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Here is How Legacy Skyquake Looked Originally and how it was Redesigned

Posted by william-james88 Feb 2, 2023 at 10:44am CST 41,832 views
Thanks to Mark Maher, we have what might be the most interesting behind the scenes look at a Transformer design ever. In his most recent Instagram post, he shows us the original design for Legacy Prime Skyquake by Marcello Materre. This was designed at the same time as Legacy Arcee and Bulkhead, so a couple of years ago. We then see the new design Mark drew after hearing the comments regarding the Legacy prime characters' reveals in October 2021. We can see that while the original was a Gi-ified version of the Prime character, with the cockpit chest, mark went for a merge of the G1 Skyquake and the Prime Skyquake, combinig elements evoking both versions rather than making a new design for the Prime character. Let us know which version you preffer.

This also gives us a really good idea of the time frame for Transformers designs. Technically, the concept to shelf cycle of Legacy Skyquake is several years if we start with the Marcello Materre design that was approved by Hasbro to what it is now, but in reality we see that we can go from a sketch to a mass assembly of the toy in about 1 year (with this toy coming out in summer, the complete concept to shelf cycle would be Fall 2021 - Summer 2023 so just shy of 2 years).

We also have a behind the scenes post from Sam Smith for Animated Prowl and from Evan Brooks for Metalhawk.


“Leader Legacy Evolution Skyquake is ready to take over the seeker skies and put the smackdown on some autobrats!

The second image features an outline done by the great marcelomatere when the prime redesigns were decided upon before we started Legacy. Since there was mixed feedback on Arcee and Bulkhead I decided to take a swing. My linework is featured underneath Marcelo’s , then my colored concept is featured on the next slide. Then the amazing Hisashi Yuki san from Takara Tomy had a great sketch with some renditions and suggestions. I reformatted my design and along the design development journey we both went.
You can see all the iterations of his head sculpt throughout the process.

The transformation sequence is complex but strong, Yuki sans transformations are always amazing and I often stare in wonderment when he figures them out. The articulation packed into this beast is just wild. You just get a great experience of all kinds of abilities and poses.

IMPORTANT: this sample does not have the final colors, I will try and update yall with the final deets. But I can assure you this guy has some sweet candy metallic paint applications that do wonderous things in good lighting.

He does have head light piping and the engines on his feet along with his gatling blaster are blast effect compatible. The cockpit and sculpt details all over this dude command a decepticons respect.

Please do yourself a favor and rewatch how amazing his brief appearance in the Prime series is, you will not regret it!"

“Transformers Legacy Evolution – Animated Universe Prowl

So this guys been floating around the internet for a few months, but I am glad to finally have him revealed! So let’s get into the details of Legacy Evolution Prowl. Building on the design ideology that had been established for Legacy, it was clear that we were going to have two pieces of entertainment that would require us to push the designs outside of their comfort zones, Transformers Prime and Transformers Animated.

As the debut character to represent the tone of the 2007 animation, I wanted to preserve a recognizable design aesthetic from the original character, while ensuring that it would sit comfortably amongst the rest of the legacy expression.

I reached out to santalux75 with my ideas and he got to work on an incredibly faithful design for both the bot and alt modes. With a couple of alterations to some of the proportions we were in a comfortable position to start executing the design kick off with Takara. Kunihiro Takashi is a huge Animated Prowl fan and put together a wonderful transformation plan that incorporated plenty of historical character attributes along met with modern articulation. We found a balance for how much detail we wanted to texturize the model with, that still left enough of the smooth paneling of the source material. The deco was treated much the same way, utilizing his iconic black and gold livery, met with the patroller khaki pants and his iconic blue visor.

Prowl is outfitted with his shurikens that rotate closed and can be stowed onto the wheels. While he can hold them in both hands, we wanted to ensure that the figure was still compatible with 5mm post accessories, so his right hand is sculpted to support both.”

“Hi Transformer Fans!

Just popping in to do my do-diligence to give you all a few more looks at what we revealed this week!

Starting off with our Voyager, Metalhawk!

So as mentioned in the stream, this bot is a partial of the Kingdom Cyclonus.

It uses the Hands, Shoulders, Biceps, Feet, Back of the legs, Part of the wings and a few of the joints from that figure.

You can probably get a better understanding of what pieces are re-used from Ittoku-san’s masterful detail drawing.

A few other points that I forgot to mention on the stream is that his thrusters use 3mm ports so you can load him up with blast effects. He also has a 3mm hole that becomes accessible in Jet mode for use with a display stand.

This is just a fun figure and I’m hoping going forward we can complete the JG1 Pretender teams.

Thanks for checking out the stream and supporting Transformers!

-Evan”




















































Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned
Here is How Legacy Skyquake Looked Originally and how it was Redesigned

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Re: Here is How Legacy Skyquake Looked Originally and how it was Redesigned (view post)
Comment by william-james88 Feb 2, 2023
Anyone have an image of how Metalhawk's alt mode looked like in the cartoon?
Re: Here is How Legacy Skyquake Looked Originally and how it was Redesigned (view post)
Comment by AcademyofDrX Feb 2, 2023
william-james88 wrote:Anyone have an image of how Metalhawk's alt mode looked like in the cartoon?

Image
Re: Here is How Legacy Skyquake Looked Originally and how it was Redesigned (view post)
Comment by SpaceEagle Feb 2, 2023
Honestly I didn't dislike the original design they were going to go for with Skyquake, but only in a "that's a neat design" way more than "that's a good Skyquake design". Not to mention the older design doesn't make him seem as beefy as the new one! :lol:
I also just really like the new design being an amalgamation, I just find that neat personally.
Re: Here is How Legacy Skyquake Looked Originally and how it was Redesigned (view post)
Comment by Jelze Bunnycat Feb 2, 2023
AcademyofDrX wrote:
william-james88 wrote:Anyone have an image of how Metalhawk's alt mode looked like in the cartoon?

Image


Only real change is that the arms have been relocated from the top of the jet to the sides.

Found a pic of Grimlock's leg mode, and he transforms roughly how I thought he would: arms swing to the front and peg in, legs swing back and over and the 5mm peg flips out of the main body assembly. Not bad, I wonder how they'll do Snarl.
Re: Here is How Legacy Skyquake Looked Originally and how it was Redesigned (view post)
Comment by chuckdawg1999 Feb 2, 2023
Honestly, I like the original Skyquake look, I'd like to see a jet like that down the line.

I knew something was bothering me about Metalhawk and it finally hit me, the rifle wings should sit lower to the main tail fins and/or the main tail fins should be smaller. I also would've liked to have had the Jet Rifle included too. These are probably all things that a totally new mold could've solved.
Re: Here is How Legacy Skyquake Looked Originally and how it was Redesigned (view post)
Comment by D-Maximal_Primal Feb 2, 2023
I am forever grateful that they listened to the bad feedback on Bulkhead and Arcee and changed the Skyquake design. That original design was a disaster waiting to happen. The one we got is much better.

Also, Chuck, I cannot disagree more about the Menasor distribution. Thanks to SS Devastator, I discovered that I far prefer to have the combiner spread out over waves. And even so, so long as you have Motormaster, you can have a full big robot, so he suffers the least for it
Re: Here is How Legacy Skyquake Looked Originally and how it was Redesigned (view post)
Comment by Till-all-R1 Feb 2, 2023
Metalhawk looks alright for the most part but he simply an unknown to me as I stopped watching the show after seeing the Movie. I don't really remember why, but has I recently went back to watch the whole series to reacquaint myself with everyone I can understand why I stopped.

Thus he's not really a character that resonates with me and I don't need every bot made, and I don't really care for how thick the body design is under the "Jet" part. Just throws off the aesthetics when in alt mode IMO. Though I might get him if I see him on a sale because his bot mode ain't too bad.

I'm not into Prime series design at all, so none of those are ever going to interest me.
Re: Here is How Legacy Skyquake Looked Originally and how it was Redesigned (view post)
Comment by Sowndwave76 Feb 2, 2023
Till-all-R1 wrote:Metalhawk looks alright for the most part but he simply an unknown to me as I stopped watching the show after seeing the Movie. I don't really remember why, but has I recently went back to watch the whole series to reacquaint myself with everyone I can understand why I stopped.

Thus he's not really a character that resonates with me and I don't need every bot made, and I don't really care for how thick the body design is under the "Jet" part. Just throws off the aesthetics when in alt mode IMO. Though I might get him if I see him on a sale because his bot mode ain't too bad.

I'm not into Prime series design at all, so none of those are ever going to interest me.


I’m in this same boat with you.
On both accounts.
I really like the original Prime design aesthetic…. But these new designs have moved away from those enough that I really have no interest in those at all.
And unfortunately the same can be said for Animated Prowl.
Saying I don’t like that look is a ginormous understatement.
Re: Here is How Legacy Skyquake Looked Originally and how it was Redesigned (view post)
Comment by ZeroWolf Feb 3, 2023
Unless you were Japanese (or had someone in Japan sending you tapes) you wouldn't have seen Metalhawk in the 80s anyway as his series, super god masterforce, wasn't officially subbed till the 00s (fan subs filled the void before then)
Re: Here is How Legacy Skyquake Looked Originally and how it was Redesigned (view post)
Comment by Sabrblade Feb 3, 2023
ZeroWolf wrote:Unless you were Japanese (or had someone in Japan sending you tapes) you wouldn't have seen Metalhawk in the 80s anyway as his series, super god masterforce, wasn't officially subbed till the 00s (fan subs filled the void before then)
Don't forget all the Malaysian kids who watched the Omni Productions dub.
Re: Here is How Legacy Skyquake Looked Originally and how it was Redesigned (view post)
Comment by ZeroWolf Feb 3, 2023
Sabrblade wrote:
ZeroWolf wrote:Unless you were Japanese (or had someone in Japan sending you tapes) you wouldn't have seen Metalhawk in the 80s anyway as his series, super god masterforce, wasn't officially subbed till the 00s (fan subs filled the void before then)
Don't forget all the Malaysian kids who watched the Omni Productions dub.

Ah yes, how could I have forgotten those dubs :lol:
Re: Here is How Legacy Skyquake Looked Originally and how it was Redesigned (view post)
Comment by Emerje Feb 3, 2023
Back in December I had said...

Emerje wrote:Hasbro also said they acknowledge the complaints about the Prime Universe figure designs and will be taking that into consideration for Animated toys. Skyquake looks to be the best of the Prime Universe figures so they do seem to be listening.

I got some flack about it being too soon for those comments to have an effect on Skyquake. And yet:

The second image features an outline done by the great marcelomatere when the prime redesigns were decided upon before we started Legacy. Since there was mixed feedback on Arcee and Bulkhead I decided to take a swing.


Image

I've said for a while that the whole two year production schedule isn't really a thing anymore. Sure, they plan lines long in advance and probably already have a solid idea of what they're doing in 2025, but they can also do things like overhauling War for Cybertron part 3 in record time and not just produce Kingdom but also SS86.

Emerje
Re: Here is How Legacy Skyquake Looked Originally and how it was Redesigned (view post)
Comment by Sabrblade Feb 3, 2023
ZeroWolf wrote:
Sabrblade wrote:
ZeroWolf wrote:Unless you were Japanese (or had someone in Japan sending you tapes) you wouldn't have seen Metalhawk in the 80s anyway as his series, super god masterforce, wasn't officially subbed till the 00s (fan subs filled the void before then)
Don't forget all the Malaysian kids who watched the Omni Productions dub.

Ah yes, how could I have forgotten those dubs :lol:
And, shockingly, Metalhawk and the Masterforce Pretenders all got a shout-out in one of the Marvel UK letters pages (in the first question):

Image
Re: Here is How Legacy Skyquake Looked Originally and how it was Redesigned (view post)
Comment by Immortal Starscream Feb 3, 2023
so when bbts had preorders up for metalhawk and twincast, before they had images and took them down, I got an order in for metalhawk. Today, I just got an arrival notice for him. :-? :-D :DANCE:
Re: Here is How Legacy Skyquake Looked Originally and how it was Redesigned (view post)
Comment by william-james88 Feb 3, 2023
Emerje wrote:
I've said for a while that the whole two year production schedule isn't really a thing anymore. Sure, they plan lines long in advance and probably already have a solid idea of what they're doing in 2025, but they can also do things like overhauling War for Cybertron part 3 in record time and not just produce Kingdom but also SS86.

Emerje


Isn't it still 2 years between Mark drawing that new Skyquake and it appearing evebtually on shelves ?
Re: Here is How Legacy Skyquake Looked Originally and how it was Redesigned (view post)
Comment by -Kanrabat- Feb 3, 2023
Got'em.

I'll post pictures and my impressions tonight.

16754459185504564433299214246828.jpg
Re: Here is How Legacy Skyquake Looked Originally and how it was Redesigned (view post)
Comment by ZeroWolf Feb 3, 2023
william-james88 wrote:
Emerje wrote:
I've said for a while that the whole two year production schedule isn't really a thing anymore. Sure, they plan lines long in advance and probably already have a solid idea of what they're doing in 2025, but they can also do things like overhauling War for Cybertron part 3 in record time and not just produce Kingdom but also SS86.

Emerje


Isn't it still 2 years between Mark drawing that new Skyquake and it appearing evebtually on shelves ?

More like 1.5ish years (though the .3 is heavily variable depending on when we get the first sightings in.)
If I recall correctly, we first saw Arcee and Bulkhead in the September/October time of 2021. A full 2 years would mean Skyquake dropping into shelves fall this year. Or at least, that's my take on it.
Re: Here is How Legacy Skyquake Looked Originally and how it was Redesigned (view post)
Comment by Emerje Feb 3, 2023
william-james88 wrote:
Emerje wrote:
I've said for a while that the whole two year production schedule isn't really a thing anymore. Sure, they plan lines long in advance and probably already have a solid idea of what they're doing in 2025, but they can also do things like overhauling War for Cybertron part 3 in record time and not just produce Kingdom but also SS86.

Emerje


Isn't it still 2 years between Mark drawing that new Skyquake and it appearing evebtually on shelves ?

Since when does the two years go from concept to release? It's supposed to be from concept to production. And I'd like to think they weren't taking the criticism seriously until people started to get these in hand just a little over a year ago. Seeing as how we now have multiple reports of people either finding wave 2 in shops or ready to ship (and in North America, not Asia!) I don't think we're that far from Skyquake turning up. Hasbro has tightened up their turnaround times to unprecedented levels.

Emerje
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