Here is the listing for those curious:
TRA GEN LEGACY UNI LEADER SOUNDWAVE
Product Number: F9188

chuckdawg1999 wrote:I really, really hope it's a slight remold to remove the forearm bits leftover from the Siege version.
I'd argue that the back is a worse offense than the leftovers.chuckdawg1999 wrote:I really, really hope it's a slight remold to remove the forearm bits leftover from the Siege version.
It's not so baffling if you look at her as a twofer homage... and as an obvious pretool of Side Burn.Sabrblade wrote:(and, bafflingly, Cyberverse Shadow Striker) that they really G1-ified
Bingo. G1, RiD 2001, and the Unicron Trilogy are all extremely close aesthetically, and thus blend perfectly as-is.Sabrblade wrote:The Unicron Trilogy designs were always much closer to the blocky G1 aesthetic, so they never needed to be redesigned to the same extent as the Prime/Animated designs.
Mmm... I wouldn't say Black Zarak is niche. At least not to adult collectors. Masterforce is relatively popular, and his original figure has been a widely-talked-about holy grail to collectors in the fandom for decades. And he's a grail tainted by Gold Plastic Syndrome, making a more robust alternative that much more attractive - especially with a size upgrade into the bargain that would make him on par with Grand Maximus (and there so happened to be recent Overlord, God Ginrai, and Grand Max toys to go with; hell, LGEX Grand Max went from "trophy collectors bought then got bored with" to "in demand" because of Black Zarak). I think Kapow may have simply drawn the short straw in BZ's case.First-Aid wrote:D-Maximal_Primal wrote:I'm going by what KaPow explicitly said: Black Zarak was the main offender.
This honestly would not surprise me as BZ is very much a niche character. CYB Metroplex at least was featured in what is a relatively widely distributed cartoon series and likely has a much bigger following.
Part of it is that Legacy Cybertron Metroplex is something of a mixed bag for Cybertron fans. The main appeal to him for us is that he's as close to show scale relative to full-size figures as possible for a retail toy, which is pretty cool, but he's also got some disappointments. The biggest one in my book is that Sparkdrinker's head doesn't split like in the show, and while DNA have (surprisingly) given us Drill Bit... they haven't seen fit to fix that issue yet, nor has anyone else. Another thing is that not everybody has the budget for two Titans in a year (or doesn't want to sacrifice other collecting to get two Titans) and he's had some notable competition: Black Zarak in 2022, and Nemesis in 2023.o.supreme wrote:Cybertron Metroplex was a general retail release, so naturally more units were made than for a selects release. That said... Either Cyberton Metroplex is not as popular as some may claim (considering he is still clearance at 50% off nearly 2 years after his release, no other Titan has done that, aside from Trypticon, which was more of a distribution issue than anything else), or there just aren't as many TF Cybertron fans voting with their wallets, or in general.
As Sabrblade has pointed out, he's only actually better movement-wise with an upgrade kit. Out of the box? His front treads don't rotate like on the original. The inner arms have shoulder rotation, but only 90 degrees because of course the treads and the panels get in the way. So with that lack of shoulder rotation, his movement I'd argue is WORSE overall.#1 Signal Lancer fan wrote:Man, Legacy Armada Megatron looks great. The original Armada Megatron was my first Transformer and I remember it very fondly, but this one seems to blow it out of the water in terms of movement. I haven't bought a Transformers figure in many years, but this Megatron and the titan Tidal Wave really have me considering it.
They really freaking did.D-Maximal_Primal wrote:That Armada Megatron brings me nothing but disappointment. I need that upgrade kit though. They really did neuter him bad
But if you live in the US you better find some place other than eBay to order it from. I wound up getting a Chinese-made alternative (which I'm still working on getting tightened) because for the past 2? 3? years eBay has for some reason been setting completely unreasonable international shipping charges for US purchases from UK merchant accounts. Where'd you get your SamMakesToys kit from?Sabrblade wrote:Luckily, the kit is a measly 10 bucks.
Except Cyberverse Shadow Striker has nothing to do with her Universe namesake, so there was no reason to try and shoehorn a Side Burn pretool into her that made her look nothing like her Cyberverse self in robot mode from the neck down, especially since Cyberverse Shadow Striker's cartoon model was already blocky like the G1 aesthetic.ZeldaTheSwordsman wrote:It's not so baffling if you look at her as a twofer homage... and as an obvious pretool of Side Burn.Sabrblade wrote:(and, bafflingly, Cyberverse Shadow Striker) that they really G1-ified
You'd be surprised how many adults in this fandom have never watched Masterforce, especially when you consider how many kids who grew up on the first live-action movies, Animated, and Prime are either in or nearing adulthood right now. Prime alone started airing about 14 years ago, so those who saw it in their preteens or early teens are now at least in their Twenties. Not to mention all the folks who refuse to watch anything with only subtitles. Not everyone in this fandom is into hardcore anime.ZeldaTheSwordsman wrote:Mmm... I wouldn't say Black Zarak is niche. At least not to adult collectors. Masterforce is relatively popular,
Apparently, it was for the sake of cartoon-accuracy, since his shoulder treads tended to always stay vertical no matter what directions his arms moved and stretched in the show.ZeldaTheSwordsman wrote:They really freaking did.The lack of full shoulder rotation is completely and totally inexcusable. With the fundamental tradeoff of the figure being giving up gimmicks for articulation... there is absolutely no excuse for frakking up a fundamental basic area of articulation like that - especially when it's one the original version did have.
Not the first time Hasbro's altered the original function of an aspect of an existing design in an attempt to prevent Penis Mode.ZeldaTheSwordsman wrote:Which brings me to: then there's the idiotic blocking of the turret from being able to rotate 360 degrees (luckily, it's not too hard to open up the turret and cut off the offending tumor of plastic),
This one goes out not strictly to you, Zelda, but to everyone who's brought this up. I personally am fine with Legacy Armada Megatron nixing most of the original toy's gimmicks because, IMHO, most of those original gimmicks were either pointless at best or ludicrous at worst.ZeldaTheSwordsman wrote:And of course, losing those gimmicks is a definite bummer
From Sam himself at TFCon Orlando 2023. He was there in person and was selling kits to those who wanted them. Luckily for me he accepted PayPal since it was at a point when I had run out of cash to spend.ZeldaTheSwordsman wrote:[Where'd you get your SamMakesToys kit from?
Hmm. I'm probably wrong about the twofer homage part then, I forgot the original Roulette and SS changed the heads vs. However, as far as Side Burn goes... Cyberverse Shadow Striker has a clearly Side Burn inspired head, so there's that. It's also possible someone originally tried to have the pretool be Universe Shadow Striker, and either wires got crossed or some stupid higher up said "No, do Cyberverse Shadow Striker instead because she's more relevant."Sabrblade wrote:Except Cyberverse Shadow Striker has nothing to do with her Universe namesake, so there was no reason to try and shoehorn a Side Burn pretool into her that made her look nothing like her Cyberverse self in robot mode from the neck down, especially since Cyberverse Shadow Striker's cartoon model was already blocky like the G1 aesthetic.ZeldaTheSwordsman wrote:It's not so baffling if you look at her as a twofer homage... and as an obvious pretool of Side Burn.Sabrblade wrote:(and, bafflingly, Cyberverse Shadow Striker) that they really G1-ified
No, I'd say it's closer to what was pulled with the Minerva-Elita hybridizing mess (only a bit more justified), or from a more positive perspective it could be compared to TR Black Shadow.Sabrblade wrote:It would be like if they had tried to also force a helicopter mode into the Legacy Bulkhead figure in an attempt to make him a dual update to both Energon Bulkhead and Prime Bulkhead, just because Energon Bulkhead was the first Bulkhead.
Even if they've never watched Masterforce, many will still have heard of Black Zarak from fans who've been around longer due to the longtime status of his OG toy in the fandom. Probably more than will have heard of Cybertron Metroplex without having watched Cybertron.Sabrblade wrote:You'd be surprised how many adults in this fandom have never watched Masterforce, especially when you consider how many kids who grew up on the first live-action movies, Animated, and Prime are either in or nearing adulthood right now. Prime alone started airing about 14 years ago, so those who saw it in their preteens or early teens are now at least in their Twenties. Not to mention all the folks who refuse to watch anything with only subtitles. Not everyone in this fandom is into hardcore anime.ZeldaTheSwordsman wrote:Mmm... I wouldn't say Black Zarak is niche. At least not to adult collectors. Masterforce is relatively popular,
A pitiful excuse for gimping the articulation of a figure whose existence is mainly justified by articulation.Sabrblade wrote:Apparently, it was for the sake of cartoon-accuracy, since his shoulder treads tended to always stay vertical no matter what directions his arms moved and stretched in the show.ZeldaTheSwordsman wrote:They really freaking did.The lack of full shoulder rotation is completely and totally inexcusable. With the fundamental tradeoff of the figure being giving up gimmicks for articulation... there is absolutely no excuse for frakking up a fundamental basic area of articulation like that - especially when it's one the original version did have.
It's not even very effective at that, so it's just dumb.Sabrblade wrote:Not the first time Hasbro's altered the original function of an aspect of an existing design in an attempt to prevent Penis Mode.ZeldaTheSwordsman wrote:Which brings me to: then there's the idiotic blocking of the turret from being able to rotate 360 degrees (luckily, it's not too hard to open up the turret and cut off the offending tumor of plastic),![]()
Ground-based ones could at least drive up and down it, and WFC Micromasters would probably play nicely with it.Sabrblade wrote:This one goes out not strictly to you, Zelda, but to everyone who's brought this up. I personally am fine with Legacy Armada Megatron nixing most of the original toy's gimmicks because, IMHO, most of those original gimmicks were either pointless at best or ludicrous at worst.ZeldaTheSwordsman wrote:And of course, losing those gimmicks is a definite bummer
- The ramp with the capture claw in his leg? Nearly every single Mini-Con was too big for this feature.
It couldn't spring-catapult them into the air, but you could certainly play out launching them with it manually. Rather like SIEGE shoulder launchers.Sabrblade wrote:
- The "launch runway" for Mini-Cons on his shoulder? Couldn't actually "launch" anything.
They did do something: Give him more Mini-Con ports so he could attach more Mini-Cons for extra power (And weapons, depending on which you attached).Sabrblade wrote:
- The three spring-loaded prongs with Mini-Con ports on his other shoulder? These did nothing.
HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA, laughable point to bring up in comparison with this version. At least on the original, the horns actually tab in firmly. On this version, they're still detachable (instead of just being, say, a single molded piece held between the halves of the head) even though that gimmick isn't a thing anymore, and they don't stay pegged in super-well.Sabrblade wrote:
- The "chomping action" of the horns? Made them easier to accidentally pop off the figure.
1. Never had that happen myself 2. The spring-loaded deployment of the launcher isn't what I'm being particularly sad about losing, here. It's more the original's range of movement (and it would have been nice if the missiles were separate pieces).Sabrblade wrote:
- The double-barreled missile launcher on his turret activated by a Mini-Con port? The gears inside kept getting stuck.
Perhaps, but it's a small thing.Sabrblade wrote:
- Full Blast Mode? The main turret wasn't designed to even point forward, so this is something the Legacy toy actually got right!
1. Again, not something I've found to cause too much grief, at least not yet. 2. Since the double launcher on this isn't dealing with gears and springs, it only being able to swing as far as the Full Blast Mode position is just plain sloppy. Rather like Putzwing's barrel not actually allowing free elevating without modificationSabrblade wrote:And the double missiles had to be adjusted halfway in order to get them to point forward, further messing with the spring-loaded gear mechanisms inside the toy.
He had full shoulder rotation and elbow joints, plus sideways arm movement thanks to transformation. I've found that to be plenty to slash with it. The only weakness of the original's arm articulation is a lack of bicep swivels. It was the legs that were the real stinkers articulation-wise (something for which I blame the stability complaints about Omega Prime).Sabrblade wrote:
- The shiv hidden inside his arm? Sure, it looked cool, but you couldn't actually DO much of anything with it due to the toy's severely limited articulation
I've personally enjoyed messing around with its (well, Galvatron's) play features a fair bit and find them fun and functional. Whereas I found the Legacy version's neutered shoulder rotation without an upgrade kit severely limited the alternate playability it should have brought. And it was such an inexcusably dumb decision...Sabrblade wrote:I don't disagree that what they did to the Legacy figure's shoulders sucked, but even with the shoulders neutered before I got the upgrade kit, the Legacy figure was far FAR closer to what I had wanted out of the original figure as a kid, as I always felt the original figure was too ambitious for its own good, with too much raw spectacle over functional practicality.
Ah. That was very lucky for you, then.Sabrblade wrote:From Sam himself at TFCon Orlando 2023. He was there in person and was selling kits to those who wanted them. Luckily for me he accepted PayPal since it was at a point when I had run out of cash to spend.ZeldaTheSwordsman wrote:[Where'd you get your SamMakesToys kit from?
chuckdawg1999 wrote:I really, really hope it's a slight remold to remove the forearm bits leftover from the Siege version.
Could always take up kitbashing and give a G1 Soundwave the gift of leg articulation. He scales well with CHUG+ stuff, as do the G1 cassettes, and he could undoubtedly hold the Micromaster and Core-class versions too.Till-all-R1 wrote:That's unfortunate about Soundwave, I was rally looking forward to a proper dedicated cassette player.
1. I disagree with the idea that Legacy Putzwing was needed; in most respects he's a downgrade compared to TR (his shoulder articulation sucks, and unlike Armada Megs it wouldn't be simple to fix; plus they undermined the Xtreme Cartoon Accuracy by casting his clear plastic in red instead of blue) and if they were going to re-do any of them I think Octane would have been a better choice. 2. SIEGE Astrotrain's issues are way overblown IMO. I think he's overall fine. Not perfect, but definitely a nice toy.Till-all-R1 wrote:And it's to the point a new one is needed just as Blitzwing was and Astorain is, as ell as a few others. Looks like I'll be waiting even longer to add him to my collection. sigh....
There's many who would probably say "Lucky you" for already having the Netflix one, so this is mainly for their benefit.Razorbeast88 wrote:Disappointing, a new mold or different version wouldve been cool
I'll stick with netflix version then
Sabrblade wrote:You'd be surprised how many adults in this fandom have never watched Masterforce, especially when you consider how many kids who grew up on the first live-action movies, Animated, and Prime are either in or nearing adulthood right now. Prime alone started airing about 14 years ago, so those who saw it in their preteens or early teens are now at least in their Twenties. Not to mention all the folks who refuse to watch anything with only subtitles. Not everyone in this fandom is into hardcore anime.ZeldaTheSwordsman wrote:Mmm... I wouldn't say Black Zarak is niche. At least not to adult collectors. Masterforce is relatively popular,
AllNewSuperRobot wrote:Sabrblade wrote:You'd be surprised how many adults in this fandom have never watched Masterforce, especially when you consider how many kids who grew up on the first live-action movies, Animated, and Prime are either in or nearing adulthood right now. Prime alone started airing about 14 years ago, so those who saw it in their preteens or early teens are now at least in their Twenties. Not to mention all the folks who refuse to watch anything with only subtitles. Not everyone in this fandom is into hardcore anime.ZeldaTheSwordsman wrote:Mmm... I wouldn't say Black Zarak is niche. At least not to adult collectors. Masterforce is relatively popular,
Some of us tried (retroactively). But I couldn't get more than two episodes into BW II and about six episodes into Headmasters. They are just not the same shows as Mainframe or Sunbow, respectively.
Just goes to show how incompetent the Malaysian dub was. There was next to no emotion put into any of those voices. Everyone sounds the same, and nothing like how any of them are supposed to.-Kanrabat- wrote:My friend just LOVE the lore and he's currently watching Headmasters. He find it weird that the dubbed voices are now completely different from the originals (he just can't any subtitles and he don't watch anime at all). Even the personalities of some classic bots are not the same, like for Soundblaster and Twincast VS Soundwave and Blaster. He told me that the overall feel is definitely different from "the first 3 years" as he calls it.
Sabrblade wrote:Just goes to show how incompetent the Malaysian dub was. There was next to no emotion put into any of those voices. Everyone sounds the same, and nothing like how any of them are supposed to.
-Kanrabat- wrote:That is entirely true.
Appart watching Masterforce, an excellent series that can stand on its own, I never had any interests in watching The Headmasters, Victory, Beast Wars Neo, and the like. Despite collecting some of their toys and loving them.