New Stock Images for Kingdom Airazor, Dinobot, Huffer, Ractonite and More from Studio Series
Tuesday, January 12th, 2021 6:12PM CST
Category: Toy NewsPosted by: william-james88 Views: 30,646
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Posted by chuckdawg1999 on January 12th, 2021 @ 6:26pm CST
aronjlove wrote:bacem wrote:Found on daimchoc facebook page, takara picture of kingdom dinobot.
I think i'm starting to understand why the dino hand are molded like that now.
The hands are so you can have him peak over a wall like this
Domo arigato Mr. Roboto, I thank you.
Posted by Overcracker on January 12th, 2021 @ 7:49pm CST
Dinobot is awesome, Grimlock is fantastic. So glad I have both pre-ordered.
Bee is o.k. Not sure I’ll pick him up
Posted by Lore Keeper on January 12th, 2021 @ 8:26pm CST
Posted by Hydrargyrus on January 12th, 2021 @ 9:12pm CST
I also particularly like what has been done with Huffer's accessories. They look good and are easily identifiable in both modes. He and Airazor seem like they will be really good toys.
Posted by Cheetron on January 12th, 2021 @ 10:34pm CST
Posted by Triggerdick Megatron on January 13th, 2021 @ 12:13am CST
Posted by blackeyedprime on January 13th, 2021 @ 3:18am CST
His shoulders and arms might need relocating beyond the figures capabilities too but at least its better than cheetors.
Still going to buy him and book him in for dino hand surgery.
Posted by ZeroWolf on January 13th, 2021 @ 3:22am CST
blackeyedprime wrote:Dinobots knee paint looks odd and from the back it the hinge joint is really out of place. Ball joints might not be all great but it would have benefitted from using them on organic robots.
His shoulders and arms might need relocating beyond the figures capabilities too but at least its better than cheetors.
Still going to buy him and book him in for dino hand surgery.
Looking at it, the hands are definitely shaped that way for storage in bot mode, a little more plastic and they might hsvdvworked in a hinge, but ultimately, none of that bothers me, looks better then the past offerings.
Posted by D-Maximal_Primal on January 13th, 2021 @ 6:57am CST
Posted by Starseeker on January 13th, 2021 @ 7:20am CST
I'm also having a difficult time with those black tabs that seperate/connect his legs. And all that back kibble. Holy! Trying to get all that to fit right in dino mode is almost impossible.
He's a great looking figure that I was really looking forward to. But I can't enjoy him because I'm spending an hour at a time messing with this thing.
Posted by AllNewSuperRobot on January 13th, 2021 @ 9:57am CST
Posted by Rogue-Primal on January 13th, 2021 @ 10:29am CST
Overcracker wrote:Damn... struggling so hard not to get Airrazor mow.
Dinobot is awesome, Grimlock is fantastic. So glad I have both pre-ordered.
Bee is o.k. Not sure I’ll pick him up
Seeing as i've been playing Fall of Cybertron recently. Bayverse head doesn't look right on that design. I'd rather buy a original fall of Cybertron Bumblebee.
Posted by blackeyedprime on January 13th, 2021 @ 10:39am CST
Posted by o.supreme on January 13th, 2021 @ 10:42am CST
Of course I may sound slightly contradictory, I mean I may have 15 of basically the same mold from CW, but at least they are all different characters. Maybe it's just my perception, but if the slight modifications to Megatron in ER, and now Ultra Magnus in Kingdom were different characters, I guess I'd be ok with it. Not sure if that's right or wrong, but just my viewpoint I guess. I mean if anyone totaly skipped on both variants of Siege UM, I guess this would be more appealing...??
Posted by Sabrblade on January 13th, 2021 @ 10:44am CST
But at the same time, I look at the Kingdom version and can't help but think "It should have been like this in Siege from the start."
Posted by Hellscream9999 on January 13th, 2021 @ 11:13am CST
Starseeker wrote:Is anyone else finding Beast Megs transformation to be really frustrating? My biggest problem is after getting his torso free and twisting, I cannot for the life of me get the waist to click into that little white tab on the left side of the torso. Watching the YouTube videos, everyone seems to be doing it easily. Is there a trick I'm missing?
I'm also having a difficult time with those black tabs that seperate/connect his legs. And all that back kibble. Holy! Trying to get all that to fit right in dino mode is almost impossible.
He's a great looking figure that I was really looking forward to. But I can't enjoy him because I'm spending an hour at a time messing with this thing.
yes between his skin material and overly tight joints he is a regular nightmare to transform

Posted by TF-fan kev777 on January 13th, 2021 @ 11:16am CST
Hellscream9999 wrote:Starseeker wrote:Is anyone else finding Beast Megs transformation to be really frustrating? My biggest problem is after getting his torso free and twisting, I cannot for the life of me get the waist to click into that little white tab on the left side of the torso. Watching the YouTube videos, everyone seems to be doing it easily. Is there a trick I'm missing?
I'm also having a difficult time with those black tabs that seperate/connect his legs. And all that back kibble. Holy! Trying to get all that to fit right in dino mode is almost impossible.
He's a great looking figure that I was really looking forward to. But I can't enjoy him because I'm spending an hour at a time messing with this thing.
yes between his skin material and overly tight joints he is a regular nightmare to transform
Hmm, you guys have me leaning toward cancelling my pre-order and seeing if I can wait for a sale instead. The transformation is my biggest draw, and if this one is a bit of a nightmare, I'd much rater pay less for that frustration.
Posted by D-Maximal_Primal on January 13th, 2021 @ 11:20am CST
TF-fan kev777 wrote:Hellscream9999 wrote:Starseeker wrote:Is anyone else finding Beast Megs transformation to be really frustrating? My biggest problem is after getting his torso free and twisting, I cannot for the life of me get the waist to click into that little white tab on the left side of the torso. Watching the YouTube videos, everyone seems to be doing it easily. Is there a trick I'm missing?
I'm also having a difficult time with those black tabs that seperate/connect his legs. And all that back kibble. Holy! Trying to get all that to fit right in dino mode is almost impossible.
He's a great looking figure that I was really looking forward to. But I can't enjoy him because I'm spending an hour at a time messing with this thing.
yes between his skin material and overly tight joints he is a regular nightmare to transform
Hmm, you guys have me leaning toward cancelling my pre-order and seeing if I can wait for a sale instead. The transformation is my biggest draw, and if this one is a bit of a nightmare, I'd much rater pay less for that frustration.
Funny thing is, this is the only place I'm hearing transformation complaints from. I have at least 10 people I follow on twitter who got Megatron in hand, and 2 of them have said he is ER Trailbreaker/Sunstreaker levels of complexity and enjoyment to transform. I haven't seen any of them complain about his transformation yet.
The only ones I've seen people have issues with on Twitter are Cheetor and Blackarachnia breaking tabs that basically serve almost no purpose anyway
Posted by Hellscream9999 on January 13th, 2021 @ 12:28pm CST
D-Maximal_Primal wrote:TF-fan kev777 wrote:Hellscream9999 wrote:Starseeker wrote:Is anyone else finding Beast Megs transformation to be really frustrating? My biggest problem is after getting his torso free and twisting, I cannot for the life of me get the waist to click into that little white tab on the left side of the torso. Watching the YouTube videos, everyone seems to be doing it easily. Is there a trick I'm missing?
I'm also having a difficult time with those black tabs that seperate/connect his legs. And all that back kibble. Holy! Trying to get all that to fit right in dino mode is almost impossible.
He's a great looking figure that I was really looking forward to. But I can't enjoy him because I'm spending an hour at a time messing with this thing.
yes between his skin material and overly tight joints he is a regular nightmare to transform
Hmm, you guys have me leaning toward cancelling my pre-order and seeing if I can wait for a sale instead. The transformation is my biggest draw, and if this one is a bit of a nightmare, I'd much rater pay less for that frustration.
Funny thing is, this is the only place I'm hearing transformation complaints from. I have at least 10 people I follow on twitter who got Megatron in hand, and 2 of them have said he is ER Trailbreaker/Sunstreaker levels of complexity and enjoyment to transform. I haven't seen any of them complain about his transformation yet.
The only ones I've seen people have issues with on Twitter are Cheetor and Blackarachnia breaking tabs that basically serve almost no purpose anyway
Its not hard its just that a few areas of his transformation require extreme amounts of force to do; and I already posted a while back about the problems with his skin, I've ot a few pieces on his tail that are starting to warp already
Posted by Overcracker on January 13th, 2021 @ 12:36pm CST
Rogue-Primal wrote:Overcracker wrote:Damn... struggling so hard not to get Airrazor mow.
Dinobot is awesome, Grimlock is fantastic. So glad I have both pre-ordered.
Bee is o.k. Not sure I’ll pick him up
Seeing as i've been playing Fall of Cybertron recently. Bayverse head doesn't look right on that design. I'd rather buy a original fall of Cybertron Bumblebee.
Technically that's his look in the Bayverse BB movie.
Also, the FoC Bee is incredibly awkward to transform back into car mode and is much more bulbous.
Not as awkward as FoC Prime is both ways. That's one really odd transformation.
I have the Rage over Cybertron 3 pack, and I really only like messing around with Megatron. Prime and BB can stay in their robot modes.
Posted by grimdragon2001 on January 13th, 2021 @ 12:38pm CST
Posted by Jelze Bunnycat on January 13th, 2021 @ 12:48pm CST
grimdragon2001 wrote:Can anyone say, Masterpiece killer? Seriously, these look real good, and with the prices they come at, I dont see my self going for any more MP figures anytime soon.
Depends on what you're looking for in Masterpieces. For starters, G1-style Generations take some liberties with show designs, and don't have licensed vehicle designs.
Posted by Hellscream9999 on January 13th, 2021 @ 1:06pm CST
Jelze Bunnycat wrote:grimdragon2001 wrote:Can anyone say, Masterpiece killer? Seriously, these look real good, and with the prices they come at, I dont see my self going for any more MP figures anytime soon.
Depends on what you're looking for in Masterpieces. For starters, G1-style Generations take some liberties with show designs, and don't have licensed vehicle designs.
I think he might be talking about the bw figures, in which case, I'm inclined to agree
Posted by grimdragon2001 on January 13th, 2021 @ 1:19pm CST
Hellscream9999 wrote:Jelze Bunnycat wrote:grimdragon2001 wrote:Can anyone say, Masterpiece killer? Seriously, these look real good, and with the prices they come at, I dont see my self going for any more MP figures anytime soon.
Depends on what you're looking for in Masterpieces. For starters, G1-style Generations take some liberties with show designs, and don't have licensed vehicle designs.
I think he might be talking about the bw figures, in which case, I'm inclined to agree
Beast Wars without a doubt can overtake interest in their MP counterparts, but the G1 themed figures in the current and recent Generations lines have been excellent as well. Price, look, quality and playability are all factors I'm looking at and Generations has some advantages there
Posted by Jelze Bunnycat on January 13th, 2021 @ 1:38pm CST
grimdragon2001 wrote:Hellscream9999 wrote:Jelze Bunnycat wrote:grimdragon2001 wrote:Can anyone say, Masterpiece killer? Seriously, these look real good, and with the prices they come at, I dont see my self going for any more MP figures anytime soon.
Depends on what you're looking for in Masterpieces. For starters, G1-style Generations take some liberties with show designs, and don't have licensed vehicle designs.
I think he might be talking about the bw figures, in which case, I'm inclined to agree
Beast Wars without a doubt can overtake interest in their MP counterparts, but the G1 themed figures in the current and recent Generations lines have been excellent as well. Price, look, quality and playability are all factors I'm looking at and Generations has some advantages there
True, but BW MP's go for show-accurate beast modes too, to the point Beast Convoy's outer shell is smooth with the textures as paint like the original 3D model. Kingdom goes in a more realistic direction. In short, Gen. and MP may overlap in some areas of interest, but when it comes to looks they're completely different beasts.
Posted by transformers_va on January 13th, 2021 @ 4:39pm CST
Posted by william-james88 on January 13th, 2021 @ 7:44pm CST






Also, anyone else kinda sad that they didn,t stick to their initial ractonite design?
Do we all agree that this:

Looks better than this:

Posted by TF-fan kev777 on January 13th, 2021 @ 7:54pm CST
Posted by Razorbeast88 on January 13th, 2021 @ 7:55pm CST
Also, I agree completely about the original ractonite design lol the giant head on one arm isn't very appealing. But im sure there are reasons behind the change, hopefully haha
Posted by william-james88 on January 13th, 2021 @ 7:57pm CST
So let us know what you think. Anyone double dipping?





Posted by bacem on January 13th, 2021 @ 8:09pm CST
william-james88 wrote:While the raptor hands look terrible, I see where hasbro got the idea from. Dinobot was based on the 90s Jurassic park idea of what a raptor looked like and that's the hands position you see on many images which Hasbro probably took inspiration of.
Also, anyone else kinda sad that they didn,t stick to their initial ractonite design?
Do we all agree that this:
Looks better than this:
If that is indeed their base for the dino mode, then i can accept the hand more (not that i mind before). However, in this case, i find it weird that they just put regular, round pupil on the dino eyes, not the elongated pupil that should be closer to actual raptor. It just feels a bit odd to have the design goes for realistic approach everywhere on the body, except the eyes.
And yes, ractonite's initial design is way better. The shoulder and hand on the actual toy in particular just feels awkward to me.
Posted by Jeddostotle7 on January 13th, 2021 @ 9:03pm CST
bacem wrote:If that is indeed their base for the dino mode, then i can accept the hand more (not that i mind before). However, in this case, i find it weird that they just put regular, round pupil on the dino eyes, not the elongated pupil that should be closer to actual raptor. It just feels a bit odd to have the design goes for realistic approach everywhere on the body, except the eyes.
Uhhh...... since when do we know what raptors' eyes "really" look like for sure? Eyes don't tend to fossilize, especially not the shape of the pupil.
If we're going by comparing it to existing relatives (birds), I'd say the circular pupil is actually probably more accurate than any slit-eyed depiction, although that's ultimately just conjecture.
Posted by Razorbeast88 on January 13th, 2021 @ 9:08pm CST
Posted by bacem on January 13th, 2021 @ 9:15pm CST
Jeddostotle7 wrote:bacem wrote:If that is indeed their base for the dino mode, then i can accept the hand more (not that i mind before). However, in this case, i find it weird that they just put regular, round pupil on the dino eyes, not the elongated pupil that should be closer to actual raptor. It just feels a bit odd to have the design goes for realistic approach everywhere on the body, except the eyes.
Uhhh...... since when do we know what raptors' eyes "really" look like for sure? Eyes don't tend to fossilize, especially not the shape of the pupil.
If we're going by comparing it to existing relatives (birds), I'd say the circular pupil is actually probably more accurate than any slit-eyed depiction, although that's ultimately just conjecture.
To clarify, when i said "actual raptor" i mean "the realistic depiction of a raptor based on jurassic park design, that the toy seems to be based of", not "literal real raptor because i can time travel and saw them alive up close".
Posted by Jeddostotle7 on January 13th, 2021 @ 9:35pm CST
bacem wrote:Jeddostotle7 wrote:bacem wrote:If that is indeed their base for the dino mode, then i can accept the hand more (not that i mind before). However, in this case, i find it weird that they just put regular, round pupil on the dino eyes, not the elongated pupil that should be closer to actual raptor. It just feels a bit odd to have the design goes for realistic approach everywhere on the body, except the eyes.
Uhhh...... since when do we know what raptors' eyes "really" look like for sure? Eyes don't tend to fossilize, especially not the shape of the pupil.
If we're going by comparing it to existing relatives (birds), I'd say the circular pupil is actually probably more accurate than any slit-eyed depiction, although that's ultimately just conjecture.
To clarify, when i said "actual raptor" i mean "the realistic depiction of a raptor based on jurassic park design, that the toy seems to be based of", not "literal real raptor because i can time travel and saw them alive up close".
The Jurassic Park design isn't particularly "realistic", but I see what you mean. I do think the eyes in particular were based more specifically on how they looked in the show rather than more like Jurassic Park, but even there they're slightly vertical rather than just round, so who knows why they did made the pupils round.
Posted by TulioDude on January 13th, 2021 @ 10:47pm CST
Day 380 of waiting for Transformers Armada Masterpiece news.
Posted by Changewinds on January 13th, 2021 @ 10:47pm CST
bacem wrote:
If that is indeed their base for the dino mode, then i can accept the hand more (not that i mind before). However, in this case, i find it weird that they just put regular, round pupil on the dino eyes, not the elongated pupil that should be closer to actual raptor. It just feels a bit odd to have the design goes for realistic approach everywhere on the body, except the eyes.
And yes, ractonite's initial design is way better. The shoulder and hand on the actual toy in particular just feels awkward to me.
Might be because the initial design doesn’t show the rib cage at all unless it’s somewhere on his back. However, Ractonite does seem the most awkward of the Fossilizers so far in terms of proportion in his robot mode. HIs Styracosaurus fossil mode is awesome though. Iguess that since Vertebreak isn’t a weaponizer, she’s a lot better proportioned.
Posted by Sabrblade on January 13th, 2021 @ 10:57pm CST

Posted by Emerje on January 13th, 2021 @ 11:19pm CST
You can almost do that with one arm with the figure, just reverse the order. Plug the "hand" peg into the shoulder and plug the back of the head into the arm, you basically get a mini Beast Megatron look (head arm and tail arm) and still get a peg inside the mouth to connect things to. As a bonus that whole skull plate is removable, though it doesn't split like in the art, but I can't tell if there's a way to plug it into the shoulder like that, maybe you can wedge the little piece on the inside between his toes? If only they had put a slot under the front feet.
Emerje
Posted by Nemesis Primal on January 14th, 2021 @ 12:17am CST
I've had this suspicion as well, it makes too much sense for me to give up on it until proven otherwise. It would be comparable to Optimus and Rodimus both having opening hands for Matrix compatibility, basically, with how much Dinobot carried that thing around.TulioDude wrote:I always assumed Dinobots hands were like that to hold an possible Golden disk acesssor,but it's nice to see another reason.
...mostly no, I don't agree, my only complaint about Ractonite's final design is his weird left shoulder and lack of hands, other than that the Witch-King head and the giant skull armor shoulder are what sells him for me, and the original design doesn't look to me like it has real hands either anyway.
Although if you think THAT'S as weird as we can go, this thread's original source of credible leaks Apollux says he's now seen Wingfinger's instructions and described his appearance as a mix of G1 Whirl and a Xenomorph, down to having no real eyes, so make of that what you will.
Posted by cruizerdave on January 14th, 2021 @ 12:33am CST
Posted by Sentinel_Primal on January 14th, 2021 @ 1:21am CST
Nemesis Primal wrote:I've had this suspicion as well, it makes too much sense for me to give up on it until proven otherwise. It would be comparable to Optimus and Rodimus both having opening hands for Matrix compatibility, basically, with how much Dinobot carried that thing around.TulioDude wrote:I always assumed Dinobots hands were like that to hold an possible Golden disk acesssor,but it's nice to see another reason.
Appolux has said that the Ark comes with at least one Golden Disk, so maybe that (plus transformation) is why his hands are like that
Posted by william-james88 on January 14th, 2021 @ 2:31am CST
cruizerdave wrote:So much parts forming to create a car carrier that can’t carry cars. How is it that a toy made for Combiner Wars is better than this!?
It can carry cars.
Posted by blackeyedprime on January 14th, 2021 @ 4:26am CST
cruizerdave wrote:So much parts forming to create a car carrier that can’t carry cars. How is it that a toy made for Combiner Wars is better than this!?
Because they werent peddling deluxes with accessories at leader price back then :p
Posted by D-Maximal_Primal on January 14th, 2021 @ 7:16am CST
...no, I think the design they went with is a better look. I love the giant Styraco-head on the shoulder, and while I wish he did have hands, I don't mind the sword hand and gun hand (essentially). I prefer those design cues in this case.
Ractonite is the best looking fossilizer so far, and I am extremely excited for wave 2.
Posted by TF-fan kev777 on January 14th, 2021 @ 8:39am CST
william-james88 wrote:cruizerdave wrote:So much parts forming to create a car carrier that can’t carry cars. How is it that a toy made for Combiner Wars is better than this!?
It can carry cars.
But can barely hold his weapons without dropping them and can't pose his legs worth a damn. For me, the Siege version gladly pushed the CW version into the sell on eBay pile.
Posted by D-Maximal_Primal on January 14th, 2021 @ 8:41am CST
TF-fan kev777 wrote:william-james88 wrote:cruizerdave wrote:So much parts forming to create a car carrier that can’t carry cars. How is it that a toy made for Combiner Wars is better than this!?
It can carry cars.
But can barely hold his weapons without dropping them and can't pose his legs worth a damn. For me, the Siege version gladly pushed the CW version into the sell on eBay pile.
I've been the opposite, none of the Magni in WFC have ended up in my hands, none of them have done things I want them to, and the Galaxy Prime was the only version of the mold I've gotten. Even seeing the Netflix Magnus for $25, I couldn't do it. CW for me still reins supreme
Posted by joevill on January 14th, 2021 @ 9:48am CST

Posted by william-james88 on January 14th, 2021 @ 11:02am CST
TF-fan kev777 wrote:william-james88 wrote:cruizerdave wrote:So much parts forming to create a car carrier that can’t carry cars. How is it that a toy made for Combiner Wars is better than this!?
It can carry cars.
But can barely hold his weapons without dropping them and can't pose his legs worth a damn. For me, the Siege version gladly pushed the CW version into the sell on eBay pile.
I was just responding to the statement that said Kingdom Magnus cant carry cars.
It can.
Posted by Rodimus Prime on January 14th, 2021 @ 11:02am CST
Same here. I liked CW Magnus for looks, but the Siege figure is heftier and feels better. The Kingdom version will be an in-hand decision.TF-fan kev777 wrote:For me, the Siege version gladly pushed the CW version into the sell on eBay pile.