Twinferno (view post)
Comment by Qwan May 10, 2017
Va'al wrote:While we had seen the packages at Toy Fair Australia (see here), fellow Seibertronian Primeultimus brings us in-hand looks at new kid on the beach Seaspray and repackaged (from Generations) spaceboy Cosmos from the Titans Return toyline Legends class! Check them out below, and keep your optics peeled for more news soon!

Image

Ooooohoohoohoo I can't wait to get a chance to grab these guys! In the meantime though, I'm just plain excited to see more in-hand images of Seaspray because he still looks so amazing.

Interesting, though, that in-hand he looks a lot less 'clean' than he did in previous images. I'm sure part of it has to do with his legs being packaged sideways, but it just looks like he has a lot more obvious hinges and joints than the (IIRC) super-jointless-looking images I seem to remember. (I might just be misremembering of course.) Not that I mind it either, in fact it makes him fit in a bit better visually with his buddies - just interesting that the joints and lines seem a lot more prominent than I remember seeing in previous pictures.
Re: Concept Art for Titans Return Twinferno (view post)
Comment by Carnivius_Prime May 10, 2017
Oh I didn't realise Cosmos was getting re-branded as a Titans line figure. Considering how hard it was to find the previous 30th thrilling version that's actually a welcome re-release from Hasbro for once. Scrounge would have been nice too...


Actually since that Cosmos mold has been out for a while, does their happen to be an upscaled KO like I have of CW Powerglide?
Re: Concept Art for Titans Return Twinferno (view post)
Comment by Albatross250 May 10, 2017
SEASPRAY PIZZA SERVICE, DIAL AUTO-BOT FOR DELIVERY
Image
:lol: :lol: :lol: :lol: :lol: :HEADHURTS:
Re: Concept Art for Titans Return Twinferno (view post)
Comment by RAR May 10, 2017
I kind wish they'd repainted Cosmos into the other shade of Green the Legion/EZ type one existed in as that would be nice to have that other shade of green in the bigger size.

I guess the mould change to the underside should make the turret form more feasible for the Micromaster/Targetmaster companion - it does fit in there on the original but it's a lot of effort to jam in there.
Re: Concept Art for Titans Return Twinferno (view post)
Comment by Targetmaster Kup May 10, 2017
So weird that the package art is their vehicle mode. Is their collector card also of the vehicle?
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