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Activision Ships More Than Eight Million Units Worldwide During First Quarter Fiscal Year 2008
SANTA MONICA, Calif., Jul 10, 2007 (BUSINESS WIRE) -- Activision, Inc. (Nasdaq:ATVI) announced today that during the first quarter of fiscal year 2008, the company shipped more than four million units of Spider-Man 3(TM), two million units of Shrek the Third(TM), approximately one million units of TRANSFORMERS: The Game and more than one million units of Guitar Hero II(TM).
As a result, the company now expects that its financial results for the first quarter fiscal year 2008 will exceed its previously reported outlook on May 31, 2007.
"We are pleased with the strong worldwide consumer response to our three movie-based games - Spider-Man 3, Shrek The Third and TRANSFORMERS: The Game - as well as the launch of Guitar Hero II on the Xbox 360(TM)," stated Robert Kotick, Chairman and CEO, Activision, Inc.
Activision expects to announce its first quarter fiscal 2008 earnings results in early August.
Separately, Activision confirmed that the company w ill webcast remarks made by its senior management during a corporate presentation to analysts at the E3 Media & Business Summit on Tuesday, July 10, 2007 at 12:30 pm PDT (3:30 pm EDT). To access the webcast, please log on to http://www.activision.com or http://phx.corporate-ir.net/playerlink. ... &e=1588763
Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted net revenues of $1.5 billion for the fiscal year ended March 31, 2007.
Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Scandinavia, Spain, the Netherlands, Australia, Japan and South Korea. More information about Activision and its products can be found on the company's World Wide Web site, which is located at http://www.activision.com.
Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision's expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. In this release they are identified by references to dates after the date of this release and words such as "will," "will be," "remains," "to be," "plans," "believes", "may", "expects," "intends," and similar expressions. These risks and uncertainties include, but are not limited to, the further implementation, acceptance and effectiveness of the remedial measures recommended or adopted by the special sub-committee of independent directors established in July 2006 to review Activision's historical stock option granting practices, the board and Activision; the outcome of the SEC's formal investigation and the derivative litigation filed in Ju ly 2006 against certain current and former directors and officers of Activision relating to Activision's stock option granting practices, and the possibility that additional claims and proceedings will be commenced, including additional stockholder litigation, employee litigation, and additional action by the SEC and/or other regulatory agencies. Other factors that could cause Activision's actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, without limitation, other litigation (unrelated to stock option granting practices), sales of Activision's titles, shifts in consumer spending trends, the seasonal and cyclical nature of the interactive game market, Activision's ability to predict consumer preferences among competing hardware platforms (including next-generation hardware), declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision's pro ducts, adoption rate and availability of new hardware and related software, industry competition, rapid changes in technology and industry standards, protection of proprietary rights, maintenance of relationships with key personnel, customers, vendors and third-party developers, international economic and political conditions, integration of recently acquired subsidiaries and identification of suitable future acquisition opportunities, limitations on our ability to issue stock and options, foreign exchange rate changes, and the risks identified in Activision's most recent annual report on Form 10-K and recent reports on Form 8-K.
The forward-looking statements in this release are based upon information available to Activision as of the date of this release, and Activision assumes no obligations to update any such forward-looking statement. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of future performance and are subject to risks, uncertainties and other factors, some of which are beyond our control and may cause actual results to differ materially from our current expectations.
BigBot wrote:This is what is wrong with the game industry. Too many badly designed, licensed games selling millions whilst truely great games sell very little.
frogbat wrote:i've completed both autobots and decepticons - only unlocked 2 "g1" character but so far they r robovision prime and original colours starscream - hope there's somethin really g1 rather than a redeco - now i'm expecting a g1 coloured jazz blah
autobot comander wrote:thats surprising
They do have a redeco of Jazz, & then they have actual G1 Prime & Megs, though the versions of them are a bit lacking. It seemed like they were only put in to further the idea that G1 was dated by using the dullest, craptastic versions of the 2 characters they could find.frogbat wrote:yeah it's pretty good - pity bout the lack of a 2 player beat em up round
i reckon they could add an update with new missions b4 the new movie is out
i've completed both autobots and decepticons - only unlocked 2 "g1" character but so far they r robovision prime and original colours starscream - hope there's somethin really g1 rather than a redeco - now i'm expecting a g1 coloured jazz blah
Nemesis Cyberplex wrote: Honestly, I think it's getting a bit of a bad rap simply because it is a movie game, & as a rule, movie games are bad, so the media is either automatically dropping it a point for that, or they're approaching it in a negative way, where they're making the negatives outweigh the positives more than they would on a non-movie game.
That's why I said, "as a rule".....there are obviously those that break the rule, but for the most part, yeah they aren't so hot.Devil Gundam wrote:Nemesis Cyberplex wrote: Honestly, I think it's getting a bit of a bad rap simply because it is a movie game, & as a rule, movie games are bad, so the media is either automatically dropping it a point for that, or they're approaching it in a negative way, where they're making the negatives outweigh the positives more than they would on a non-movie game.
I think it's more accurate to say MOST movie games suck. Spidey 2 rocked and Alien 3 was better than the actual movie.
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