3DS Dark Of The Moon Game Reviewed

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3DS Dark Of The Moon Game Reviewed

Postby Diem » Tue Jul 05, 2011 10:33 pm

The 3DS version of the Dark Of The Moon game has been reviewed by News Staff Member Diem

Dark Of The Moon: Stealth Force Edition
System: 3DS
Price: $39.99


I will freely admit my trepidation of this game before I even played it. Nintendo tends to get the short end of the stick when it comes to Transformers games. Despite an awesome cast of exclusive characters the DS version of War For Cybertron was a pale shadow of the other versions and the Wii incarnation was a joke. My fears were not allayed at all by the cover which mentions that this is a "Vehicle Combat Game". True to form outside of cutscenes the game features about as many robots as Lord Of The Rings. This is even rubbed in by their turning into robot mode on the mission complete screen.

The first thing I'd like to talk about is the controls. In regular car mode accelerating involves holding forward on the control-stick while turning the control-stick steers the car. I'm sure you can imagine how awkward this is, like ancient platformers where the jump action is assigned to "up" rather than a button. In Stealth Force mode turning the control-stick strafes while the shoulder buttons (slowly) steer. Good luck getting your muscle memory not to freak out.

The game mechanics are as simple as they are obnoxious. In regular car mode you can do little more than drive around and destroy very small obstacles. In SF mode you can shoot a machine gun and launch rockets (of which you have a limited supply) but being in SF mode causes your "Stealth energy" to decrease. When it fully decreases you'll revert to regular car mode. Since you'll be looking at both the main screen and the radar it's difficult to keep an eye on this gauge so expect to not notice you've reverted until your weapons stop working.

As you may have guessed from the above description the general gaming style involves nothing more than shooting enemies, running away and collecting ammo and energy. It's the same style that I resort to in other, better games if bosses are too broken to beat by regular tactics. In fact it reminded me of fighting the unlockable bosses in the DS version of WFC.

The game makes no attempt from the outset to hide its lack of inspiration. As soon as the training session finishes your first task is...kill 6/6 enemies. The very next thing after that is killing...x/x enemies. The next thing after that is driving through checkpoints while killing/avoiding enemies. It's like an MMORPG, without the multiplayer aspects or capicity for levelling up.

And unfortunately the game continues in this vein. You'll continue to try and complete unsatisfying objectives while regenerating enemies shoot at you endlessly. There are at least 8 playable characters but despite the manual's claims to the contrary playing as the slow heavy Optimus is a near indistinguishable gaming experience from being the fast, nippy Bumblebee.

The game is not without pluses. There is an instant 180-degree turn button which can be a rare luxury in this type of game. As your health lowers red Cybertronian glyphs start appearing on the screen as if you are a Transformer about to go into stasis lock. While some of the textures are weak the vehicles are smooth and their mode-shifting is detailed. However that's about it in terms of pluses.

Ultimately this is a game that I can't recommend to anyone. It's too frustrating for younger fans, too repetitive and unfulfilling for older fans and too robot-free for any Transformers fan. Buy yourself a couple of Voyager figures instead.
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Re: 3DS Dark Of The Moon Game Reviewed

Postby Treetop Maximus » Tue Jul 05, 2011 10:46 pm

Motto: "At least the opening was good."
Weapon: Railgun
What concerns me here is the price. Damn! Portable gaming is becoming as expensive as console gaming and that really bugs me. All because of technology and those graphics whores who need everything to look better.
Hirasawa Yui is the one truth of this world.
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Re: 3DS Dark Of The Moon Game Reviewed

Postby Megazarak » Tue Jul 05, 2011 10:47 pm

Motto: "Your Spark will extinguish between my claws!"
Weapon: Cyber Tail Claw
It sucks that the 3DS got some low quality TF game this time around. I mean come on, Transformers game where you can't transform. Hopefully when WfC2 rolls around the 3DS version (assuming one will be made, though it's hard to imagine that Activision will not try to capitalize on TF games on all systems) is actually a fun and complete TF game.
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Re: 3DS Dark Of The Moon Game Reviewed

Postby Megatron Wolf » Tue Jul 05, 2011 11:08 pm

Motto: "Cry havoc and let slip the Wolves of War, Vae Victus!"
Weapon: Saber Blade
Diem wrote:Nintendo tends to get the short end of the stick when it comes to Transformers games.

actually the PSP gets the short end of the stick when it comes to TF games, both movie games sucked hard & there were no WFC games. The first movie games on the DS were awesome, ROTF sucked and WFC was good but to damn hard, that seems to be a pretty descent track record if you ask me.
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Re: 3DS Dark Of The Moon Game Reviewed

Postby dragons » Wed Jul 06, 2011 7:02 am

What concerns me here is the price. Damn! Portable gaming is becoming as expensive as console gaming and that really bugs me. All because of technology and those graphics whores who need everything to look better.

i agree every gamer spends more than 5 hours a day on game thinks graphics make it better graphics dont make it i played games graphics suck i enjoyed playing games its gameplay not how it looks ds game prices are the same but 3ds are differnt because of 3d ellimant i cant spell today
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